Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
EloyD
Ne Zha
Level 148
God Stats
27W - 18L
1,598 SR
Queue Stats
98W - 79L
1,619 Elo+
Solo
Rama
Rama
Kruâtz
Rama
Level 158
God Stats
93W - 74L
1,659 SR
Queue Stats
812W - 748L
1,641 Elo+
Party 2
Ra
Ra
M4jorek
Ra
Level 156
God Stats
1W - 7L
1,414 SR
Queue Stats
73W - 69L
1,593 Elo+
Solo
Terra
Terra
pachon13
Terra
Level 137
God Stats
10W - 15L
1,611 SR
Queue Stats
218W - 183L
1,597 Elo+
Solo
Team Averages
Level 152
1,557 SR
1,590 Elo+

VS

Team Averages
Level 149
1,623 SR
1,613 Elo+
Chiron
Chiron
Boonefire
Chiron
Level 160
God Stats
25W - 5L
1,911 SR
Queue Stats
796W - 173L
1,808 Elo+
Solo
Khepri
Khepri
Memorishi
Khepri
Level 129
God Stats
22W - 17L
1,610 SR
Queue Stats
462W - 491L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sirkratos
Fenrir
Level 149
God Stats
18W - 13L
1,635 SR
Queue Stats
517W - 541L
1,614 Elo+
Solo
Janus
Janus
SpaceDestiny
Janus
Level 159
God Stats
6W - 7L
1,478 SR
Queue Stats
90W - 98L
1,583 Elo+
Solo
Merlin
Merlin
Tinori
Merlin
Level 148
God Stats
2W - 2L
1,478 SR
Queue Stats
683W - 692L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 1
5,461
1,092
2,642
3,630
1,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
EloyD
Ne Zha
10
0 / 0 / 1
4,819
964
290
253
85
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Kruâtz
Rama
10
1 / 3 / 1
5,408
1,082
2,080
4,711
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

10
0 / 1 / 1
5,480
1,096
2,661
3,558
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Terra
pachon13
Terra
10
0 / 2 / 2
5,207
1,041
2,839
5,741
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Team 1 Tickets

349

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Boonefire
Chiron
11
4 / 1 / 3
6,480
1,296
4,407
3,354
1,107
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Memorishi
Khepri
11
1 / 0 / 4
6,100
1,220
2,418
2,941
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Sirkratos
Fenrir
11
1 / 1 / 6
6,035
1,207
3,510
3,636
1,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 4
5,673
1,135
4,116
1,045
382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Tinori
Merlin
11
0 / 0 / 4
5,499
1,100
2,535
1,561
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
2
Kills
7
7
Deaths
2
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
1
1.5
W
Chiron
Boonefire
Chiron
4
1
3
5.5
L
Ne Zha
EloyD
Ne Zha
0
0
1
0.5
L
Rama
Kruâtz
Rama
1
3
1
0.5
L
0
1
1
0.5
W
Khepri
Memorishi
Khepri
1
0
4
3
W
Fenrir
Sirkratos
Fenrir
1
1
6
4
W
1
0
4
3
W
Merlin
Tinori
Merlin
0
0
4
2
L
Terra
pachon13
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,512
Damage
16,986
17,893
Taken
12,537
8,701
Mitigated
5,187
2,699
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,642
347
0
210
3,630
1,200
0
2,517
1,113
10,145
0
W
Chiron
Boonefire
Chiron
4,407
2,111
436
797
3,354
1,107
0
2,181
1,100
0
16,604
L
Ne Zha
EloyD
Ne Zha
290
0
0
2
253
85
0
253
0
0
1,349
L
Rama
Kruâtz
Rama
2,080
1,774
0
69
4,711
1,666
0
1,805
2,906
0
5,057
L
2,661
0
313
578
3,558
1,256
0
1,980
1,578
30,535
0
W
Khepri
Memorishi
Khepri
2,418
150
0
2,243
2,941
1,295
0
1,716
1,160
10,060
0
W
Fenrir
Sirkratos
Fenrir
3,510
594
0
910
3,636
1,892
0
2,126
1,375
0
9,970
W
4,116
0
0
189
1,045
382
0
817
228
10,904
0
W
Merlin
Tinori
Merlin
2,535
0
0
0
1,561
511
0
1,029
532
19,710
0
L
Terra
pachon13
Terra
2,839
338
537
990
5,741
4,494
0
2,514
3,227
4,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,375
Gold Earned
29,787
99
Minions Killed
109
3
Camps Cleared
9
414,019
Distance Traveled
568,531
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,461
1,092
16
3
1
88,982
1
W
Chiron
6,480
1,296
37
7
1
99,718
0
L
Ne Zha
4,819
964
3
1
1
20,225
0
L
Rama
5,408
1,082
11
2
0
88,743
0
L
Ra
5,480
1,096
62
12
1
121,166
1
W
Khepri
6,100
1,220
14
3
0
111,920
2
W
Fenrir
6,035
1,207
8
2
5
129,858
3
W
Janus
5,673
1,135
17
3
2
113,716
2
W
Merlin
5,499
1,100
33
7
1
113,319
3
L
Terra
5,207
1,041
7
1
0
94,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role