Player Matchup

Chiron
Chiron
 
Chiron
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Devli_Dog214
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
Yubael
Kukulkan
Level 3
God Stats
1W - 2L
1,699 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Atlas
Atlas
rightiouskiller6
Atlas
Level 26
God Stats
2W - 5L
1,358 SR
Queue Stats
21W - 46L
1,246 Elo+
Party 1
Osiris
Osiris
unidonkeyblue
Osiris
Level 96
God Stats
8W - 15L
1,331 SR
Queue Stats
164W - 233L
1,294 Elo+
Party 1
Team Averages
Level 42
1,478 SR
1,336 Elo+

VS

Team Averages
Level 106
1,586 SR
1,460 Elo+
Thanatos
Thanatos
Acostadito
Thanatos
Level 98
God Stats
19W - 21L
1,465 SR
Queue Stats
274W - 329L
1,349 Elo+
Solo
Izanami
Izanami
BeriahGenesis
Izanami
Level 122
God Stats
4W - 3L
1,549 SR
Queue Stats
23W - 17L
1,474 Elo+
Party 2
Geb
Geb
Brettjones35
Geb
Level 141
God Stats
1W - 0L
1,699 SR
Queue Stats
18W - 16L
1,467 Elo+
Party 2
Hades
Hades
RebaSmackentire
Hades
Level 124
God Stats
2W - 0L
1,518 SR
Queue Stats
13W - 14L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
Spookify
Sylvanus
Level 47
God Stats
1W - 0L
1,701 SR
Queue Stats
78W - 39L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 4 / 1
3,430
490
2,869
4,223
822
Ravana
5
2 / 2 / 0
3,906
558
2,179
3,351
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Yubael
Kukulkan
1
0 / 0 / 0
1,266
181
0
0
0
4
0 / 1 / 0
3,300
471
1,115
3,188
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
3,717
531
1,180
4,391
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Acostadito
Thanatos
7
1 / 0 / 1
4,231
604
1,042
3,956
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
6
2 / 0 / 4
4,372
625
1,889
1,994
435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
3 / 2 / 2
4,313
616
1,612
4,248
1,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
0 / 0 / 3
3,882
555
1,229
2,323
757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Spookify
Sylvanus
9
4 / 0 / 0
5,120
731
3,436
3,673
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
1
0.13
W
Thanatos
Acostadito
Thanatos
1
0
1
1.5
W
Izanami
2
0
4
4
W
3
2
2
2
L
Ravana
2
2
0
1
W
0
0
3
1.5
W
Sylvanus
Spookify
Sylvanus
4
0
0
4
L
Kukulkan
Yubael
Kukulkan
0
0
0
0
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,343
Damage
9,208
15,153
Taken
16,194
4,405
Mitigated
5,381
3,183
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,869
1,270
58
739
4,223
822
0
1,465
2,635
0
11,900
W
Thanatos
Acostadito
Thanatos
1,042
203
0
4,592
3,956
960
0
148
3,808
0
16,292
W
Izanami
1,889
1,406
0
432
1,994
435
323
364
1,630
0
16,315
W
1,612
355
166
1,878
4,248
1,617
75
527
3,721
5,963
0
L
Ravana
2,179
969
0
714
3,351
741
0
970
2,352
0
8,354
W
1,229
114
144
1,003
2,323
757
854
76
2,247
11,973
0
W
Sylvanus
Spookify
Sylvanus
3,436
1,294
0
2,354
3,673
1,612
489
0
3,432
17,460
5,328
L
Kukulkan
Yubael
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
1,115
503
0
680
3,188
990
0
651
2,447
5,960
0
L
1,180
384
0
992
4,391
1,852
0
2,378
2,013
0
11,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,619
Gold Earned
21,918
87
Minions Killed
153
0
Camps Cleared
0
527,059
Distance Traveled
644,393
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,430
490
22
3
0
126,400
1
W
Thanatos
4,231
604
41
6
0
136,113
0
W
Izanami
4,372
625
35
5
0
129,487
0
W
Geb
4,313
616
4
1
0
141,840
2
L
Ravana
3,906
558
18
3
0
145,394
1
W
Hades
3,882
555
19
3
0
122,445
1
W
Sylvanus
5,120
731
54
8
0
114,508
0
L
Kukulkan
1,266
181
0
0
0
0
0
L
Atlas
3,300
471
7
1
0
133,550
2
L
Osiris
3,717
531
40
6
0
121,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role