Player Matchup

Cerberus
Cerberus
Finerchutoy
Cerberus
Level 111
God Stats
1W - 0L
1,692 SR
Queue Stats
3W - 0L
1,756 Elo+
Party 3
Sylvanus
Sylvanus
PutridSpartan
Sylvanus
Level 122
God Stats
1W - 0L
1,514 SR
Queue Stats
5W - 0L
1,826 Elo+
Party 3
Hun Batz
Hun Batz
Ranxed
Hun Batz
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
19W - 11L
1,657 Elo+
Party 3
Neith
Neith
Zirhin
Neith
Level 147
God Stats
2W - 0L
1,699 SR
Queue Stats
8W - 2L
1,752 Elo+
Party 3
Merlin
Merlin
satronachYT
Merlin
Level 128
God Stats
1W - 0L
1,527 SR
Queue Stats
13W - 7L
1,613 Elo+
Party 3
Team Averages
Level 115
1,630 SR
1,721 Elo+

VS

Team Averages
Level 85
1,466 SR
1,486 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GowBata
Anhur
Level 105
God Stats
5W - 11L
1,433 SR
Queue Stats
705W - 671L
1,584 Elo+
Party 2
Yemoja
Yemoja
SleazyE2121
Yemoja
Level 88
God Stats
4W - 6L
1,612 SR
Queue Stats
343W - 314L
1,593 Elo+
Solo
Poseidon
Poseidon
Wayack
Poseidon
Level 68
God Stats
4W - 5L
1,480 SR
Queue Stats
112W - 137L
1,364 Elo+
Party 2
Mercury
Mercury
wheels29
Mercury
Level 57
God Stats
4W - 7L
1,307 SR
Queue Stats
60W - 71L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Finerchutoy
Cerberus
16
1 / 5 / 9
10,143
483
8,632
16,647
13,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
PutridSpartan
Sylvanus
15
1 / 2 / 7
9,557
455
7,484
18,273
23,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Ranxed
Hun Batz
19
10 / 3 / 3
11,767
560
12,690
17,225
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Zirhin
Neith
20
12 / 0 / 6
12,905
615
20,847
11,352
4,766
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
3 / 1 / 7
10,730
511
13,785
8,585
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 5 / 4
9,138
435
8,882
17,004
22,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
GowBata
Anhur
16
2 / 7 / 2
9,592
457
9,765
17,891
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
15
1 / 4 / 5
9,710
462
7,743
17,398
17,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Wayack
Poseidon
15
2 / 5 / 3
9,422
449
11,126
15,069
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
wheels29
Mercury
14
4 / 6 / 4
9,124
434
9,660
15,996
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
27
Kills
11
11
Deaths
27
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
5
4
0.8
W
Cerberus
Finerchutoy
Cerberus
1
5
9
1.1
L
Anhur
GowBata
Anhur
2
7
2
0.43
W
Sylvanus
PutridSpartan
Sylvanus
1
2
7
2.25
W
Hun Batz
Ranxed
Hun Batz
10
3
3
3.83
L
Yemoja
1
4
5
0.88
L
Poseidon
Wayack
Poseidon
2
5
3
0.7
W
Neith
Zirhin
Neith
12
0
6
15
W
Merlin
3
1
7
6.5
L
Mercury
wheels29
Mercury
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,438
Damage
47,176
72,082
Taken
83,358
52,275
Mitigated
53,346
27,047
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,882
976
278
2,973
17,004
22,262
278
6,552
10,452
35,893
0
W
Cerberus
Finerchutoy
Cerberus
8,632
636
0
3,508
16,647
13,528
671
5,659
10,246
60,641
0
L
Anhur
GowBata
Anhur
9,765
4,276
0
4,387
17,891
4,706
0
2,073
15,818
0
68,932
W
Sylvanus
PutridSpartan
Sylvanus
7,484
1,061
2,278
6,239
18,273
23,404
192
7,353
10,875
22,724
0
W
Hun Batz
Ranxed
Hun Batz
12,690
4,760
0
5,330
17,225
7,003
1,310
6,174
10,875
0
84,375
L
Yemoja
7,743
952
4,357
3,401
17,398
17,561
0
8,530
8,868
35,786
0
L
Poseidon
Wayack
Poseidon
11,126
818
245
3,761
15,069
4,380
32
7,381
7,688
62,634
0
W
Neith
Zirhin
Neith
20,847
7,246
0
5,985
11,352
4,766
2,463
3,523
7,829
0
119,769
W
Merlin
13,785
948
199
3,508
8,585
3,574
1,980
4,034
4,506
90,820
0
L
Mercury
wheels29
Mercury
9,660
5,725
0
515
15,996
4,437
404
5,365
10,631
0
44,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,102
Gold Earned
46,986
663
Minions Killed
456
0
Camps Cleared
0
1,902,077
Distance Traveled
1,754,673
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,138
435
73
3
0
330,589
2
W
Cerberus
10,143
483
153
7
0
347,213
2
L
Anhur
9,592
457
125
6
0
308,360
5
W
Sylvanus
9,557
455
14
1
0
344,845
7
W
Hun Batz
11,767
560
122
6
0
440,519
1
L
Yemoja
9,710
462
45
2
0
356,106
8
L
Poseidon
9,422
449
133
6
0
359,996
3
W
Neith
12,905
615
213
10
0
403,369
2
W
Merlin
10,730
511
161
8
0
366,131
2
L
Mercury
9,124
434
80
4
0
399,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role