Player Matchup

Anubis
Anubis
DrAgni
Anubis
Level 65
God Stats
1W - 1L
1,345 SR
Queue Stats
23W - 11L
1,682 Elo+
Party 1
Chronos
Chronos
PenneDelirious
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,763 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatRIggaTony
Sun Wukong
Level 26
God Stats
1W - 0L
1,669 SR
Queue Stats
17W - 7L
1,663 Elo+
Party 1
Hel
Hel
YoullFloatToo
Hel
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,685 Elo+
Party 1
Ullr
Ullr
aMacNamedRoni
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,663 Elo+
Party 1
Team Averages
Level 27
1,503 SR
1,691 Elo+

VS

Team Averages
Level 105
1,651 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
MadPingui
Pele
Level 132
God Stats
1W - 1L
1,717 SR
Queue Stats
36W - 30L
1,594 Elo+
Party 2
Anubis
Anubis
Svelas38
Anubis
Level 28
God Stats
9W - 4L
1,843 SR
Queue Stats
22W - 14L
1,621 Elo+
Party 2
Osiris
Osiris
jiremap
Osiris
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,547 Elo+
Party 2
Bacchus
Bacchus
kingchinese
Bacchus
Level 121
God Stats
0W - 1L
1,696 SR
Queue Stats
12W - 15L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrAgni
Anubis
18
6 / 5 / 7
11,045
526
10,450
18,227
12,502
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 0 / 6
12,538
597
8,156
8,787
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ThatRIggaTony
Sun Wukong
19
8 / 2 / 7
12,424
592
18,805
21,314
21,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 3 / 7
11,948
569
9,461
11,050
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 4
12,593
600
8,790
12,403
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 6 / 0
10,108
481
6,828
13,260
4,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
4 / 5 / 4
10,838
516
13,723
15,302
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Svelas38
Anubis
16
3 / 5 / 1
9,858
469
7,450
11,688
4,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
jiremap
Osiris
13
1 / 9 / 0
8,313
396
6,826
17,776
13,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
kingchinese
Bacchus
13
1 / 6 / 6
8,707
415
8,100
17,511
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
31
Kills
12
12
Deaths
31
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
0
0.5
W
Anubis
DrAgni
Anubis
6
5
7
1.9
L
Pele
4
5
4
1.2
W
5
0
6
8
L
Anubis
Svelas38
Anubis
3
5
1
0.7
W
Sun Wukong
ThatRIggaTony
Sun Wukong
8
2
7
5.75
W
5
3
7
2.83
W
7
2
4
4.5
L
Osiris
jiremap
Osiris
1
9
0
0.11
L
Bacchus
kingchinese
Bacchus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,662
Damage
42,927
71,781
Taken
75,537
47,059
Mitigated
43,238
35,922
Healing
19,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,828
2,358
0
1,009
13,260
4,830
413
6,421
6,799
0
81,797
W
Anubis
DrAgni
Anubis
10,450
772
0
5,098
18,227
12,502
421
5,912
12,315
52,570
0
L
Pele
13,723
2,399
0
5,565
15,302
5,370
0
5,413
9,787
0
93,579
W
8,156
2,835
0
5,251
8,787
4,233
2,745
1,257
7,530
89,548
8,504
L
Anubis
Svelas38
Anubis
7,450
366
0
4,610
11,688
4,876
213
5,981
5,415
64,533
0
W
Sun Wukong
ThatRIggaTony
Sun Wukong
18,805
4,084
0
9,004
21,314
21,309
1,743
2,572
18,742
2,623
86,468
W
9,461
1,018
5,343
6,596
11,050
3,890
707
3,261
7,789
82,144
0
W
8,790
2,531
0
4,630
12,403
5,125
936
2,668
9,735
0
97,002
L
Osiris
jiremap
Osiris
6,826
3,252
0
3,807
17,776
13,254
1,032
1,959
15,777
89
41,353
L
Bacchus
kingchinese
Bacchus
8,100
554
152
4,508
17,511
14,908
0
8,138
9,355
31,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,548
Gold Earned
47,824
732
Minions Killed
550
0
Camps Cleared
0
2,052,963
Distance Traveled
1,845,347
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,108
481
147
7
0
369,057
5
W
Anubis
11,045
526
69
3
0
373,120
3
L
Pele
10,838
516
156
7
0
434,132
1
W
Chronos
12,538
597
172
8
0
424,509
1
L
Anubis
9,858
469
127
6
0
350,957
2
W
Sun Wukong
12,424
592
139
7
0
392,534
5
W
Hel
11,948
569
171
8
0
431,770
3
W
Ullr
12,593
600
181
9
0
431,030
4
L
Osiris
8,313
396
76
4
0
323,725
6
L
Bacchus
8,707
415
44
2
0
367,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role