Player Matchup

Nike
Nike
ElGatoGaming7
Nike
Level 91
God Stats
2W - 1L
1,803 SR
Queue Stats
195W - 188L
1,500 Elo+
Party 2
Mercury
Mercury
QFColon
Mercury
Level 106
God Stats
16W - 17L
1,552 SR
Queue Stats
491W - 440L
1,513 Elo+
Party 2
Neith
Neith
TSG_JRpro16
Neith
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
darkninjasoul8
Zhong Kui
Level 101
God Stats
3W - 3L
1,583 SR
Queue Stats
171W - 178L
1,461 Elo+
Party 2
Bacchus
Bacchus
easydanii
Bacchus
Level 115
God Stats
7W - 8L
1,547 SR
Queue Stats
428W - 417L
1,443 Elo+
Party 2
Team Averages
Level 87
1,597 SR
1,490 Elo+

VS

Team Averages
Level 68
1,506 SR
1,444 Elo+
Susano
Susano
Apoc_machine
Susano
Level 89
God Stats
1W - 0L
1,303 SR
Queue Stats
308W - 337L
1,458 Elo+
Party 3
Mulan
Mulan
Lord Brach I
Mulan
Level 44
God Stats
38W - 29L
1,484 SR
Queue Stats
84W - 83L
1,362 Elo+
Party 1
Rama
Rama
Lord Willy III
Rama
Level 61
God Stats
15W - 9L
1,697 SR
Queue Stats
50W - 50L
1,532 Elo+
Party 1
Poseidon
Poseidon
StepDadPov-
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,589 Elo+
Party 3
Xing Tian
Xing Tian
TonnyKroonoz
Xing Tian
Level 131
God Stats
2W - 0L
1,546 SR
Queue Stats
4W - 6L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,093
561
9,663
11,638
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
QFColon
Mercury
20
14 / 1 / 6
12,010
667
15,454
9,646
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 8 / 3
7,377
410
4,186
10,770
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
darkninjasoul8
Zhong Kui
15
4 / 5 / 7
9,529
529
8,072
12,751
8,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
easydanii
Bacchus
12
1 / 1 / 8
8,505
473
7,097
13,562
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
0 / 7 / 4
8,064
448
5,505
14,180
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 0
8,273
460
5,689
13,858
9,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 6
8,726
485
9,157
9,371
3,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
StepDadPov-
Poseidon
16
6 / 6 / 0
9,917
551
9,603
11,211
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TonnyKroonoz
Xing Tian
14
4 / 2 / 5
9,561
531
8,396
16,827
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
14
16
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
0
7
4
0.29
L
3
1
5
5.5
W
1
5
0
0.2
W
3
3
6
2
L
Mercury
QFColon
Mercury
14
1
6
17
W
Poseidon
StepDadPov-
Poseidon
6
6
0
1
L
1
8
3
0.31
W
Xing Tian
TonnyKroonoz
Xing Tian
4
2
5
3.25
L
Zhong Kui
darkninjasoul8
Zhong Kui
4
5
7
1.5
L
Bacchus
easydanii
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,472
Damage
38,350
58,367
Taken
65,447
40,155
Mitigated
37,294
11,640
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
5,505
813
0
3,800
14,180
5,064
0
2,446
11,652
0
48,816
L
9,663
905
0
1,910
11,638
8,442
334
2,204
9,434
8,813
58,372
W
5,689
319
0
1,281
13,858
9,782
252
1,149
12,014
6,964
34,917
W
9,157
7,048
0
2,905
9,371
3,551
0
2,574
6,797
0
60,891
L
Mercury
QFColon
Mercury
15,454
7,922
0
158
9,646
4,185
0
3,508
6,138
0
110,172
W
Poseidon
StepDadPov-
Poseidon
9,603
2,126
0
1,334
11,211
3,938
0
4,545
6,570
61,021
0
L
4,186
1,567
0
585
10,770
3,804
846
2,506
8,264
0
33,231
W
Xing Tian
TonnyKroonoz
Xing Tian
8,396
190
354
4,649
16,827
14,959
0
5,872
10,859
33,455
0
L
Zhong Kui
darkninjasoul8
Zhong Kui
8,072
1,044
60
4,625
12,751
8,575
890
6,215
6,536
50,076
0
L
Bacchus
easydanii
Bacchus
7,097
591
811
3,491
13,562
15,149
16
5,246
8,316
20,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,514
Gold Earned
44,541
521
Minions Killed
439
0
Camps Cleared
0
1,741,024
Distance Traveled
1,640,905
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,064
448
91
5
0
350,725
0
L
Nike
10,093
561
127
7
0
377,195
1
W
Mulan
8,273
460
92
5
0
335,453
4
W
Rama
8,726
485
106
6
0
304,163
3
L
Mercury
12,010
667
184
10
0
446,801
0
W
Poseidon
9,917
551
121
7
0
331,200
4
L
Neith
7,377
410
78
4
0
282,157
0
W
Xing Tian
9,561
531
29
2
0
319,364
2
L
Zhong Kui
9,529
529
103
6
0
322,227
3
L
Bacchus
8,505
473
29
2
0
312,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role