Player Matchup

King Arthur
King Arthur
Phantom_Skull72
King Arthur
Level 140
God Stats
2W - 0L
1,650 SR
Queue Stats
29W - 25L
1,527 Elo+
Party 1
Ra
Ra
Shinn_OfDestiny
Ra
Level 160
God Stats
2W - 0L
1,502 SR
Queue Stats
51W - 50L
1,514 Elo+
Party 1
Fenrir
Fenrir
speirs_2nd_lt
Fenrir
Level 97
God Stats
54W - 27L
1,573 SR
Queue Stats
228W - 220L
1,473 Elo+
Party 1
Team Averages
Level 132
1,575 SR
1,505 Elo+

VS

Team Averages
Level 83
1,339 SR
1,220 Elo+
Guan Yu
Guan Yu
CrunkBunny
Guan Yu
Level 86
God Stats
1W - 4L
1,302 SR
Queue Stats
23W - 41L
1,305 Elo+
Party 2
Yemoja
Yemoja
Radkomir
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,102 Elo+
Party 2
Poseidon
Poseidon
ZombieGunner240b
Poseidon
Level 116
God Stats
1W - 5L
1,214 SR
Queue Stats
15W - 32L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Phantom_Skull72
King Arthur
16
7 / 4 / 21
13,022
723
13,233
18,956
17,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
11 / 4 / 18
13,663
759
22,733
15,070
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
17 / 3 / 11
14,202
789
22,920
21,105
16,431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrunkBunny
Guan Yu
14
3 / 14 / 2
11,075
615
10,169
29,220
24,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yemoja
Radkomir
Yemoja
15
2 / 7 / 5
12,195
678
8,641
18,648
17,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 14 / 5
12,064
670
12,625
20,304
6,681
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
35
Kills
8
11
Deaths
35
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CrunkBunny
Guan Yu
3
14
2
0.29
W
King Arthur
Phantom_Skull72
King Arthur
7
4
21
4.38
L
Yemoja
Radkomir
Yemoja
2
7
5
0.64
W
11
4
18
5
L
3
14
5
0.39
W
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,886
Damage
31,435
55,131
Taken
68,172
40,041
Mitigated
48,138
11,671
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CrunkBunny
Guan Yu
10,169
2,589
1,549
4,976
29,220
24,372
0
8,950
19,307
0
28,893
W
King Arthur
Phantom_Skull72
King Arthur
13,233
1,881
0
2,892
18,956
17,433
424
7,889
8,665
407
36,117
L
Yemoja
Radkomir
Yemoja
8,641
1,480
2,209
2,771
18,648
17,085
0
7,186
10,596
26,897
0
W
22,733
1,565
2,321
4,945
15,070
6,177
1,405
7,926
6,091
68,081
0
L
12,625
1,627
0
2,947
20,304
6,681
0
7,088
12,463
42,531
0
W
22,920
5,473
0
1,513
21,105
16,431
245
6,278
12,659
1,092
37,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
35,334
178
Minions Killed
118
12
Camps Cleared
1
951,300
Distance Traveled
775,591
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,075
615
41
2
0
265,756
2
W
King Arthur
13,022
723
43
2
4
303,213
2
L
Yemoja
12,195
678
28
2
0
264,400
2
W
Ra
13,663
759
107
6
6
296,026
1
L
Poseidon
12,064
670
49
3
1
245,435
4
W
Fenrir
14,202
789
28
2
2
352,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role