Player Matchup

Geb
Geb
Aronshorn666
Geb
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,272 Elo+
Solo
Bastet
Bastet
Maverickl87
Bastet
Level 128
God Stats
3W - 0L
1,792 SR
Queue Stats
151W - 152L
1,457 Elo+
Solo
Agni
Agni
SRGpuggsy
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 125L
1,482 Elo+
Solo
Ullr
Ullr
SacreddRa
Ullr
Level 118
God Stats
5W - 7L
1,386 SR
Queue Stats
286W - 310L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
anslot16
Erlang Shen
Level 67
God Stats
3W - 2L
1,520 SR
Queue Stats
33W - 27L
1,523 Elo+
Solo
Team Averages
Level 89
1,540 SR
1,427 Elo+

VS

Team Averages
Level 72
1,594 SR
1,414 Elo+
Bellona
Bellona
DardanBerisha
Bellona
Level 70
God Stats
6W - 6L
1,638 SR
Queue Stats
157W - 203L
1,404 Elo+
Solo
He Bo
He Bo
Hifonic
He Bo
Level 68
God Stats
4W - 1L
1,834 SR
Queue Stats
134W - 147L
1,496 Elo+
Party 2
Ratatoskr
Ratatoskr
Hordy J
Ratatoskr
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 145L
1,367 Elo+
Party 1
Neith
Neith
ItsTrippy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 2
Hera
Hera
SlayOfTheLand
Hera
Level 144
God Stats
6W - 7L
1,500 SR
Queue Stats
328W - 348L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,390
522
5,505
12,106
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
16
4 / 4 / 9
9,721
540
9,002
14,777
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
17
8 / 4 / 3
10,866
604
10,816
8,962
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
16
3 / 2 / 7
9,539
530
9,710
11,281
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
anslot16
Erlang Shen
16
6 / 2 / 3
9,696
539
5,639
10,505
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 5 / 3
9,327
518
8,325
15,134
18,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Hifonic
He Bo
16
11 / 7 / 0
10,058
559
10,992
11,555
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Hordy J
Ratatoskr
12
0 / 4 / 5
7,623
424
3,837
12,282
3,692
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
ItsTrippy
Neith
11
0 / 6 / 1
6,755
375
5,987
9,937
2,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 3
7,916
440
5,375
11,714
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
24
Kills
13
13
Deaths
24
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Bellona
2
5
3
0.7
L
He Bo
Hifonic
He Bo
11
7
0
1.57
L
Ratatoskr
Hordy J
Ratatoskr
0
4
5
0.63
L
Neith
ItsTrippy
Neith
0
6
1
0.08
W
Bastet
4
4
9
2.13
W
Agni
8
4
3
2.38
W
Ullr
3
2
7
3.25
L
0
2
3
0.75
W
Erlang Shen
anslot16
Erlang Shen
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
34,516
57,631
Taken
60,622
32,817
Mitigated
37,042
12,903
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,505
989
0
2,586
12,106
12,345
150
3,343
8,711
26,228
0
L
Bellona
8,325
1,761
172
4,814
15,134
18,774
74
1,019
14,115
12,154
50,601
L
He Bo
Hifonic
He Bo
10,992
957
0
20
11,555
3,446
128
5,165
6,390
53,703
0
L
Ratatoskr
Hordy J
Ratatoskr
3,837
1,057
0
4,678
12,282
3,692
0
2,647
9,635
0
38,341
L
Neith
ItsTrippy
Neith
5,987
3,256
0
1,814
9,937
2,029
276
2,649
7,288
0
30,832
W
Bastet
9,002
2,773
0
5,047
14,777
5,200
420
3,987
10,678
0
68,638
W
Agni
10,816
1,287
0
1,593
8,962
3,550
454
3,805
5,001
74,944
0
W
Ullr
9,710
4,931
0
807
11,281
4,134
264
4,241
6,932
0
74,991
L
5,375
970
0
3,341
11,714
9,101
11
4,841
6,873
36,261
0
W
Erlang Shen
anslot16
Erlang Shen
5,639
2,533
0
2,870
10,505
7,588
908
2,838
7,628
0
46,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
41,679
466
Minions Killed
415
0
Camps Cleared
0
1,816,212
Distance Traveled
1,654,049
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,390
522
24
1
0
366,738
3
L
Bellona
9,327
518
117
7
0
305,384
2
L
He Bo
10,058
559
112
6
0
347,245
1
L
Ratatoskr
7,623
424
80
4
0
394,593
0
L
Neith
6,755
375
57
3
0
295,419
2
W
Bastet
9,721
540
101
6
0
361,247
2
W
Agni
10,866
604
127
7
0
359,793
2
W
Ullr
9,539
530
120
7
0
331,157
5
L
Hera
7,916
440
49
3
0
311,408
3
W
Erlang Shen
9,696
539
94
5
0
397,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role