Player Matchup

Cthulhu
Cthulhu
KeePWishinG3
Cthulhu
Level 157
God Stats
7W - 9L
1,525 SR
Queue Stats
330W - 227L
1,556 Elo+
Party 1
Chaac
Chaac
MrBean76
Chaac
Level 143
God Stats
16W - 10L
1,549 SR
Queue Stats
419W - 435L
1,447 Elo+
Solo
Zeus
Zeus
Richifornia
Zeus
Level 16
God Stats
9W - 2L
1,819 SR
Queue Stats
9W - 2L
1,764 Elo+
Party 1
Cernunnos
Cernunnos
llNado
Cernunnos
Level 109
God Stats
12W - 16L
1,474 SR
Queue Stats
168W - 166L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
Level 21
God Stats
26W - 28L
1,449 SR
Queue Stats
34W - 39L
1,358 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,539 Elo+

VS

Team Averages
Level 70
1,579 SR
1,558 Elo+
Bastet
Bastet
Eevee5689
Bastet
Level 157
God Stats
4W - 3L
1,534 SR
Queue Stats
234W - 178L
1,624 Elo+
Party 2
Tiamat
Tiamat
Mochioso
Tiamat
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 15L
1,612 Elo+
Party 2
Hel
Hel
MowgliJGb0k
Hel
Level 26
God Stats
2W - 1L
1,777 SR
Queue Stats
55W - 39L
1,560 Elo+
Party 2
Izanami
Izanami
ShawnIsOn
Izanami
Level 101
God Stats
1W - 1L
1,655 SR
Queue Stats
46W - 42L
1,549 Elo+
Party 2
Bellona
Bellona
YoungCrowley748
Bellona
Level 47
God Stats
20W - 33L
1,430 SR
Queue Stats
242W - 279L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KeePWishinG3
Cthulhu
20
3 / 5 / 28
15,209
1,014
23,459
34,976
38,042
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
MrBean76
Chaac
20
2 / 8 / 28
15,616
1,041
23,077
38,483
52,781
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 10 / 11
17,472
1,165
30,797
21,334
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
llNado
Cernunnos
20
10 / 7 / 14
16,874
1,125
24,621
23,864
7,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
stayfwesh
Ah Muzen Cab
20
5 / 7 / 12
14,970
998
25,009
21,515
7,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eevee5689
Bastet
20
6 / 5 / 21
16,450
1,097
32,964
30,197
10,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Mochioso
Tiamat
20
6 / 5 / 17
16,287
1,086
28,600
26,511
15,199
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 10 / 17
14,500
967
7,745
28,111
20,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ShawnIsOn
Izanami
20
23 / 15 / 8
20,134
1,342
59,344
49,100
18,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 0 / 0
9,450
630
0
0
0

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
100
35
Kills
37
37
Deaths
35
93
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bastet
Eevee5689
Bastet
6
5
21
3.3
W
Cthulhu
KeePWishinG3
Cthulhu
3
5
28
3.4
L
Tiamat
Mochioso
Tiamat
6
5
17
2.9
L
2
10
17
1.05
W
Chaac
MrBean76
Chaac
2
8
28
2
W
15
10
11
2.05
L
Izanami
ShawnIsOn
Izanami
23
15
8
1.8
L
0
0
0
0
W
Cernunnos
llNado
Cernunnos
10
7
14
2.43
W
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,963
Damage
128,653
140,172
Taken
133,919
110,860
Mitigated
64,999
28,579
Healing
34,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Eevee5689
Bastet
32,964
4,890
0
4,196
30,197
10,850
0
9,689
19,251
0
68,961
W
Cthulhu
KeePWishinG3
Cthulhu
23,459
1,447
1,070
8,465
34,976
38,042
0
10,744
23,574
39,576
0
L
Tiamat
Mochioso
Tiamat
28,600
954
526
3,916
26,511
15,199
0
9,954
15,818
48,126
0
L
7,745
1,595
8,567
7,837
28,111
20,914
0
13,401
13,808
17,034
0
W
Chaac
MrBean76
Chaac
23,077
4,011
0
12,094
38,483
52,781
0
6,926
31,170
2,818
47,751
W
30,797
5,755
232
1,383
21,334
5,636
0
7,455
13,623
61,564
0
L
Izanami
ShawnIsOn
Izanami
59,344
47,841
132
9,681
49,100
18,036
0
20,212
28,034
0
113,972
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
llNado
Cernunnos
24,621
14,301
0
3,730
23,864
7,271
0
5,654
17,986
0
65,384
W
Ah Muzen Cab
stayfwesh
Ah Muzen Cab
25,009
8,274
0
1,605
21,515
7,130
0
4,103
17,234
0
49,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,141
Gold Earned
76,821
334
Minions Killed
292
16
Camps Cleared
5
1,523,302
Distance Traveled
1,217,525
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
16,450
1,097
84
6
2
386,427
0
W
Cthulhu
15,209
1,014
40
3
0
335,266
2
L
Tiamat
16,287
1,086
49
3
2
301,853
0
L
Hel
14,500
967
14
1
0
283,251
0
W
Chaac
15,616
1,041
70
5
1
287,314
1
W
Zeus
17,472
1,165
83
6
0
283,685
0
L
Izanami
20,134
1,342
145
10
1
245,994
0
L
Bellona
9,450
630
0
0
0
0
0
W
Cernunnos
16,874
1,125
92
6
8
291,853
0
W
Ah Muzen Cab
14,970
998
49
3
7
325,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role