Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GOBIGRED402
Arachne
Level 159
God Stats
1W - 5L
1,345 SR
Queue Stats
263W - 253L
1,482 Elo+
Party 1
Medusa
Medusa
GUNNY311
Medusa
Level 129
God Stats
0W - 2L
1,336 SR
Queue Stats
37W - 50L
1,373 Elo+
Party 1
Discordia
Discordia
IAmToastNotBread
Discordia
Level 148
God Stats
0W - 2L
1,523 SR
Queue Stats
213W - 231L
1,454 Elo+
Solo
Charybdis
Charybdis
ONEBADMEP
Charybdis
Level 157
God Stats
10W - 21L
1,399 SR
Queue Stats
255W - 255L
1,490 Elo+
Party 1
Team Averages
Level 144
1,420 SR
1,460 Elo+

VS

Team Averages
Level 104
1,585 SR
1,482 Elo+
Ganesha
Ganesha
BubbaGumpa
Ganesha
Level 98
God Stats
2W - 0L
1,817 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Coruptedmask
Tyr
Level 103
God Stats
33W - 24L
1,556 SR
Queue Stats
275W - 273L
1,498 Elo+
Solo
Discordia
Discordia
DogBerts
Discordia
Level 118
God Stats
18W - 9L
1,579 SR
Queue Stats
82W - 82L
1,495 Elo+
Solo
Skadi
Skadi
TS107
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
l800kilcam
Achilles
Level 118
God Stats
5W - 3L
1,474 SR
Queue Stats
135W - 120L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 6 / 10
10,779
431
10,101
24,474
23,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
GOBIGRED402
Arachne
20
5 / 3 / 6
13,515
541
11,991
25,677
11,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
GUNNY311
Medusa
19
2 / 4 / 4
12,901
516
9,258
15,756
10,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
19
4 / 8 / 4
12,879
515
19,484
15,014
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ONEBADMEP
Charybdis
19
10 / 6 / 7
13,760
550
24,111
25,376
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BubbaGumpa
Ganesha
17
0 / 4 / 13
11,184
447
13,106
27,017
31,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 2 / 5
13,703
548
16,681
19,920
10,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
DogBerts
Discordia
18
5 / 6 / 7
11,985
479
12,831
13,613
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TS107
Skadi
18
8 / 8 / 2
12,035
481
21,790
17,964
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
l800kilcam
Achilles
18
3 / 2 / 4
11,637
465
11,916
24,287
25,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
22
Kills
27
27
Deaths
22
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
10
1
W
Ganesha
BubbaGumpa
Ganesha
0
4
13
1.63
W
11
2
5
6.75
W
Discordia
DogBerts
Discordia
5
6
7
1.42
L
Arachne
GOBIGRED402
Arachne
5
3
6
2.67
L
Medusa
GUNNY311
Medusa
2
4
4
1
L
Discordia
4
8
4
0.75
L
Charybdis
ONEBADMEP
Charybdis
10
6
7
2.25
W
Skadi
TS107
Skadi
8
8
2
1.13
W
Achilles
l800kilcam
Achilles
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,945
Damage
76,324
106,297
Taken
102,801
58,841
Mitigated
75,919
37,399
Healing
23,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,101
2,439
2,940
7,886
24,474
23,856
0
8,718
15,493
29,450
10,339
W
Ganesha
BubbaGumpa
Ganesha
13,106
1,369
0
1,438
27,017
31,066
0
9,093
17,762
42,120
0
W
16,681
2,339
1,311
4,355
19,920
10,650
3,727
5,334
14,262
0
94,249
W
Discordia
DogBerts
Discordia
12,831
580
2,516
2,622
13,613
3,732
744
4,551
8,494
69,319
0
L
Arachne
GOBIGRED402
Arachne
11,991
7,301
0
10,375
25,677
11,076
0
6,565
18,709
0
125,059
L
Medusa
GUNNY311
Medusa
9,258
3,400
0
3,173
15,756
10,358
1,500
2,740
12,148
0
79,492
L
Discordia
19,484
463
0
1,953
15,014
4,517
0
3,832
10,623
83,706
0
L
Charybdis
ONEBADMEP
Charybdis
24,111
11,079
0
11,072
25,376
9,034
510
8,175
16,907
0
122,957
W
Skadi
TS107
Skadi
21,790
12,142
1,547
2,429
17,964
5,195
3,544
7,114
10,690
0
79,268
W
Achilles
l800kilcam
Achilles
11,916
1,497
418
6,639
24,287
25,276
0
5,804
18,331
12,619
62,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,834
Gold Earned
60,544
674
Minions Killed
547
0
Camps Cleared
0
2,220,270
Distance Traveled
2,385,237
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,779
431
48
2
0
355,905
2
W
Ganesha
11,184
447
21
1
0
485,680
6
W
Tyr
13,703
548
141
6
0
539,560
4
W
Discordia
11,985
479
121
5
0
458,683
12
L
Arachne
13,515
541
170
7
0
532,910
5
L
Medusa
12,901
516
158
6
0
450,506
3
L
Discordia
12,879
515
131
5
0
447,503
8
L
Charybdis
13,760
550
167
7
0
433,446
4
W
Skadi
12,035
481
149
6
0
416,669
3
W
Achilles
11,637
465
115
5
0
484,645
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role