Player Matchup

Cthulhu
Cthulhu
Hymns
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,611 Elo+
Party 2
Eset
Eset
Villainesque
Eset
Level 142
God Stats
1W - 0L
1,648 SR
Queue Stats
11W - 7L
1,640 Elo+
Party 2
Da Ji
Da Ji
jLuckyyy
Da Ji
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 215L
1,426 Elo+
Party 2
Team Averages
Level 81
1,549 SR
1,559 Elo+

VS

Team Averages
Level 84
1,487 SR
1,237 Elo+
Ymir
Ymir
Anarchduke
Ymir
Level 160
God Stats
3W - 3L
1,476 SR
Queue Stats
33W - 45L
1,458 Elo+
Solo
Olorun
Olorun
DistantNobody
Olorun
Level 89
God Stats
2W - 1L
1,818 SR
Queue Stats
66W - 198L
1,200 Elo+
Party 1
Artemis
Artemis
Zombiefyd
Artemis
Level 4
God Stats
2W - 5L
1,167 SR
Queue Stats
2W - 7L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hymns
Cthulhu
14
6 / 0 / 11
9,277
773
7,096
11,991
7,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
10 / 0 / 7
9,548
796
15,770
6,096
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
jLuckyyy
Da Ji
13
2 / 5 / 13
8,285
690
7,531
8,036
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,617
635
5,726
17,129
14,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 6 / 2
7,929
661
7,350
9,546
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Zombiefyd
Artemis
11
1 / 6 / 4
7,437
620
4,083
8,996
2,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
5
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
3
6
2
0.67
W
Cthulhu
Hymns
Cthulhu
6
0
11
11.5
W
10
0
7
13.5
L
Artemis
Zombiefyd
Artemis
1
6
4
0.5
W
Da Ji
jLuckyyy
Da Ji
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,397
Damage
17,159
26,123
Taken
35,671
14,758
Mitigated
20,505
6,020
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,726
1,162
240
1,829
17,129
14,727
0
10,882
6,247
13,182
0
L
7,350
4,254
141
1,259
9,546
3,108
51
5,589
3,957
26,788
0
W
Cthulhu
Hymns
Cthulhu
7,096
709
0
3,006
11,991
7,644
215
6,079
5,912
20,494
0
W
15,770
827
1,479
1,265
6,096
2,607
1,447
2,393
3,703
42,466
0
L
Artemis
Zombiefyd
Artemis
4,083
2,158
167
442
8,996
2,670
546
6,692
2,304
0
12,451
W
Da Ji
jLuckyyy
Da Ji
7,531
1,471
0
270
8,036
4,507
138
5,042
2,994
0
21,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,110
Gold Earned
22,983
128
Minions Killed
92
7
Camps Cleared
3
636,647
Distance Traveled
502,973
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,617
635
13
1
1
185,460
3
L
Olorun
7,929
661
55
5
2
160,703
1
W
Cthulhu
9,277
773
37
3
0
197,451
2
W
Eset
9,548
796
63
5
1
235,032
3
L
Artemis
7,437
620
24
2
0
156,810
0
W
Da Ji
8,285
690
28
2
6
204,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role