Player Matchup

Danzaburou
Danzaburou
BarbaricxViking
Danzaburou
Level 57
God Stats
2W - 2L
1,817 SR
Queue Stats
51W - 48L
1,452 Elo+
Solo
Fenrir
Fenrir
EmeraldRapier22
Fenrir
Level 61
God Stats
4W - 4L
1,342 SR
Queue Stats
48W - 49L
1,500 Elo+
Solo
Athena
Athena
Luchini9
Athena
Level 102
God Stats
3W - 3L
1,601 SR
Queue Stats
30W - 25L
1,541 Elo+
Solo
Raijin
Raijin
SIRmojojo74
Raijin
Level 150
God Stats
13W - 13L
1,568 SR
Queue Stats
1,063W - 1,122L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yaguer Ram
Morgan Le Fay
Level 126
God Stats
25W - 24L
1,485 SR
Queue Stats
537W - 560L
1,490 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,497 Elo+

VS

Team Averages
Level 36
1,308 SR
1,253 Elo+
Charybdis
Charybdis
DuskBladeSonata
Charybdis
Level 25
God Stats
0W - 5L
1,169 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 1
Sun Wukong
Sun Wukong
FlockOfGeeth
Sun Wukong
Level 64
God Stats
0W - 2L
1,473 SR
Queue Stats
88W - 105L
1,459 Elo+
Solo
Chang'e
Chang'e
VoidofNeon
Chang'e
Level 7
God Stats
0W - 4L
1,273 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 1
Hades
Hades
razor knight 49
Hades
Level 18
God Stats
0W - 7L
1,128 SR
Queue Stats
0W - 7L
1,058 Elo+
Party 1
Horus
Horus
shadow6195
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarbaricxViking
Danzaburou
20
13 / 0 / 23
15,763
1,126
41,006
16,016
5,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 2 / 28
13,718
980
23,988
21,868
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Luchini9
Athena
20
3 / 4 / 34
13,894
992
12,645
22,982
23,937
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
20
12 / 4 / 27
15,222
1,087
26,607
19,265
7,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Yaguer Ram
Morgan Le Fay
20
12 / 3 / 29
14,584
1,042
31,048
19,007
8,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DuskBladeSonata
Charybdis
19
3 / 9 / 8
12,931
924
25,185
27,428
9,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FlockOfGeeth
Sun Wukong
19
4 / 7 / 7
13,085
935
14,623
32,910
31,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
VoidofNeon
Chang'e
19
0 / 9 / 5
11,592
828
14,655
21,119
6,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 9 / 4
13,674
977
24,341
26,312
27,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
19
0 / 13 / 13
12,255
875
13,311
34,716
34,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
50
47
Kills
13
13
Deaths
47
141
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BarbaricxViking
Danzaburou
13
0
23
24.5
L
Charybdis
DuskBladeSonata
Charybdis
3
9
8
0.78
W
7
2
28
10.5
L
Sun Wukong
FlockOfGeeth
Sun Wukong
4
7
7
1.07
W
Athena
Luchini9
Athena
3
4
34
5
W
Raijin
12
4
27
6.38
L
Chang'e
VoidofNeon
Chang'e
0
9
5
0.28
W
Morgan Le Fay
Yaguer Ram
Morgan Le Fay
12
3
29
8.83
L
6
9
4
0.89
L
Horus
0
13
13
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,294
Damage
92,115
99,138
Taken
142,485
63,506
Mitigated
110,049
24,358
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BarbaricxViking
Danzaburou
41,006
16,160
0
6,160
16,016
5,571
0
6,807
9,209
0
85,034
L
Charybdis
DuskBladeSonata
Charybdis
25,185
15,996
0
5,814
27,428
9,990
0
14,545
12,460
0
55,781
W
23,988
7,172
0
5,836
21,868
18,771
0
9,178
12,690
0
29,471
L
Sun Wukong
FlockOfGeeth
Sun Wukong
14,623
1,993
0
3,376
32,910
31,606
0
14,723
17,570
528
35,877
W
Athena
Luchini9
Athena
12,645
3,953
1,264
4,192
22,982
23,937
0
9,208
13,774
32,042
0
W
Raijin
26,607
3,368
184
2,196
19,265
7,125
0
9,540
9,725
48,868
0
L
Chang'e
VoidofNeon
Chang'e
14,655
1,696
4,141
3,522
21,119
6,954
0
10,136
10,489
40,082
0
W
Morgan Le Fay
Yaguer Ram
Morgan Le Fay
31,048
3,375
790
3,736
19,007
8,102
0
10,328
8,679
45,209
0
L
24,341
1,439
759
1,429
26,312
27,147
0
11,925
13,752
39,225
0
L
Horus
13,311
4,602
3,230
3,713
34,716
34,352
0
17,441
16,354
14,724
18,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,181
Gold Earned
63,537
227
Minions Killed
244
11
Camps Cleared
3
1,281,887
Distance Traveled
1,239,336
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,763
1,126
101
7
6
261,267
2
L
Charybdis
12,931
924
73
5
0
228,237
0
W
Fenrir
13,718
980
17
1
2
269,209
0
L
Sun Wukong
13,085
935
49
4
3
297,046
0
W
Athena
13,894
992
41
3
0
247,627
0
W
Raijin
15,222
1,087
38
3
1
251,665
1
L
Chang'e
11,592
828
61
4
0
244,313
0
W
Morgan Le Fay
14,584
1,042
30
2
2
252,119
1
L
Hades
13,674
977
34
2
0
226,113
0
L
Horus
12,255
875
27
2
0
243,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role