Player Matchup

Skadi
Skadi
Manhattan000
Skadi
Level 102
God Stats
35W - 32L
1,471 SR
Queue Stats
484W - 678L
1,372 Elo+
Party 1
Ymir
Ymir
NAUTYMUSSS
Ymir
Level 105
God Stats
11W - 17L
1,354 SR
Queue Stats
195W - 293L
1,370 Elo+
Party 1
King Arthur
King Arthur
PoloDoTijolo
King Arthur
Level 45
God Stats
1W - 0L
1,535 SR
Queue Stats
6W - 12L
1,224 Elo+
Party 3
Sol
Sol
Xascablau
Sol
Level 60
God Stats
9W - 8L
1,527 SR
Queue Stats
21W - 32L
1,369 Elo+
Party 3
Pele
Pele
xINF3RN4L_l
Pele
Level 96
God Stats
13W - 21L
1,374 SR
Queue Stats
387W - 455L
1,444 Elo+
Solo
Team Averages
Level 82
1,452 SR
1,356 Elo+

VS

Team Averages
Level 79
1,499 SR
1,340 Elo+
Fenrir
Fenrir
Feks96_BR
Fenrir
Level 127
God Stats
2W - 3L
1,512 SR
Queue Stats
302W - 335L
1,479 Elo+
Party 4
Zhong Kui
Zhong Kui
HAKAI_dragon
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 51L
1,265 Elo+
Party 2
Cabrakan
Cabrakan
amyklas123
Cabrakan
Level 82
God Stats
17W - 19L
1,498 SR
Queue Stats
291W - 368L
1,305 Elo+
Party 2
Chaac
Chaac
cassio96s
Chaac
Level 69
God Stats
41W - 41L
1,428 SR
Queue Stats
73W - 103L
1,323 Elo+
Party 4
Artemis
Artemis
jmgg1107
Artemis
Level 94
God Stats
7W - 6L
1,558 SR
Queue Stats
67W - 106L
1,330 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
8,797
440
10,179
7,535
2,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
0 / 0 / 8
9,299
465
6,950
12,545
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
PoloDoTijolo
King Arthur
16
0 / 4 / 3
9,430
472
3,674
10,435
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

18
6 / 2 / 2
11,113
556
11,137
9,874
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 6 / 5
10,599
530
12,295
16,652
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feks96_BR
Fenrir
18
3 / 1 / 5
10,636
532
7,132
13,032
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
HAKAI_dragon
Zhong Kui
16
7 / 5 / 2
10,408
520
10,438
15,493
9,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cabrakan
amyklas123
Cabrakan
16
3 / 3 / 5
10,387
519
9,486
14,411
12,383
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
cassio96s
Chaac
10
1 / 2 / 0
7,797
390
4,080
8,082
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
jmgg1107
Artemis
15
0 / 4 / 1
8,972
449
6,717
13,353
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
14
14
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Feks96_BR
Fenrir
3
1
5
5.5
L
Zhong Kui
HAKAI_dragon
Zhong Kui
7
5
2
1.6
W
3
2
4
2.5
W
0
0
8
4
W
King Arthur
PoloDoTijolo
King Arthur
0
4
3
0.38
W
6
2
2
3.5
L
Cabrakan
amyklas123
Cabrakan
3
3
5
1.83
L
Chaac
cassio96s
Chaac
1
2
0
0.5
L
Artemis
jmgg1107
Artemis
0
4
1
0.13
W
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,235
Damage
37,853
57,041
Taken
64,371
33,280
Mitigated
43,734
15,208
Healing
21,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Feks96_BR
Fenrir
7,132
1,077
0
6,600
13,032
5,653
0
2,072
10,920
0
86,282
L
Zhong Kui
HAKAI_dragon
Zhong Kui
10,438
1,007
526
4,332
15,493
9,814
30
5,506
9,941
51,731
0
W
10,179
6,229
0
1,407
7,535
2,377
123
320
7,215
0
63,871
W
6,950
1,619
0
4,333
12,545
12,765
66
1,747
10,746
32,919
0
W
King Arthur
PoloDoTijolo
King Arthur
3,674
298
0
1,325
10,435
7,378
0
4,428
5,888
0
55,731
W
11,137
2,839
0
4,415
9,874
3,835
0
4,903
4,771
67,293
5,318
L
Cabrakan
amyklas123
Cabrakan
9,486
2,104
0
3,408
14,411
12,383
52
4,584
9,326
57,680
0
L
Chaac
cassio96s
Chaac
4,080
225
0
1,417
8,082
9,823
174
3,006
5,076
0
18,405
L
Artemis
jmgg1107
Artemis
6,717
3,098
8
5,567
13,353
6,061
534
2,289
11,064
0
63,436
W
12,295
3,187
0
3,728
16,652
6,925
312
7,945
8,441
0
73,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
48,200
549
Minions Killed
536
0
Camps Cleared
0
2,010,199
Distance Traveled
1,766,653
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,636
532
140
7
0
424,465
6
L
Zhong Kui
10,408
520
105
5
0
348,655
0
W
Skadi
8,797
440
124
6
0
378,587
7
W
Ymir
9,299
465
32
2
0
400,470
7
W
King Arthur
9,430
472
122
6
0
415,554
1
W
Sol
11,113
556
157
8
0
408,960
4
L
Cabrakan
10,387
519
141
7
0
358,132
4
L
Chaac
7,797
390
34
2
0
310,997
0
L
Artemis
8,972
449
116
6
0
324,404
2
W
Pele
10,599
530
114
6
0
406,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role