Player Matchup

Mulan
Mulan
Dark6020
Mulan
Level 125
God Stats
1W - 0L
1,359 SR
Queue Stats
9W - 13L
1,432 Elo+
Solo
Bacchus
Bacchus
Malakesh
Bacchus
Level 129
God Stats
15W - 23L
1,415 SR
Queue Stats
775W - 798L
1,507 Elo+
Solo
Zeus
Zeus
Mr Crosscourt
Zeus
Level 148
God Stats
62W - 60L
1,541 SR
Queue Stats
71W - 76L
1,528 Elo+
Solo
Hades
Hades
SATANIC TWIST
Hades
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,381 Elo+
Solo
Medusa
Medusa
xDigOlBickx
Medusa
Level 92
God Stats
6W - 7L
1,416 SR
Queue Stats
285W - 248L
1,511 Elo+
Solo
Team Averages
Level 125
1,446 SR
1,472 Elo+

VS

Team Averages
Level 101
1,589 SR
1,471 Elo+
Cerberus
Cerberus
BriitnyFoxx
Cerberus
Level 139
God Stats
0W - 1L
1,857 SR
Queue Stats
25W - 36L
1,502 Elo+
Party 1
Neith
Neith
FoxKingVulpes
Neith
Level 128
God Stats
1W - 2L
1,587 SR
Queue Stats
34W - 35L
1,525 Elo+
Solo
Hercules
Hercules
Roddy_Pablo
Hercules
Level 59
God Stats
1W - 3L
1,352 SR
Queue Stats
3W - 8L
1,369 Elo+
Party 1
Loki
Loki
Sant9ago
Loki
Level 54
God Stats
2W - 2L
1,557 SR
Queue Stats
84W - 76L
1,478 Elo+
Solo
Anubis
Anubis
Watts2clutch
Anubis
Level 123
God Stats
12W - 8L
1,593 SR
Queue Stats
450W - 487L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dark6020
Mulan
20
6 / 2 / 17
16,176
899
22,133
23,071
18,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Malakesh
Bacchus
20
2 / 1 / 21
15,597
867
10,984
16,602
26,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 2 / 8
17,555
975
30,405
8,842
2,455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 17
15,798
878
13,059
18,258
10,437
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
6 / 5 / 12
16,479
916
24,035
20,273
7,161
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BriitnyFoxx
Cerberus
20
1 / 2 / 7
14,641
813
16,343
24,052
24,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 3 / 6
15,206
845
21,138
17,400
5,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Roddy_Pablo
Hercules
20
3 / 8 / 7
15,378
854
10,524
32,068
36,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
20
7 / 8 / 5
17,006
945
23,812
20,235
6,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
0 / 7 / 5
14,222
790
10,669
13,389
5,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
28
Kills
13
13
Deaths
28
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BriitnyFoxx
Cerberus
1
2
7
2.25
W
Mulan
Dark6020
Mulan
6
2
17
7.25
L
2
3
6
1.67
W
Bacchus
Malakesh
Bacchus
2
1
21
12.5
W
11
2
8
7.5
L
Hercules
Roddy_Pablo
Hercules
3
8
7
0.81
W
3
3
17
3.83
L
Loki
7
8
5
1.19
L
Anubis
0
7
5
0.36
W
Medusa
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,616
Damage
82,486
87,046
Taken
107,144
64,682
Mitigated
79,245
15,616
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BriitnyFoxx
Cerberus
16,343
725
0
2,921
24,052
24,456
0
12,108
11,944
30,994
0
W
Mulan
Dark6020
Mulan
22,133
2,571
0
3,638
23,071
18,331
0
8,424
13,814
0
47,658
L
21,138
7,491
0
3,416
17,400
5,947
0
8,603
8,797
0
67,686
W
Bacchus
Malakesh
Bacchus
10,984
759
705
3,732
16,602
26,298
0
4,419
11,577
26,171
0
W
30,405
1,080
0
1,715
8,842
2,455
0
3,363
5,426
57,218
0
L
Hercules
Roddy_Pablo
Hercules
10,524
3,081
0
5,317
32,068
36,199
0
17,563
14,505
510
34,416
W
13,059
1,476
404
780
18,258
10,437
0
4,222
13,668
44,228
0
L
Loki
23,812
3,628
0
0
20,235
6,745
0
10,998
9,237
0
68,539
L
Anubis
10,669
35
0
517
13,389
5,898
0
5,176
8,213
33,896
0
W
Medusa
24,035
13,200
0
4,642
20,273
7,161
0
5,743
14,241
0
86,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,605
Gold Earned
76,453
367
Minions Killed
369
17
Camps Cleared
8
1,671,568
Distance Traveled
1,540,213
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,641
813
42
2
1
312,911
1
W
Mulan
16,176
899
65
4
1
318,059
0
L
Neith
15,206
845
144
8
2
331,966
0
W
Bacchus
15,597
867
23
1
0
357,646
0
W
Zeus
17,555
975
84
5
3
319,010
3
L
Hercules
15,378
854
36
2
0
318,867
1
W
Hades
15,798
878
76
4
6
326,120
1
L
Loki
17,006
945
85
5
3
344,196
2
L
Anubis
14,222
790
62
3
2
232,273
0
W
Medusa
16,479
916
119
7
7
350,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role