Player Matchup

Zhong Kui
Zhong Kui
RexzDj69
Zhong Kui
Level 156
God Stats
33W - 34L
1,654 SR
Queue Stats
160W - 164L
1,556 Elo+
Party 2
Xing Tian
Xing Tian
SheWantTheD
Xing Tian
Level 150
God Stats
0W - 1L
1,844 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Tyr
Tyr
SwankestMoose
Tyr
Level 159
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bastet
Bastet
ungaybailarin
Bastet
Level 80
God Stats
19W - 14L
1,607 SR
Queue Stats
44W - 39L
1,575 Elo+
Party 2
Team Averages
Level 136
1,664 SR
1,473 Elo+

VS

Team Averages
Level 117
1,556 SR
1,595 Elo+
Baron Samedi
Baron Samedi
CLORUDIOXH
Baron Samedi
Level 127
God Stats
2W - 5L
1,503 SR
Queue Stats
37W - 44L
1,506 Elo+
Solo
Atlas
Atlas
Esteban14
Atlas
Level 149
God Stats
2W - 3L
1,254 SR
Queue Stats
74W - 64L
1,664 Elo+
Party 3
Rama
Rama
Norden88
Rama
Level 109
God Stats
2W - 1L
1,737 SR
Queue Stats
19W - 16L
1,637 Elo+
Party 3
Mulan
Mulan
drpat
Mulan
Level 84
God Stats
21W - 10L
1,729 SR
Queue Stats
166W - 131L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RexzDj69
Zhong Kui
14
3 / 1 / 2
7,950
883
9,534
7,784
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SheWantTheD
Xing Tian
13
4 / 2 / 7
7,720
858
9,846
10,869
8,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 1 / 3
7,301
811
3,226
3,785
1,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 2 / 7
7,857
873
10,097
10,664
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CLORUDIOXH
Baron Samedi
12
0 / 4 / 3
6,958
773
5,484
6,557
3,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Esteban14
Atlas
13
2 / 3 / 3
7,658
851
7,246
11,689
11,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
14
3 / 3 / 3
8,446
938
7,428
8,539
3,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
drpat
Mulan
12
1 / 3 / 2
7,086
787
5,083
12,252
6,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
6
6
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CLORUDIOXH
Baron Samedi
0
4
3
0.38
W
Atlas
Esteban14
Atlas
2
3
3
1.17
W
Rama
3
3
3
1.5
L
Zhong Kui
RexzDj69
Zhong Kui
3
1
2
4
L
Xing Tian
SheWantTheD
Xing Tian
4
2
7
3.75
L
3
1
3
4.5
W
Mulan
drpat
Mulan
1
3
2
0.67
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
25,241
33,102
Taken
39,037
20,681
Mitigated
25,510
12,247
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CLORUDIOXH
Baron Samedi
5,484
410
1,816
1,135
6,557
3,765
222
3,113
3,357
21,987
0
W
Atlas
Esteban14
Atlas
7,246
1,627
349
2,594
11,689
11,572
84
6,235
5,171
20,830
0
W
Rama
7,428
6,134
0
2,959
8,539
3,289
1,835
3,596
4,707
0
26,786
L
Zhong Kui
RexzDj69
Zhong Kui
9,534
599
528
4,020
7,784
5,840
958
3,489
4,104
35,106
0
L
Xing Tian
SheWantTheD
Xing Tian
9,846
828
186
1,865
10,869
8,122
363
4,496
5,871
17,363
0
L
3,226
173
0
1,286
3,785
1,731
581
1,323
2,356
0
12,739
W
Mulan
drpat
Mulan
5,083
453
0
4,460
12,252
6,884
0
6,626
5,091
834
13,510
L
10,097
1,775
364
3,998
10,664
4,988
48
3,759
6,579
0
25,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
30,148
154
Minions Killed
163
9
Camps Cleared
5
672,919
Distance Traveled
623,396
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,958
773
50
6
2
154,027
3
W
Atlas
7,658
851
29
3
1
158,174
1
W
Rama
8,446
938
61
7
2
147,189
1
L
Zhong Kui
7,950
883
63
7
1
179,170
1
L
Xing Tian
7,720
858
23
3
1
182,666
1
L
Tyr
7,301
811
30
3
2
115,323
0
W
Mulan
7,086
787
23
3
0
164,006
4
L
Bastet
7,857
873
38
4
5
195,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role