Player Matchup

Ah Puch
Ah Puch
Loremekk
Ah Puch
Level 117
God Stats
2W - 1L
1,523 SR
Queue Stats
32W - 34L
1,479 Elo+
Party 2
Bakasura
Bakasura
ThatWhiteKid010
Bakasura
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 44L
1,426 Elo+
Solo
Bellona
Bellona
xZombieWafflesx
Bellona
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,430 Elo+
Party 2
Team Averages
Level 111
1,508 SR
1,445 Elo+

VS

Team Averages
Level 127
1,438 SR
1,547 Elo+
Chaac
Chaac
DeathBlooms55
Chaac
Level 145
God Stats
5W - 3L
1,374 SR
Queue Stats
126W - 124L
1,533 Elo+
Party 1
Charybdis
Charybdis
KEVIN-_BOOST_-
Charybdis
Level 88
God Stats
0W - 4L
1,445 SR
Queue Stats
44W - 42L
1,532 Elo+
Solo
Janus
Janus
LegendOfYore
Janus
Level 148
God Stats
3W - 5L
1,495 SR
Queue Stats
165W - 164L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Loremekk
Ah Puch
13
3 / 3 / 5
8,929
687
11,927
6,046
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
12
2 / 2 / 3
8,233
633
4,546
8,980
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 4
8,978
691
10,203
8,479
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
8,136
626
4,920
14,417
7,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
KEVIN-_BOOST_-
Charybdis
12
1 / 5 / 5
7,986
614
4,028
10,245
3,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 2 / 1
9,051
696
8,348
7,314
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
9
Kills
7
7
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
Charybdis
KEVIN-_BOOST_-
Charybdis
1
5
5
0.7
L
6
2
1
3.25
W
Ah Puch
Loremekk
Ah Puch
3
3
5
1.83
W
Bakasura
2
2
3
1.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
17,296
23,505
Taken
31,976
12,740
Mitigated
12,885
5,938
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,920
815
621
7,224
14,417
7,625
0
5,961
7,490
0
16,174
L
Charybdis
KEVIN-_BOOST_-
Charybdis
4,028
1,390
323
1,182
10,245
3,031
0
3,670
5,798
0
28,375
L
8,348
82
0
779
7,314
2,229
25
2,546
4,514
29,995
0
W
Ah Puch
Loremekk
Ah Puch
11,927
76
0
2,273
6,046
2,049
559
2,016
3,894
41,786
0
W
Bakasura
4,546
3,244
0
1,801
8,980
3,681
0
3,858
4,904
0
14,183
W
10,203
1,632
0
1,864
8,479
7,010
0
2,392
5,905
0
22,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
25,173
147
Minions Killed
175
7
Camps Cleared
5
723,627
Distance Traveled
725,275
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,136
626
19
1
0
246,891
3
L
Charybdis
7,986
614
80
6
2
233,181
5
L
Janus
9,051
696
76
6
3
245,203
5
W
Ah Puch
8,929
687
84
6
0
233,376
2
W
Bakasura
8,233
633
38
3
6
229,260
3
W
Bellona
8,978
691
25
2
1
260,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role