Player Matchup

Cupid
Cupid
Gold II
Alarkong
Cupid
Gold II
Level 157
God Stats
16W - 8L
1,761 SR
Queue Stats
92W - 104L
1,787 MMR
Party 1
Ymir
Ymir
Gold IV
Go2Kill
Ymir
Gold IV
Level 86
God Stats
76W - 86L
1,439 SR
Queue Stats
108W - 134L
1,491 MMR
Party 1
Kukulkan
Kukulkan
Gold V
LokitoNick
Kukulkan
Gold V
Level 100
God Stats
0W - 2L
1,555 SR
Queue Stats
141W - 173L
1,426 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,585 SR
1,568 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,515 SR
1,382 MMR
Hercules
Hercules
Bronze IV
NOTTHATGUY23
Hercules
Bronze IV
Level 126
God Stats
1W - 1L
1,458 SR
Queue Stats
3W - 14L
1,109 MMR
Party 2
Discordia
Discordia
Platinum IV
OhhhLawdy
Discordia
Platinum IV
Level 109
God Stats
92W - 74L
1,704 SR
Queue Stats
379W - 521L
1,897 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
TimmyDrew
Hou Yi
Bronze IV
Level 60
God Stats
1W - 2L
1,383 SR
Queue Stats
2W - 11L
1,139 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alarkong
Cupid
15
0 / 8 / 8
13,719
549
11,464
19,423
6,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Go2Kill
Ymir
19
2 / 6 / 8
16,547
662
11,929
34,426
52,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
LokitoNick
Kukulkan
20
8 / 6 / 2
17,025
681
28,204
17,534
6,962
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetGilgameshMorgan Le FayOdinThoth

VS

Bans
GebBacchusSolAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NOTTHATGUY23
Hercules
19
2 / 3 / 17
14,720
589
15,199
37,835
48,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
OhhhLawdy
Discordia
20
11 / 3 / 8
17,131
685
37,169
14,238
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
TimmyDrew
Hou Yi
19
7 / 4 / 11
15,531
621
12,807
20,525
8,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
10
Kills
20
20
Deaths
10
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alarkong
Cupid
0
8
8
0.5
L
Ymir
Go2Kill
Ymir
2
6
8
1
L
Kukulkan
LokitoNick
Kukulkan
8
6
2
1.5
W
Hercules
NOTTHATGUY23
Hercules
2
3
17
3.5
W
Discordia
OhhhLawdy
Discordia
11
3
8
5
W
Hou Yi
TimmyDrew
Hou Yi
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,597
Damage
65,175
71,383
Taken
72,598
65,546
Mitigated
63,205
8,322
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alarkong
Cupid
11,464
4,633
414
2,266
19,423
6,347
2,092
14,838
4,412
0
53,460
L
Ymir
Go2Kill
Ymir
11,929
1,161
0
4,630
34,426
52,237
0
14,536
18,701
25,045
0
L
Kukulkan
LokitoNick
Kukulkan
28,204
2,803
0
1,012
17,534
6,962
424
9,800
7,330
100,140
0
W
Hercules
NOTTHATGUY23
Hercules
15,199
2,422
630
14,165
37,835
48,475
446
19,222
18,613
6,632
29,607
W
Discordia
OhhhLawdy
Discordia
37,169
217
356
3,689
14,238
6,079
502
7,624
6,614
127,542
0
W
Hou Yi
TimmyDrew
Hou Yi
12,807
8,448
0
3,518
20,525
8,651
2,943
14,453
6,072
0
91,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,291
Gold Earned
47,382
246
Minions Killed
323
3
Camps Cleared
17
1,247,250
Distance Traveled
1,305,868
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,719
549
73
3
1
333,535
7
L
Ymir
16,547
662
22
1
0
482,745
6
L
Kukulkan
17,025
681
151
6
2
430,970
0
W
Hercules
14,720
589
30
1
1
448,165
6
W
Discordia
17,131
685
172
7
9
414,496
8
W
Hou Yi
15,531
621
121
5
7
443,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role