Player Matchup

Zeus
Zeus
Dekemyster
Zeus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 47L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
HoOnTheLoose
Guan Yu
Level 25
God Stats
1W - 3L
1,448 SR
Queue Stats
23W - 46L
1,279 Elo+
Party 1
Izanami
Izanami
IAmPikamike
Izanami
Level 62
God Stats
0W - 3L
1,288 SR
Queue Stats
23W - 54L
1,259 Elo+
Party 1
Camazotz
Camazotz
honestgabe01
Camazotz
Level 26
God Stats
1W - 2L
1,212 SR
Queue Stats
24W - 51L
1,274 Elo+
Party 1
Yemoja
Yemoja
jxm0910
Yemoja
Level 18
God Stats
7W - 24L
1,279 SR
Queue Stats
11W - 31L
1,227 Elo+
Party 1
Team Averages
Level 31
1,345 SR
1,264 Elo+

VS

Team Averages
Level 99
1,455 SR
1,452 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AsbjornsClaw
Gilgamesh
Level 105
God Stats
15W - 10L
1,566 SR
Queue Stats
188W - 182L
1,409 Elo+
Solo
Geb
Geb
Fenrawr9198
Geb
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GrindingGears22
Hun Batz
Level 120
God Stats
1W - 0L
1,320 SR
Queue Stats
141W - 147L
1,408 Elo+
Party 2
Chiron
Chiron
jlenamon13
Chiron
Level 106
God Stats
3W - 3L
1,388 SR
Queue Stats
77W - 81L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,146
468
2,220
5,779
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
HoOnTheLoose
Guan Yu
9
0 / 2 / 1
5,148
468
2,864
6,296
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
IAmPikamike
Izanami
7
1 / 3 / 0
4,713
428
2,133
5,577
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
honestgabe01
Camazotz
8
1 / 3 / 1
5,165
470
2,974
9,528
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
jxm0910
Yemoja
8
0 / 2 / 1
5,263
478
1,458
7,655
2,852
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
7 / 1 / 2
7,124
648
4,515
3,370
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
AsbjornsClaw
Gilgamesh
10
2 / 1 / 1
6,051
550
2,976
4,777
2,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

9
0 / 1 / 5
5,243
477
5,120
7,549
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
11
5 / 0 / 1
6,453
587
3,553
6,730
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
jlenamon13
Chiron
9
1 / 0 / 5
5,511
501
4,758
4,288
1,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
2
8
W
Gilgamesh
AsbjornsClaw
Gilgamesh
2
1
1
2.5
L
1
5
0
0.2
W
0
1
5
2.5
W
Hun Batz
5
0
1
5.5
L
Guan Yu
HoOnTheLoose
Guan Yu
0
2
1
0.25
L
Izanami
IAmPikamike
Izanami
1
3
0
0.33
L
Camazotz
honestgabe01
Camazotz
1
3
1
0.5
W
Chiron
jlenamon13
Chiron
1
0
5
3.5
L
Yemoja
jxm0910
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,649
Damage
20,922
34,835
Taken
26,714
11,189
Mitigated
9,593
10,803
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,515
48
0
827
3,370
1,151
464
1,244
1,978
35,940
0
W
Gilgamesh
AsbjornsClaw
Gilgamesh
2,976
936
0
491
4,777
2,321
462
63
4,472
0
28,241
L
2,220
286
0
428
5,779
1,418
0
2,893
2,606
22,152
0
W
5,120
268
338
968
7,549
2,803
0
722
6,754
22,577
0
W
Hun Batz
3,553
685
0
2,326
6,730
2,083
220
159
6,480
0
34,193
L
Guan Yu
HoOnTheLoose
Guan Yu
2,864
643
276
2,726
6,296
3,135
29
396
5,846
0
18,681
L
Izanami
IAmPikamike
Izanami
2,133
1,561
0
937
5,577
1,464
186
1,715
3,656
0
26,516
L
Camazotz
honestgabe01
Camazotz
2,974
836
0
3,020
9,528
2,320
0
920
8,466
0
22,904
W
Chiron
jlenamon13
Chiron
4,758
219
929
1,812
4,288
1,235
0
1,178
3,026
0
26,870
L
Yemoja
jxm0910
Yemoja
1,458
281
1,477
1,939
7,655
2,852
92
2,645
4,626
9,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
30,382
228
Minions Killed
297
0
Camps Cleared
0
971,869
Distance Traveled
1,131,469
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,124
648
80
7
0
235,978
5
W
Gilgamesh
6,051
550
63
6
0
193,803
3
L
Zeus
5,146
468
48
4
0
184,499
3
W
Geb
5,243
477
28
3
0
218,301
1
W
Hun Batz
6,453
587
69
6
0
257,335
3
L
Guan Yu
5,148
468
55
5
0
218,252
1
L
Izanami
4,713
428
63
6
0
174,279
3
L
Camazotz
5,165
470
45
4
0
201,142
2
W
Chiron
5,511
501
57
5
0
226,052
1
L
Yemoja
5,263
478
17
2
0
193,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role