Player Matchup

Nemesis
Nemesis
Bunny feng3641
Nemesis
Level 76
God Stats
1W - 6L
1,505 SR
Queue Stats
32W - 41L
1,425 Elo+
Solo
Terra
Terra
EbonyGlamBarbie
Terra
Level 142
God Stats
10W - 14L
1,578 SR
Queue Stats
405W - 400L
1,488 Elo+
Solo
Neith
Neith
Kaabee123
Neith
Level 87
God Stats
12W - 12L
1,464 SR
Queue Stats
39W - 48L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Slapadanuts
Zhong Kui
Level 118
God Stats
8W - 10L
1,536 SR
Queue Stats
910W - 989L
1,616 Elo+
Party 1
Kuzenbo
Kuzenbo
Szarlak
Kuzenbo
Level 53
God Stats
44W - 41L
1,528 SR
Queue Stats
159W - 209L
1,464 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,486 Elo+

VS

Team Averages
Level 112
1,508 SR
1,480 Elo+
Poseidon
Poseidon
Beaurregard
Poseidon
Level 87
God Stats
2W - 0L
1,426 SR
Queue Stats
36W - 29L
1,520 Elo+
Solo
Sobek
Sobek
ImPumpkinn
Sobek
Level 121
God Stats
5W - 5L
1,546 SR
Queue Stats
101W - 102L
1,546 Elo+
Solo
Susano
Susano
NewPhone_WhoDis0
Susano
Level 96
God Stats
2W - 1L
1,231 SR
Queue Stats
87W - 109L
1,401 Elo+
Solo
Chaac
Chaac
ScorgeOfGod
Chaac
Level 125
God Stats
21W - 13L
1,611 SR
Queue Stats
779W - 788L
1,451 Elo+
Solo
Medusa
Medusa
TeamRocketAdmin
Medusa
Level 129
God Stats
1W - 0L
1,727 SR
Queue Stats
12W - 12L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,769
677
6,586
6,821
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 3
6,208
621
3,168
5,102
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Kaabee123
Neith
10
2 / 2 / 1
5,820
582
3,757
6,087
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Slapadanuts
Zhong Kui
7
0 / 4 / 0
4,599
460
2,055
6,321
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Szarlak
Kuzenbo
6
0 / 2 / 0
4,569
457
1,488
4,727
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Beaurregard
Poseidon
12
5 / 1 / 1
6,872
687
4,939
5,160
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
7
0 / 2 / 2
4,419
442
2,493
7,173
3,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 6
5,690
569
4,465
5,813
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,400
540
2,149
7,524
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 1
5,809
581
4,607
5,178
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
8
8
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Beaurregard
Poseidon
5
1
1
5.5
L
5
0
1
5.5
L
0
0
3
1.5
W
Sobek
0
2
2
0.5
L
Neith
Kaabee123
Neith
2
2
1
1.25
W
1
1
6
4
W
0
2
0
0
L
Zhong Kui
Slapadanuts
Zhong Kui
0
4
0
0
L
Kuzenbo
Szarlak
Kuzenbo
0
2
0
0
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
18,653
29,058
Taken
30,848
15,031
Mitigated
13,361
11,508
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Beaurregard
Poseidon
4,939
1,167
0
1,717
5,160
1,455
244
1,868
3,292
41,447
0
L
6,586
2,912
0
3,837
6,821
2,260
0
1,388
5,433
0
36,731
L
3,168
554
59
2,601
5,102
4,394
0
693
4,062
27,757
5,586
W
Sobek
2,493
280
0
1,539
7,173
3,874
0
1,279
5,894
9,391
0
L
Neith
Kaabee123
Neith
3,757
2,142
0
2,300
6,087
1,466
884
392
5,695
0
32,272
W
4,465
993
0
2,565
5,813
1,537
0
845
4,968
0
27,571
W
2,149
329
158
3,053
7,524
5,128
0
2,213
5,311
0
27,818
L
Zhong Kui
Slapadanuts
Zhong Kui
2,055
264
0
1,604
6,321
3,971
0
3,676
2,645
20,136
0
L
Kuzenbo
Szarlak
Kuzenbo
1,488
685
91
1,016
4,727
2,940
0
1,283
3,444
9,111
0
W
4,607
1,936
0
500
5,178
1,367
1,011
211
4,967
0
37,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
28,190
279
Minions Killed
303
0
Camps Cleared
0
870,631
Distance Traveled
996,433
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,872
687
86
9
0
212,639
3
L
Nemesis
6,769
677
77
8
0
217,494
2
L
Terra
6,208
621
85
9
0
202,541
3
W
Sobek
4,419
442
14
1
0
200,577
4
L
Neith
5,820
582
59
6
0
176,107
4
W
Susano
5,690
569
61
6
0
231,806
3
W
Chaac
5,400
540
68
7
0
187,684
0
L
Zhong Kui
4,599
460
39
4
0
135,977
1
L
Kuzenbo
4,569
457
19
2
0
138,512
0
W
Medusa
5,809
581
74
7
0
163,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role