Player Matchup

Chronos
Chronos
A Boofed Mead
Chronos
Level 96
God Stats
1W - 0L
1,715 SR
Queue Stats
78W - 64L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
NicksBottom
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,937 Elo+
Party 2
Scylla
Scylla
Nikumbha
Scylla
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 1
Anhur
Anhur
SavgeSativa
Anhur
Level 25
God Stats
2W - 0L
1,797 SR
Queue Stats
20W - 8L
1,715 Elo+
Party 2
Sun Wukong
Sun Wukong
WRVagabond
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Party 1
Team Averages
Level 58
1,603 SR
1,554 Elo+

VS

Team Averages
Level 46
1,487 SR
1,482 Elo+
Apollo
Apollo
Alex1799
Apollo
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 18L
1,519 Elo+
Solo
Geb
Geb
Capy4life
Geb
Level 29
God Stats
1W - 1L
1,811 SR
Queue Stats
23W - 20L
1,546 Elo+
Solo
Persephone
Persephone
Nooblate
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,397 Elo+
Solo
Charybdis
Charybdis
SubparClaw3327
Charybdis
Level 119
God Stats
1W - 4L
1,306 SR
Queue Stats
739W - 732L
1,501 Elo+
Solo
Nemesis
Nemesis
WHOSHOTYOU1034
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
3 / 4 / 13
10,664
762
10,981
16,203
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
20
9 / 3 / 17
11,852
847
21,120
21,199
19,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Nikumbha
Scylla
19
4 / 3 / 15
11,170
798
10,456
10,738
5,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 4 / 10
12,954
925
22,014
15,630
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WRVagabond
Sun Wukong
13
0 / 5 / 10
8,909
636
3,947
13,748
13,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alex1799
Apollo
18
4 / 7 / 12
11,174
798
12,394
13,702
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 11
11,645
832
16,966
21,463
24,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Nooblate
Persephone
18
3 / 5 / 7
10,979
784
14,636
9,793
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SubparClaw3327
Charybdis
18
3 / 5 / 13
11,015
787
11,708
11,023
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 8 / 6
10,733
767
7,311
21,544
9,457
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
32
Kills
19
19
Deaths
31
65
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chronos
3
4
13
2.38
L
Apollo
Alex1799
Apollo
4
7
12
1.43
L
4
6
11
1.58
W
Ne Zha
9
3
17
5.83
W
Scylla
Nikumbha
Scylla
4
3
15
3.83
L
Persephone
Nooblate
Persephone
3
5
7
1.3
W
16
4
10
5.25
L
Charybdis
SubparClaw3327
Charybdis
3
5
13
1.9
L
5
8
6
1
W
Sun Wukong
WRVagabond
Sun Wukong
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,518
Damage
63,015
77,518
Taken
77,525
54,334
Mitigated
48,594
34,945
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
10,981
4,239
2,446
5,906
16,203
8,655
979
8,214
7,989
22,628
1,951
L
Apollo
Alex1799
Apollo
12,394
6,523
1,480
1,304
13,702
5,737
1,950
4,867
8,392
0
26,772
L
16,966
1,199
1,149
4,297
21,463
24,930
103
4,612
15,994
28,574
0
W
Ne Zha
21,120
3,141
3,757
9,426
21,199
19,752
846
8,363
12,836
0
35,973
W
Scylla
Nikumbha
Scylla
10,456
1,050
2,010
2,834
10,738
5,003
761
5,414
5,324
32,779
0
L
Persephone
Nooblate
Persephone
14,636
802
517
1,266
9,793
3,338
693
1,964
7,520
31,348
0
W
22,014
14,618
2,054
5,018
15,630
7,836
3,059
5,732
9,898
0
38,035
L
Charybdis
SubparClaw3327
Charybdis
11,708
4,570
858
1,245
11,023
5,132
611
4,123
6,620
0
28,311
L
7,311
1,047
391
4,777
21,544
9,457
240
4,486
16,525
1,122
12,226
W
Sun Wukong
WRVagabond
Sun Wukong
3,947
388
205
1,289
13,748
13,088
0
4,371
9,377
0
6,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
55,546
147
Minions Killed
132
0
Camps Cleared
0
1,332,248
Distance Traveled
1,246,071
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,664
762
26
2
0
257,836
0
L
Apollo
11,174
798
42
3
0
208,454
1
L
Geb
11,645
832
8
1
0
259,899
2
W
Ne Zha
11,852
847
21
2
0
280,263
1
W
Scylla
11,170
798
56
4
0
260,446
0
L
Persephone
10,979
784
35
3
0
278,687
0
W
Anhur
12,954
925
34
2
0
250,612
2
L
Charybdis
11,015
787
39
3
0
231,899
4
L
Nemesis
10,733
767
8
1
0
267,132
1
W
Sun Wukong
8,909
636
10
1
0
283,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role