Player Matchup

Janus
Janus
LoneWolf6511
Janus
Level 108
God Stats
3W - 1L
1,737 SR
Queue Stats
321W - 315L
1,531 Elo+
Party 1
Horus
Horus
MR DeRP mAnn
Horus
Level 120
God Stats
4W - 6L
1,509 SR
Queue Stats
975W - 934L
1,513 Elo+
Party 1
Yemoja
Yemoja
OleMcGhee
Yemoja
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
304W - 305L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RagingAIcoholic
Ah Muzen Cab
Level 158
God Stats
5W - 6L
1,644 SR
Queue Stats
342W - 337L
1,522 Elo+
Party 1
Set
Set
TJCHEESENIPS 23
Set
Level 114
God Stats
5W - 7L
1,425 SR
Queue Stats
372W - 363L
1,539 Elo+
Party 1
Team Averages
Level 129
1,606 SR
1,519 Elo+

VS

Team Averages
Level 114
1,460 SR
1,530 Elo+
Charybdis
Charybdis
DelliRiouS_92
Charybdis
Level 144
God Stats
6W - 14L
1,509 SR
Queue Stats
241W - 268L
1,504 Elo+
Party 2
Pele
Pele
Gfly-_-xTc
Pele
Level 103
God Stats
2W - 3L
1,402 SR
Queue Stats
38W - 58L
1,432 Elo+
Party 2
Thoth
Thoth
MonkeyBoy_1305
Thoth
Level 39
God Stats
0W - 2L
1,264 SR
Queue Stats
98W - 62L
1,696 Elo+
Solo
Kumbhakarna
Kumbhakarna
On3_Fly_Mo1o
Kumbhakarna
Level 157
God Stats
5W - 6L
1,589 SR
Queue Stats
243W - 241L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Yoshimoto70
Gilgamesh
Level 129
God Stats
12W - 16L
1,538 SR
Queue Stats
300W - 349L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
11,258
593
12,236
10,413
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 3
10,933
575
9,699
14,962
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Yemoja
OleMcGhee
Yemoja
14
2 / 2 / 8
8,804
463
4,462
16,409
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
RagingAIcoholic
Ah Muzen Cab
17
4 / 3 / 7
10,646
560
13,381
14,423
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 5
10,210
537
8,220
14,277
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DelliRiouS_92
Charybdis
13
3 / 6 / 1
8,189
431
14,490
14,342
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 0
8,108
427
1,885
13,157
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 1
9,588
505
11,169
13,236
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
On3_Fly_Mo1o
Kumbhakarna
12
1 / 4 / 2
7,767
409
6,223
17,550
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Yoshimoto70
Gilgamesh
15
1 / 3 / 0
8,870
467
9,217
12,901
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
23
Kills
7
7
Deaths
23
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DelliRiouS_92
Charybdis
3
6
1
0.58
L
0
5
0
0
W
5
1
10
10
W
6
0
3
7.5
L
2
5
1
0.5
W
Yemoja
OleMcGhee
Yemoja
2
2
8
3
L
Kumbhakarna
On3_Fly_Mo1o
Kumbhakarna
1
4
2
0.5
W
Ah Muzen Cab
RagingAIcoholic
Ah Muzen Cab
4
3
7
2.5
W
6
1
5
8.5
L
Gilgamesh
Yoshimoto70
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,998
Damage
42,984
70,484
Taken
71,186
39,844
Mitigated
37,566
29,099
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DelliRiouS_92
Charybdis
14,490
8,563
0
5,086
14,342
4,353
217
2,488
11,655
0
66,055
L
1,885
124
0
5,129
13,157
4,336
0
1,890
11,061
0
58,724
W
12,236
679
254
4,130
10,413
3,749
0
5,474
4,939
89,540
0
W
9,699
2,969
2,200
5,996
14,962
10,655
685
2,237
12,320
2,276
60,553
L
11,169
352
0
3,718
13,236
4,044
0
4,047
8,813
69,521
0
W
Yemoja
OleMcGhee
Yemoja
4,462
506
2,289
3,863
16,409
13,772
125
3,588
12,736
17,027
0
L
Kumbhakarna
On3_Fly_Mo1o
Kumbhakarna
6,223
726
0
3,178
17,550
17,871
82
5,310
11,960
28,295
0
W
Ah Muzen Cab
RagingAIcoholic
Ah Muzen Cab
13,381
4,197
0
4,654
14,423
5,771
2,686
2,049
12,331
0
90,899
W
8,220
3,033
0
5,713
14,277
5,897
0
4,044
10,141
0
63,967
L
Gilgamesh
Yoshimoto70
Gilgamesh
9,217
2,034
0
4,264
12,901
6,962
0
2,768
9,577
0
49,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,851
Gold Earned
42,522
578
Minions Killed
530
0
Camps Cleared
0
1,830,141
Distance Traveled
1,716,582
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,189
431
146
8
0
305,726
5
L
Pele
8,108
427
109
6
0
396,499
0
W
Janus
11,258
593
151
8
0
402,673
3
W
Horus
10,933
575
124
7
0
338,723
5
L
Thoth
9,588
505
139
7
0
343,705
4
W
Yemoja
8,804
463
26
1
0
342,651
6
L
Kumbhakarna
7,767
409
47
2
0
337,882
2
W
Ah Muzen Cab
10,646
560
164
9
0
355,132
2
W
Set
10,210
537
113
6
0
390,962
2
L
Gilgamesh
8,870
467
89
5
0
332,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role