Player Matchup

Chaac
Chaac
Dasfter
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
FrodoOfTheShire
Nike
Level 154
God Stats
0W - 1L
1,734 SR
Queue Stats
27W - 10L
1,897 Elo+
Party 1
Janus
Janus
Shamine
Janus
Level 147
God Stats
1W - 1L
1,797 SR
Queue Stats
19W - 12L
1,785 Elo+
Party 1
Horus
Horus
TimTheMoose
Horus
Level 157
God Stats
0W - 2L
1,557 SR
Queue Stats
8W - 9L
1,637 Elo+
Party 1
Team Averages
Level 119
1,647 SR
1,705 Elo+

VS

Team Averages
Level 58
1,860 SR
1,787 Elo+
Hachiman
Hachiman
BigOrangeJRIV
Hachiman
Level 65
God Stats
3W - 0L
1,856 SR
Queue Stats
16W - 4L
1,787 Elo+
Party 2
Merlin
Merlin
Bloatedmidgets
Merlin
Level 67
God Stats
6W - 1L
1,931 SR
Queue Stats
16W - 4L
1,787 Elo+
Party 2
Danzaburou
Danzaburou
Xfinite8
Danzaburou
Level 29
God Stats
8W - 1L
1,875 SR
Queue Stats
16W - 4L
1,787 Elo+
Party 2
King Arthur
King Arthur
ownerbynight
King Arthur
Level 69
God Stats
5W - 1L
1,778 SR
Queue Stats
16W - 4L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dasfter
Chaac
16
4 / 3 / 3
10,802
900
9,316
17,005
11,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 4 / 7
11,272
939
15,382
20,485
20,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Shamine
Janus
14
0 / 3 / 3
9,137
761
10,834
7,025
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 6
10,290
858
6,497
14,809
10,553
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigOrangeJRIV
Hachiman
16
3 / 4 / 4
9,485
790
7,342
9,806
3,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 3 / 5
9,574
798
11,203
8,338
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Xfinite8
Danzaburou
14
0 / 8 / 6
8,349
696
4,428
12,650
3,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ownerbynight
King Arthur
17
6 / 0 / 5
10,753
896
12,985
16,914
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
15
Kills
12
12
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigOrangeJRIV
Hachiman
3
4
4
1.25
W
3
3
5
1.83
L
Chaac
Dasfter
Chaac
4
3
3
1.83
L
8
4
7
2.88
L
Janus
Shamine
Janus
0
3
3
0.5
L
3
2
6
3
W
Danzaburou
Xfinite8
Danzaburou
0
8
6
0.38
W
King Arthur
ownerbynight
King Arthur
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,029
Damage
35,958
59,324
Taken
47,708
44,829
Mitigated
22,294
23,035
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigOrangeJRIV
Hachiman
7,342
5,193
0
1,540
9,806
3,122
88
4,157
5,363
0
30,156
W
11,203
796
0
1,247
8,338
2,389
0
1,932
6,085
35,902
0
L
Chaac
Dasfter
Chaac
9,316
1,555
336
6,974
17,005
11,112
1,849
4,513
12,232
0
51,493
L
15,382
1,233
0
4,252
20,485
20,585
478
3,467
16,684
9,796
28,532
L
Janus
Shamine
Janus
10,834
750
85
1,097
7,025
2,579
1,321
1,013
5,942
36,772
0
L
6,497
2,422
4,835
5,456
14,809
10,553
926
1,826
12,847
0
12,895
W
Danzaburou
Xfinite8
Danzaburou
4,428
2,054
0
2,058
12,650
3,631
0
2,398
9,850
0
17,528
W
King Arthur
ownerbynight
King Arthur
12,985
1,900
196
7,207
16,914
13,152
60
4,779
11,374
0
37,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
38,161
222
Minions Killed
185
14
Camps Cleared
9
992,529
Distance Traveled
863,587
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,485
790
48
4
4
212,856
2
W
Merlin
9,574
798
56
5
1
221,614
3
L
Chaac
10,802
900
87
7
8
250,487
0
L
Nike
11,272
939
54
5
1
262,522
2
L
Janus
9,137
761
59
5
3
243,474
1
L
Horus
10,290
858
22
2
2
236,046
2
W
Danzaburou
8,349
696
36
3
2
177,294
4
W
King Arthur
10,753
896
45
4
2
251,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role