Player Matchup

Anubis
Anubis
AlpineHunter17
Anubis
Level 89
God Stats
10W - 16L
1,367 SR
Queue Stats
502W - 539L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
IrishStoner127
Cthulhu
Level 128
God Stats
2W - 1L
1,469 SR
Queue Stats
113W - 114L
1,511 Elo+
Solo
Poseidon
Poseidon
WRclaus
Poseidon
Level 129
God Stats
23W - 16L
1,492 SR
Queue Stats
747W - 793L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
aet1123
Cabrakan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,481 Elo+
Solo
Hercules
Hercules
khekhe17
Hercules
Level 108
God Stats
6W - 4L
1,535 SR
Queue Stats
458W - 457L
1,471 Elo+
Solo
Team Averages
Level 107
1,472 SR
1,475 Elo+

VS

Team Averages
Level 91
1,562 SR
1,504 Elo+
Izanami
Izanami
Cliche
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
DermanDigitl
Fenrir
Level 125
God Stats
8W - 6L
1,668 SR
Queue Stats
346W - 321L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Necroticlol
Kuzenbo
Level 129
God Stats
1W - 2L
1,741 SR
Queue Stats
167W - 169L
1,484 Elo+
Party 1
Medusa
Medusa
Sadows12
Medusa
Level 105
God Stats
0W - 2L
1,322 SR
Queue Stats
86W - 78L
1,547 Elo+
Party 1
Thanatos
Thanatos
Soulbleeder
Thanatos
Level 47
God Stats
2W - 2L
1,577 SR
Queue Stats
145W - 140L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
11,125
742
10,785
9,701
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 4 / 15
12,112
807
20,619
27,841
27,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
WRclaus
Poseidon
18
3 / 2 / 16
10,921
728
7,831
8,391
4,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
aet1123
Cabrakan
17
2 / 5 / 15
11,199
747
8,455
18,187
23,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
khekhe17
Hercules
18
5 / 3 / 14
11,744
783
12,754
21,227
24,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cliche
Izanami
15
3 / 6 / 10
9,829
655
10,553
11,165
4,591
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
16
2 / 4 / 11
9,469
631
8,429
13,140
12,296
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Necroticlol
Kuzenbo
16
1 / 3 / 16
10,379
692
9,162
19,031
31,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Sadows12
Medusa
19
8 / 2 / 7
11,378
759
29,199
13,050
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Soulbleeder
Thanatos
17
4 / 7 / 10
10,507
700
8,562
15,107
6,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
22
Kills
18
18
Deaths
22
69
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
Izanami
Cliche
Izanami
3
6
10
1.33
L
Fenrir
2
4
11
1.88
W
6
4
15
3.38
L
Kuzenbo
Necroticlol
Kuzenbo
1
3
16
3
L
Medusa
Sadows12
Medusa
8
2
7
5.75
L
Thanatos
Soulbleeder
Thanatos
4
7
10
1.29
W
Poseidon
WRclaus
Poseidon
3
2
16
5.5
W
Cabrakan
aet1123
Cabrakan
2
5
15
1.9
W
Hercules
khekhe17
Hercules
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,444
Damage
65,905
85,347
Taken
71,493
85,136
Mitigated
60,784
31,853
Healing
28,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,785
60
2,140
2,221
9,701
5,617
1,188
710
8,991
34,826
0
L
Izanami
Cliche
Izanami
10,553
6,071
1,147
1,381
11,165
4,591
1,025
8,346
2,613
0
23,425
L
Fenrir
8,429
1,034
2,581
2,804
13,140
12,296
0
9,408
3,443
0
16,429
W
20,619
389
2,601
10,829
27,841
27,350
378
2,953
24,888
42,130
0
L
Kuzenbo
Necroticlol
Kuzenbo
9,162
3,944
1,035
3,410
19,031
31,252
121
10,803
7,565
15,335
0
L
Medusa
Sadows12
Medusa
29,199
9,204
2,690
5,522
13,050
6,496
572
9,125
3,836
0
68,038
L
Thanatos
Soulbleeder
Thanatos
8,562
1,685
1,083
7,208
15,107
6,149
52
11,613
2,893
0
14,891
W
Poseidon
WRclaus
Poseidon
7,831
1,058
2,092
1,131
8,391
4,170
1,759
931
7,460
19,933
0
W
Cabrakan
aet1123
Cabrakan
8,455
825
0
1,231
18,187
23,568
726
2,188
15,999
17,038
0
W
Hercules
khekhe17
Hercules
12,754
2,293
2,049
7,559
21,227
24,431
483
2,380
18,847
11,214
15,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,101
Gold Earned
51,562
166
Minions Killed
142
0
Camps Cleared
0
1,417,234
Distance Traveled
1,312,521
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,125
742
49
3
0
248,346
0
L
Izanami
9,829
655
39
3
0
235,269
1
L
Fenrir
9,469
631
11
1
0
231,092
0
W
Cthulhu
12,112
807
45
3
0
303,101
0
L
Kuzenbo
10,379
692
10
1
0
271,140
1
L
Medusa
11,378
759
69
5
0
311,295
4
L
Thanatos
10,507
700
13
1
0
263,725
0
W
Poseidon
10,921
728
34
2
0
282,498
1
W
Cabrakan
11,199
747
8
1
0
276,018
0
W
Hercules
11,744
783
30
2
0
307,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role