Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KOBECJZ
Izanami
Level 139
God Stats
33W - 19L
1,672 SR
Queue Stats
415W - 367L
1,620 Elo+
Party 3
Cerberus
Cerberus
kc是这个游戏的king
Cerberus
Level 121
God Stats
5W - 4L
1,693 SR
Queue Stats
240W - 218L
1,598 Elo+
Party 3
Janus
Janus
o 0 SAVITAR 0 o
Janus
Level 150
God Stats
90W - 105L
1,569 SR
Queue Stats
506W - 493L
1,680 Elo+
Solo
Team Averages
Level 145
1,587 SR
1,579 Elo+

VS

Team Averages
Level 148
1,708 SR
1,649 Elo+
Thoth
Thoth
Black_Sunday
Thoth
Level 160
God Stats
2W - 1L
1,898 SR
Queue Stats
200W - 154L
1,681 Elo+
Party 2
Fenrir
Fenrir
FusedGekyume
Fenrir
Level 149
God Stats
5W - 6L
1,551 SR
Queue Stats
212W - 201L
1,594 Elo+
Party 1
Mulan
Mulan
IGxxMitchkill
Mulan
Level 160
God Stats
2W - 3L
1,965 SR
Queue Stats
144W - 110L
1,675 Elo+
Party 2
Jormungandr
Jormungandr
TelevisionStatic
Jormungandr
Level 124
God Stats
2W - 1L
1,537 SR
Queue Stats
142W - 113L
1,686 Elo+
Party 2
Freya
Freya
oPlatinum
Freya
Level 149
God Stats
4W - 2L
1,590 SR
Queue Stats
120W - 109L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 1
5,405
491
4,054
8,212
2,663
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
 
Chaac
10
0 / 3 / 0
5,323
484
3,387
12,844
7,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 6s. You are healed for 100% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+30
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
KOBECJZ
Izanami
11
1 / 2 / 1
6,150
559
5,654
4,766
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.8 Physical Power and +.3% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 50 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

8
1 / 2 / 2
5,352
487
3,207
7,219
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 0
5,478
498
2,243
6,637
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,968
633
5,567
4,193
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
2 / 0 / 2
5,940
540
3,274
9,266
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Blackthorn Hammer

Blackthorn Hammer

+30
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
5 / 2 / 2
6,155
560
6,076
7,112
2,335
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+25
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 25% of damage dealt.

Jormungandr
TelevisionStatic
Jormungandr
12
0 / 0 / 4
6,613
601
9,004
6,382
5,779
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+85
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 20% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
oPlatinum
Freya
10
1 / 1 / 5
5,930
539
4,898
5,322
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Enchanted Ring

Enchanted Ring

+55
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
13
13
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
L
Chaac
 
Chaac
0
3
0
0
W
5
0
1
5.5
W
Fenrir
2
0
2
3
W
5
2
2
3
L
Izanami
KOBECJZ
Izanami
1
2
1
0.75
W
Jormungandr
TelevisionStatic
Jormungandr
0
0
4
2
L
1
2
2
1
L
1
3
0
0.33
W
Freya
oPlatinum
Freya
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
28,819
39,678
Taken
32,275
15,606
Mitigated
13,827
16,545
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,054
699
0
2,938
8,212
2,663
0
2,423
5,621
29,438
0
L
Chaac
 
Chaac
3,387
400
0
6,871
12,844
7,604
0
8,438
3,803
0
31,613
W
5,567
41
0
1,250
4,193
1,150
266
1,586
2,549
42,485
0
W
Fenrir
3,274
1,113
137
3,631
9,266
3,332
0
1,962
7,272
0
17,709
W
6,076
994
0
3,161
7,112
2,335
0
3,400
3,624
0
29,922
L
Izanami
KOBECJZ
Izanami
5,654
3,804
0
1,966
4,766
1,174
0
1,963
2,803
0
51,290
W
Jormungandr
TelevisionStatic
Jormungandr
9,004
4,008
0
2,315
6,382
5,779
0
1,092
5,290
45,584
0
L
3,207
341
0
3,140
7,219
2,742
0
3,715
3,504
9,380
0
L
2,243
206
0
1,630
6,637
1,423
663
2,159
4,478
32,666
0
W
Freya
oPlatinum
Freya
4,898
2,117
0
3,462
5,322
1,231
0
1,286
4,036
29,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
31,606
330
Minions Killed
297
0
Camps Cleared
0
1,089,449
Distance Traveled
1,084,719
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,405
491
73
7
0
209,060
2
L
Chaac
5,323
484
70
6
0
235,101
0
W
Thoth
6,968
633
81
7
0
220,698
2
W
Fenrir
5,940
540
31
3
0
227,640
6
W
Mulan
6,155
560
51
5
0
244,679
2
L
Izanami
6,150
559
104
9
0
196,983
4
W
Jormungandr
6,613
601
84
8
0
182,241
0
L
Cerberus
5,352
487
24
2
0
225,694
6
L
Janus
5,478
498
59
5
0
222,611
1
W
Freya
5,930
539
50
5
0
209,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role