Player Matchup

Atlas
Atlas
Dragge1991
Atlas
Level 29
God Stats
15W - 14L
1,560 SR
Queue Stats
30W - 34L
1,435 Elo+
Party 1
Anubis
Anubis
RoyaleT53
Anubis
Level 56
God Stats
1W - 4L
1,542 SR
Queue Stats
3W - 6L
1,329 Elo+
Solo
Horus
Horus
Takayuuki
Horus
Level 124
God Stats
0W - 1L
1,649 SR
Queue Stats
52W - 49L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
Wickedwarlock
Ne Zha
Level 126
God Stats
9W - 8L
1,668 SR
Queue Stats
46W - 44L
1,448 Elo+
Party 1
Eset
Eset
syncorva
Eset
Level 129
God Stats
1W - 3L
1,425 SR
Queue Stats
156W - 185L
1,407 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,416 Elo+

VS

Team Averages
Level 82
1,538 SR
1,448 Elo+
Kukulkan
Kukulkan
AlphaDeuce86
Kukulkan
Level 77
God Stats
69W - 91L
1,472 SR
Queue Stats
93W - 124L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Deviiant953
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Ok Fossil
Hun Batz
Level 127
God Stats
2W - 1L
1,878 SR
Queue Stats
53W - 51L
1,561 Elo+
Solo
Chang'e
Chang'e
Willdawg101
Chang'e
Level 109
God Stats
1W - 1L
1,325 SR
Queue Stats
24W - 26L
1,393 Elo+
Solo
Bellona
Bellona
where69
Bellona
Level 72
God Stats
2W - 0L
1,515 SR
Queue Stats
44W - 45L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
1 / 4 / 10
12,844
676
16,417
29,438
32,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
RoyaleT53
Anubis
19
3 / 6 / 1
12,425
654
10,945
17,750
11,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Takayuuki
Horus
16
0 / 6 / 6
9,998
526
6,229
23,161
18,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 6 / 7
14,608
769
32,449
29,509
21,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
19
4 / 5 / 3
13,015
685
17,843
19,293
9,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaDeuce86
Kukulkan
20
6 / 2 / 8
13,982
736
17,956
15,409
7,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Deviiant953
Jing Wei
19
4 / 5 / 14
12,894
679
10,323
14,938
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Ok Fossil
Hun Batz
20
5 / 3 / 18
14,022
738
28,378
21,934
9,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Willdawg101
Chang'e
20
5 / 2 / 17
13,928
733
26,220
17,785
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
where69
Bellona
20
7 / 3 / 16
14,614
769
21,951
31,141
39,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
15
Kills
27
27
Deaths
15
27
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlphaDeuce86
Kukulkan
6
2
8
5
W
Jing Wei
Deviiant953
Jing Wei
4
5
14
2.2
L
Atlas
1
4
10
1.5
W
Hun Batz
Ok Fossil
Hun Batz
5
3
18
4.67
L
Anubis
RoyaleT53
Anubis
3
6
1
0.58
L
Horus
Takayuuki
Horus
0
6
6
0.5
L
7
6
7
1.75
W
Chang'e
Willdawg101
Chang'e
5
2
17
6.75
L
Eset
4
5
3
1.1
W
Bellona
where69
Bellona
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,883
Damage
104,828
119,151
Taken
101,207
93,573
Mitigated
71,428
36,453
Healing
42,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlphaDeuce86
Kukulkan
17,956
512
0
4,967
15,409
7,075
1,308
6,545
8,864
71,094
0
W
Jing Wei
Deviiant953
Jing Wei
10,323
7,028
0
4,315
14,938
6,523
730
5,331
9,607
0
37,388
L
Atlas
16,417
4,937
3,944
6,211
29,438
32,078
0
13,998
15,005
37,084
0
W
Hun Batz
Ok Fossil
Hun Batz
28,378
9,609
0
5,873
21,934
9,819
449
11,100
10,834
0
71,068
L
Anubis
RoyaleT53
Anubis
10,945
482
0
4,400
17,750
11,591
245
3,887
13,728
50,591
0
L
Horus
Takayuuki
Horus
6,229
2,531
6,632
5,574
23,161
18,977
69
10,144
12,739
0
15,170
L
32,449
4,260
0
4,397
29,509
21,172
1,270
12,211
16,980
6,294
74,844
W
Chang'e
Willdawg101
Chang'e
26,220
1,032
7,473
7,609
17,785
8,103
973
8,367
9,418
61,711
0
L
Eset
17,843
1,256
936
4,359
19,293
9,755
89
5,906
13,265
52,386
0
W
Bellona
where69
Bellona
21,951
4,170
2,544
9,916
31,141
39,908
1,609
16,356
14,785
3,665
46,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,890
Gold Earned
69,440
375
Minions Killed
447
7
Camps Cleared
9
1,692,097
Distance Traveled
1,772,320
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,982
736
139
7
2
361,395
0
W
Jing Wei
12,894
679
76
4
0
340,502
2
L
Atlas
12,844
676
45
2
0
341,863
2
W
Hun Batz
14,022
738
91
5
4
344,789
0
L
Anubis
12,425
654
115
6
1
318,802
2
L
Horus
9,998
526
18
1
0
356,975
0
L
Ne Zha
14,608
769
99
5
4
363,511
2
W
Chang'e
13,928
733
94
5
3
350,795
1
L
Eset
13,015
685
98
5
2
310,946
1
W
Bellona
14,614
769
47
2
0
374,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role