Player Matchup

Cthulhu
Cthulhu
Silver IV
BosteroAsesino23
Cthulhu
Silver IV
Level 80
God Stats
1W - 2L
1,138 SR
Queue Stats
10W - 29L
517 MMR
Solo
Fenrir
Fenrir
Bronze I
RamaaP99
Fenrir
Bronze I
Level 89
God Stats
6W - 6L
1,461 SR
Queue Stats
71W - 138L
663 MMR
Party 1
Bellona
Bellona
Silver IV
jonedlp
Bellona
Silver IV
Level 64
God Stats
3W - 2L
1,443 SR
Queue Stats
51W - 84L
747 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,348 SR
642 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,329 SR
566 MMR
Bastet
Bastet
Bronze III
PerksCy
Bastet
Bronze III
Level 93
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Yemoja
Yemoja
Bronze V
SavageOscar666
Yemoja
Bronze V
Level 84
God Stats
20W - 134L
1,221 SR
Queue Stats
30W - 144L
-433 MMR
Solo
Ah Puch
Ah Puch
Silver V
ben666taco
Ah Puch
Silver V
Level 148
God Stats
0W - 1L
1,370 SR
Queue Stats
31W - 58L
731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
12,024
633
6,911
20,663
12,750
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
RamaaP99
Fenrir
15
1 / 4 / 6
11,387
599
8,738
15,662
15,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
jonedlp
Bellona
18
6 / 3 / 2
12,887
678
7,290
14,551
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
AchillesAphroditeAthenaChaacZeus

VS

Bans
AnubisAresChang'eKumbhakarnaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PerksCy
Bastet
16
7 / 4 / 3
12,208
643
13,683
15,658
5,693
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 3
9,549
503
965
1,839
1,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ben666taco
Ah Puch
17
3 / 4 / 5
11,785
620
21,577
10,798
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
8
Kills
10
10
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Bastet
PerksCy
Bastet
7
4
3
2.13
W
Fenrir
RamaaP99
Fenrir
1
4
6
1
L
0
0
3
1.5
L
Ah Puch
ben666taco
Ah Puch
3
4
5
1.38
W
Bellona
jonedlp
Bellona
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
36,225
50,876
Taken
28,295
38,466
Mitigated
11,256
11,378
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,911
435
1,241
4,895
20,663
12,750
834
9,238
11,425
59,123
0
L
Bastet
PerksCy
Bastet
13,683
3,903
0
1,546
15,658
5,693
0
4,602
10,565
0
40,398
W
Fenrir
RamaaP99
Fenrir
8,738
1,278
0
3,421
15,662
15,453
730
6,878
8,784
762
31,081
L
965
0
104
453
1,839
1,262
0
718
1,121
6,238
0
L
Ah Puch
ben666taco
Ah Puch
21,577
682
343
2,693
10,798
4,301
0
2,417
8,263
66,460
0
W
Bellona
jonedlp
Bellona
7,290
1,139
0
1,821
14,551
10,263
617
7,151
7,400
0
32,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
33,542
224
Minions Killed
178
11
Camps Cleared
5
1,069,352
Distance Traveled
747,091
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,024
633
113
6
3
366,296
3
L
Bastet
12,208
643
54
3
4
327,475
2
W
Fenrir
11,387
599
55
3
6
350,154
0
L
Yemoja
9,549
503
9
0
0
134,298
0
L
Ah Puch
11,785
620
115
6
1
285,318
5
W
Bellona
12,887
678
56
3
2
352,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role