Player Matchup

Ne Zha
Ne Zha
KeePWishinG3
Ne Zha
Level 157
God Stats
8W - 7L
1,529 SR
Queue Stats
330W - 227L
1,569 Elo+
Party 2
Zeus
Zeus
Richifornia
Zeus
Level 16
God Stats
9W - 2L
1,714 SR
Queue Stats
9W - 2L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
SanctionedOG
Cthulhu
Level 160
God Stats
1W - 0L
1,756 SR
Queue Stats
10W - 3L
1,696 Elo+
Party 2
Charybdis
Charybdis
llNado
Charybdis
Level 109
God Stats
11W - 4L
1,764 SR
Queue Stats
168W - 166L
1,581 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
Level 22
God Stats
26W - 28L
1,513 SR
Queue Stats
34W - 39L
1,425 Elo+
Party 2
Team Averages
Level 93
1,655 SR
1,587 Elo+

VS

Team Averages
Level 71
1,594 SR
1,514 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gypsyman97
Fenrir
Level 61
God Stats
0W - 2L
1,726 SR
Queue Stats
31W - 31L
1,364 Elo+
Party 1
Zhong Kui
Zhong Kui
Layloric
Zhong Kui
Level 83
God Stats
10W - 10L
1,566 SR
Queue Stats
37W - 30L
1,575 Elo+
Party 3
Olorun
Olorun
StraightShrimpn
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,527 Elo+
Party 1
Hel
Hel
zmackness
Hel
Level 83
God Stats
3W - 3L
1,677 SR
Queue Stats
23W - 18L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 4 / 16
9,591
959
6,699
9,256
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 18
10,012
1,001
17,015
9,185
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SanctionedOG
Cthulhu
18
7 / 0 / 22
12,070
1,207
16,114
16,628
14,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
llNado
Charybdis
17
10 / 2 / 16
12,368
1,237
23,074
11,696
4,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
stayfwesh
Ah Muzen Cab
17
4 / 2 / 23
10,793
1,079
13,186
7,749
3,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

254

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 5 / 4
10,668
1,067
11,883
16,148
9,058
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Gypsyman97
Fenrir
16
1 / 7 / 7
9,355
936
8,812
17,279
9,446
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Layloric
Zhong Kui
16
3 / 5 / 5
10,273
1,027
13,284
18,027
18,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
0 / 6 / 6
8,779
878
5,800
13,850
7,120
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 6 / 6
9,607
961
10,782
18,740
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
40
29
Kills
12
12
Deaths
29
95
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
5
4
1.6
L
Fenrir
Gypsyman97
Fenrir
1
7
7
0.64
W
Ne Zha
3
4
16
2.75
L
Zhong Kui
Layloric
Zhong Kui
3
5
5
1.1
W
5
4
18
3.5
W
Cthulhu
SanctionedOG
Cthulhu
7
0
22
18
L
0
6
6
0.5
W
Charybdis
llNado
Charybdis
10
2
16
9
W
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
4
2
23
7.75
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,088
Damage
50,561
54,514
Taken
84,044
29,856
Mitigated
50,650
15,425
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,883
2,269
0
655
16,148
9,058
0
6,777
9,371
0
21,868
L
Fenrir
Gypsyman97
Fenrir
8,812
3,135
0
981
17,279
9,446
0
4,715
12,564
0
15,064
W
Ne Zha
6,699
1,292
0
1,190
9,256
4,539
0
5,298
3,958
0
16,978
L
Zhong Kui
Layloric
Zhong Kui
13,284
440
0
1,883
18,027
18,817
0
5,080
12,947
40,976
0
W
17,015
2,624
103
506
9,185
3,368
0
5,207
3,978
30,048
0
W
Cthulhu
SanctionedOG
Cthulhu
16,114
2,065
3,153
6,913
16,628
14,267
0
10,336
6,292
30,414
0
L
5,800
3,773
1,272
1,609
13,850
7,120
0
6,010
7,840
21,854
0
W
Charybdis
llNado
Charybdis
23,074
12,367
0
2,696
11,696
4,627
0
5,679
6,017
0
49,365
W
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
13,186
3,379
0
864
7,749
3,055
0
3,346
4,403
0
28,882
L
10,782
189
5,886
4,965
18,740
6,209
0
10,547
8,193
25,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,834
Gold Earned
48,682
174
Minions Killed
187
10
Camps Cleared
5
935,476
Distance Traveled
889,863
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,668
1,067
19
2
0
173,236
1
L
Fenrir
9,355
936
12
1
1
197,330
0
W
Ne Zha
9,591
959
16
2
0
178,695
0
L
Zhong Kui
10,273
1,027
69
7
1
175,906
0
W
Zeus
10,012
1,001
26
3
2
160,486
0
W
Cthulhu
12,070
1,207
25
3
1
217,914
3
L
Olorun
8,779
878
33
3
3
139,284
0
W
Charybdis
12,368
1,237
80
8
2
182,957
2
W
Ah Muzen Cab
10,793
1,079
27
3
5
195,424
1
L
Hel
9,607
961
54
5
0
204,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role