Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BigBongo4209
Zeus
Level 129
God Stats
3W - 3L
1,698 SR
Queue Stats
110W - 117L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
Drawste
Zhong Kui
Level 99
God Stats
3W - 2L
1,352 SR
Queue Stats
76W - 70L
1,536 Elo+
Solo
Bastet
Bastet
Master_Mysogyny
Bastet
Level 109
God Stats
12W - 3L
1,787 SR
Queue Stats
662W - 615L
1,565 Elo+
Solo
Bacchus
Bacchus
PotemaOz
Bacchus
Level 143
God Stats
14W - 9L
1,607 SR
Queue Stats
104W - 86L
1,510 Elo+
Solo
Team Averages
Level 121
1,589 SR
1,512 Elo+

VS

Team Averages
Level 99
1,649 SR
1,514 Elo+
Rama
Rama
AGG_Loki
Rama
Level 84
God Stats
1W - 1L
1,796 SR
Queue Stats
178W - 185L
1,494 Elo+
Solo
Sobek
Sobek
ImPumpkinn
Sobek
Level 121
God Stats
5W - 5L
1,588 SR
Queue Stats
101W - 102L
1,555 Elo+
Solo
Nemesis
Nemesis
KingJucimo
Nemesis
Level 58
God Stats
14W - 7L
1,739 SR
Queue Stats
179W - 181L
1,455 Elo+
Party 1
Osiris
Osiris
OPeter JohnsonO
Osiris
Level 125
God Stats
21W - 21L
1,491 SR
Queue Stats
537W - 519L
1,539 Elo+
Solo
Poseidon
Poseidon
wolf_man_ted
Poseidon
Level 109
God Stats
3W - 2L
1,631 SR
Queue Stats
104W - 92L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 3 / 3
9,266
545
10,355
6,879
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 4
8,701
512
7,054
9,011
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Drawste
Zhong Kui
17
3 / 1 / 2
10,496
617
10,499
12,515
11,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
7 / 3 / 6
10,230
602
11,285
16,088
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
PotemaOz
Bacchus
14
2 / 4 / 10
9,128
537
8,307
12,119
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 5 / 1
9,298
547
5,940
15,532
5,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
12
3 / 5 / 5
7,840
461
5,393
18,312
14,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
KingJucimo
Nemesis
15
4 / 5 / 5
9,133
537
9,544
15,514
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 0 / 1
9,248
544
7,004
13,006
10,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
wolf_man_ted
Poseidon
12
4 / 5 / 3
8,334
490
8,676
9,556
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
20
Kills
16
16
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
3
3
2.17
L
Rama
4
5
1
0.9
W
3
5
4
1
W
Zhong Kui
Drawste
Zhong Kui
3
1
2
4
L
Sobek
3
5
5
1.1
L
Nemesis
KingJucimo
Nemesis
4
5
5
1.3
W
7
3
6
3.33
L
1
0
1
1.5
W
Bacchus
PotemaOz
Bacchus
2
4
10
1.75
L
Poseidon
wolf_man_ted
Poseidon
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,500
Damage
36,557
56,612
Taken
71,920
31,984
Mitigated
37,895
21,883
Healing
22,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,355
4,259
0
902
6,879
1,997
2,782
1,436
5,443
0
54,101
L
Rama
5,940
5,147
193
7,851
15,532
5,286
593
3,667
11,847
0
75,854
W
7,054
1,153
0
300
9,011
2,553
638
4,495
4,516
48,983
0
W
Zhong Kui
Drawste
Zhong Kui
10,499
1,553
0
9,036
12,515
11,773
0
1,045
11,470
72,203
0
L
Sobek
5,393
983
0
2,818
18,312
14,075
0
6,250
11,929
26,145
0
L
Nemesis
KingJucimo
Nemesis
9,544
4,846
0
3,958
15,514
5,497
0
6,005
9,409
0
54,050
W
11,285
3,626
0
7,462
16,088
5,279
0
2,379
13,709
0
70,872
L
7,004
3,174
0
5,480
13,006
10,169
0
5,510
7,496
0
64,262
W
Bacchus
PotemaOz
Bacchus
8,307
1,436
320
3,863
12,119
10,382
0
4,878
7,241
36,844
0
L
Poseidon
wolf_man_ted
Poseidon
8,676
1,215
0
2,126
9,556
2,868
0
3,975
5,379
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,821
Gold Earned
43,853
523
Minions Killed
492
0
Camps Cleared
0
1,665,788
Distance Traveled
1,532,520
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,266
545
93
5
0
321,003
5
L
Rama
9,298
547
123
7
0
283,069
0
W
Zeus
8,701
512
103
6
0
294,914
5
W
Zhong Kui
10,496
617
158
9
0
329,744
5
L
Sobek
7,840
461
26
2
0
325,971
9
L
Nemesis
9,133
537
97
6
0
326,408
0
W
Bastet
10,230
602
118
7
0
374,188
0
L
Osiris
9,248
544
147
9
0
325,270
2
W
Bacchus
9,128
537
51
3
0
345,939
6
L
Poseidon
8,334
490
99
6
0
271,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role