Player Matchup

Olorun
Olorun
B00G3MZ
Olorun
Level 158
God Stats
10W - 11L
1,494 SR
Queue Stats
310W - 367L
1,408 Elo+
Party 1
Ares
Ares
devnator2000
Ares
Level 126
God Stats
2W - 2L
1,514 SR
Queue Stats
25W - 28L
1,440 Elo+
Party 1
Anhur
Anhur
ickywoodz31
Anhur
Level 104
God Stats
3W - 1L
1,717 SR
Queue Stats
230W - 230L
1,490 Elo+
Party 1
Team Averages
Level 129
1,575 SR
1,446 Elo+

VS

Team Averages
Level 98
1,510 SR
1,484 Elo+
Chaac
Chaac
AndrewSissons
Chaac
Level 61
God Stats
1W - 2L
1,289 SR
Queue Stats
4W - 5L
1,324 Elo+
Party 2
Chronos
Chronos
TwinkiesAreBoss
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 2
Charybdis
Charybdis
gribblet9
Charybdis
Level 129
God Stats
1W - 0L
1,740 SR
Queue Stats
31W - 28L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
B00G3MZ
Olorun
13
2 / 3 / 5
9,579
639
6,812
13,500
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 6 / 6
8,977
598
4,177
21,266
23,073
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
5 / 4 / 3
10,061
671
9,942
11,700
4,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
10,328
689
10,799
12,049
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
8 / 3 / 3
10,803
720
16,416
9,752
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
gribblet9
Charybdis
13
3 / 4 / 9
10,170
678
14,370
10,061
2,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
13
13
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Olorun
B00G3MZ
Olorun
2
3
5
1.5
W
8
3
3
3.17
L
1
6
6
0.67
W
Charybdis
gribblet9
Charybdis
3
4
9
1.88
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
41,585
46,466
Taken
31,862
34,586
Mitigated
12,219
8,292
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,799
733
0
5,246
12,049
6,223
116
3,826
8,223
0
31,127
L
Olorun
B00G3MZ
Olorun
6,812
2,695
1,783
2,732
13,500
7,133
818
4,723
8,545
40,238
2,188
W
16,416
6,781
0
2,458
9,752
3,302
1,775
3,575
6,177
43,415
4,553
L
4,177
576
832
1,598
21,266
23,073
196
6,146
14,577
10,382
0
W
Charybdis
gribblet9
Charybdis
14,370
5,378
0
2,411
10,061
2,694
831
3,156
6,905
0
46,917
L
9,942
4,040
0
1,347
11,700
4,380
888
3,947
7,570
0
25,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
31,301
143
Minions Killed
179
5
Camps Cleared
8
716,779
Distance Traveled
799,107
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,328
689
47
3
0
288,468
2
L
Olorun
9,579
639
100
7
2
234,675
5
W
Chronos
10,803
720
67
4
7
255,888
3
L
Ares
8,977
598
11
1
1
245,663
2
W
Charybdis
10,170
678
65
4
1
254,751
4
L
Anhur
10,061
671
32
2
2
236,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role