Player Matchup

Kali
Kali
K66NER
Kali
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,530 Elo+
Solo
Hera
Hera
KRATOS SHINIGAM
Hera
Level 149
God Stats
14W - 13L
1,665 SR
Queue Stats
212W - 187L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
QueenPam UwU
Nu Wa
Level 60
God Stats
15W - 11L
1,633 SR
Queue Stats
163W - 78L
1,618 Elo+
Party 1
Pele
Pele
ShubiTotsico
Pele
Level 18
God Stats
2W - 0L
1,663 SR
Queue Stats
34W - 13L
1,668 Elo+
Party 1
Neith
Neith
dalhicr7
Neith
Level 111
God Stats
31W - 27L
1,605 SR
Queue Stats
285W - 237L
1,520 Elo+
Party 1
Team Averages
Level 75
1,613 SR
1,590 Elo+

VS

Team Averages
Level 92
1,684 SR
1,676 Elo+
Bacchus
Bacchus
Guapstr
Bacchus
Level 119
God Stats
15W - 4L
1,814 SR
Queue Stats
428W - 373L
1,795 Elo+
Party 2
Bastet
Bastet
MaikuI
Bastet
Level 145
God Stats
2W - 7L
1,403 SR
Queue Stats
371W - 386L
1,515 Elo+
Party 2
Tiamat
Tiamat
SoloNmid
Tiamat
Level 29
God Stats
4W - 2L
1,809 SR
Queue Stats
124W - 27L
1,875 Elo+
Party 2
Rama
Rama
Syfirz
Rama
Level 100
God Stats
24W - 8L
1,925 SR
Queue Stats
279W - 232L
1,818 Elo+
Party 2
King Arthur
King Arthur
wolfz__YT
King Arthur
Level 68
God Stats
6W - 13L
1,470 SR
Queue Stats
86W - 106L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
K66NER
Kali
16
4 / 2 / 2
10,048
558
4,389
11,784
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 3 / 5
10,297
572
11,333
8,810
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 6
10,619
590
12,692
11,489
8,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 2 / 6
10,984
610
13,248
14,424
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
dalhicr7
Neith
17
4 / 2 / 4
10,759
598
9,546
11,197
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Guapstr
Bacchus
12
2 / 6 / 5
8,319
462
7,262
16,855
15,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
MaikuI
Bastet
16
5 / 2 / 5
9,495
528
11,157
16,388
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
SoloNmid
Tiamat
16
4 / 1 / 3
9,255
514
9,291
9,696
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Syfirz
Rama
14
0 / 5 / 0
8,501
472
6,063
13,892
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
wolfz__YT
King Arthur
12
1 / 6 / 3
7,551
420
5,250
13,315
9,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
20
Kills
12
13
Deaths
20
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Guapstr
Bacchus
2
6
5
0.75
W
Kali
K66NER
Kali
4
2
2
2.5
W
3
3
5
1.83
L
Bastet
MaikuI
Bastet
5
2
5
3.75
W
5
4
6
2
W
4
2
6
3.5
L
Tiamat
SoloNmid
Tiamat
4
1
3
5.5
L
Rama
Syfirz
Rama
0
5
0
0
W
Neith
dalhicr7
Neith
4
2
4
3
L
King Arthur
wolfz__YT
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,208
Damage
39,023
57,704
Taken
70,146
27,246
Mitigated
37,500
23,751
Healing
25,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Guapstr
Bacchus
7,262
1,005
2,578
3,919
16,855
15,263
0
7,861
8,645
18,138
0
W
Kali
K66NER
Kali
4,389
2,386
0
5,716
11,784
4,012
1,098
3,054
8,510
0
57,171
W
11,333
1,995
162
2,534
8,810
2,650
795
2,959
5,665
66,098
0
L
Bastet
MaikuI
Bastet
11,157
3,266
0
8,023
16,388
5,262
0
6,933
9,256
0
59,762
W
12,692
3,459
1,701
3,479
11,489
8,206
665
5,651
5,634
45,497
0
W
13,248
2,499
0
4,306
14,424
8,146
0
2,469
11,899
3,503
71,036
L
Tiamat
SoloNmid
Tiamat
9,291
1,070
0
3,805
9,696
4,902
0
4,145
5,333
61,974
0
L
Rama
Syfirz
Rama
6,063
4,158
0
4,232
13,892
2,843
0
3,454
10,366
0
69,860
W
Neith
dalhicr7
Neith
9,546
3,848
0
5,853
11,197
4,232
2,934
2,547
8,592
0
86,035
L
King Arthur
wolfz__YT
King Arthur
5,250
641
0
3,035
13,315
9,230
0
2,326
10,167
1,188
37,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,707
Gold Earned
43,121
599
Minions Killed
491
0
Camps Cleared
0
1,705,989
Distance Traveled
1,645,437
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,319
462
27
2
0
340,469
6
W
Kali
10,048
558
110
6
0
367,053
1
W
Hera
10,297
572
131
7
0
341,991
3
L
Bastet
9,495
528
95
5
0
386,189
2
W
Nu Wa
10,619
590
64
4
0
313,117
4
W
Pele
10,984
610
150
8
0
381,678
3
L
Tiamat
9,255
514
134
7
0
343,878
5
L
Rama
8,501
472
149
8
0
300,436
5
W
Neith
10,759
598
144
8
0
302,150
2
L
King Arthur
7,551
420
86
5
0
274,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role