Player Matchup

Odin
Odin
Platinum III
BootyNectar
Odin
Platinum III
Level 125
God Stats
1W - 1L
1,243 SR
Queue Stats
144W - 128L
1,908 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Sambiguity
Kumbhakarna
Platinum III
Level 83
God Stats
1W - 0L
1,263 SR
Queue Stats
35W - 26L
1,900 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
ZE TWIINKEE
Ao Kuang
Platinum I
Level 148
God Stats
4W - 3L
1,669 SR
Queue Stats
36W - 26L
1,963 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,392 SR
1,924 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,578 SR
1,929 MMR
Hel
Hel
Platinum III
It str8postal
Hel
Platinum III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
2,020 MMR
Solo
Bellona
Bellona
Platinum III
PTNW41
Bellona
Platinum III
Level 148
God Stats
2W - 3L
1,586 SR
Queue Stats
52W - 55L
1,875 MMR
Solo
Ymir
Ymir
Platinum IV
The105kgGod
Ymir
Platinum IV
Level 131
God Stats
1W - 4L
1,647 SR
Queue Stats
87W - 108L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
9,635
688
11,783
11,371
9,153
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+30
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+55
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+40
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+25
Physical Power

Kumbhakarna
Sambiguity
Kumbhakarna
13
1 / 2 / 7
9,840
703
7,056
13,732
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+10
Magical Power
+20
Magical Protection

Ao Kuang
ZE TWIINKEE
Ao Kuang
14
4 / 4 / 3
9,726
695
7,609
12,646
11,028
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Fal

Stone of Fal

+200
Health
+20
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you hit an enemy god with a basic attack you gain a stack of Fals Blessing giving you 2% damage mitigation per stack. At 3 stacks you gain double the damage mitigation and 20% CCR. This effect lasts for 10s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BastetThothGeb

VS

Bans
HerculesMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,546
468
0
0
0
Bellona
PTNW41
Bellona
15
6 / 3 / 1
9,163
655
16,041
15,858
17,152
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+25
Physical Power
+50
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

13
1 / 5 / 6
8,595
614
13,437
18,126
16,631
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
7
7
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
0
0
0
0
L
Bellona
PTNW41
Bellona
6
3
1
2.17
W
Kumbhakarna
Sambiguity
Kumbhakarna
1
2
7
2.25
L
1
5
6
0.8
W
Ao Kuang
ZE TWIINKEE
Ao Kuang
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
29,478
37,749
Taken
33,984
31,245
Mitigated
33,783
11,284
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,783
2,191
0
1,634
11,371
9,153
899
4,158
6,948
0
34,291
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
PTNW41
Bellona
16,041
4,778
1,013
2,805
15,858
17,152
138
6,089
8,982
0
35,733
W
Kumbhakarna
Sambiguity
Kumbhakarna
7,056
1,025
1,197
4,301
13,732
11,064
636
5,263
7,761
20,580
0
L
13,437
883
0
2,016
18,126
16,631
180
7,917
9,163
35,848
0
W
Ao Kuang
ZE TWIINKEE
Ao Kuang
7,609
1,249
0
4,152
12,646
11,028
1,369
3,239
9,163
26,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
24,304
133
Minions Killed
111
8
Camps Cleared
3
707,721
Distance Traveled
445,543
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,635
688
70
5
2
258,197
1
L
Hel
6,546
468
0
0
0
0
0
L
Bellona
9,163
655
54
4
2
239,417
6
W
Kumbhakarna
9,840
703
24
2
1
210,009
2
L
Ymir
8,595
614
57
4
1
206,126
6
W
Ao Kuang
9,726
695
39
3
5
239,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role