Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
C0zMick05
Danzaburou
Level 101
God Stats
7W - 2L
1,684 SR
Queue Stats
8W - 3L
1,699 Elo+
Party 1
Athena
Athena
ChaosMagician7
Athena
Level 136
God Stats
5W - 2L
1,730 SR
Queue Stats
10W - 8L
1,520 Elo+
Party 1
Nox
Nox
NoctisSykes
Nox
Level 129
God Stats
9W - 7L
1,624 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 1
Team Averages
Level 131
1,635 SR
1,562 Elo+

VS

Team Averages
Level 70
1,508 SR
1,553 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DreadnoughtJ
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,758 Elo+
Solo
Bellona
Bellona
Xx_THE_JOKER_XI
Bellona
Level 93
God Stats
0W - 1L
1,520 SR
Queue Stats
7W - 18L
1,435 Elo+
Party 2
Thoth
Thoth
xlo4l--
Thoth
Level 61
God Stats
0W - 1L
1,512 SR
Queue Stats
12W - 19L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
8 / 3 / 4
9,327
933
9,310
8,336
3,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
C0zMick05
Danzaburou
15
4 / 1 / 8
9,396
940
8,685
6,451
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 7
8,946
895
4,953
7,006
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 5
8,475
848
6,019
5,020
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 4 / 1
7,373
737
5,098
11,908
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
13
1 / 6 / 1
7,610
761
3,473
8,424
2,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 2
7,904
790
5,434
9,950
6,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
xlo4l--
Thoth
13
3 / 3 / 0
8,207
821
3,428
6,547
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
7
7
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
3
4
3.33
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
W
Danzaburou
C0zMick05
Danzaburou
4
1
8
8
W
3
2
7
3.25
L
Medusa
1
6
1
0.25
W
1
1
5
3.5
L
2
3
2
1
L
Thoth
xlo4l--
Thoth
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
17,433
26,813
Taken
36,829
14,483
Mitigated
18,354
8,640
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,310
2,029
482
2,630
8,336
3,556
485
1,025
7,311
0
21,377
L
Gilgamesh
 
Gilgamesh
5,098
863
0
1,940
11,908
7,530
521
2,402
9,506
2,094
14,546
W
Danzaburou
C0zMick05
Danzaburou
8,685
3,347
0
2,830
6,451
2,237
2,350
398
6,053
0
36,648
W
4,953
991
0
2,435
7,006
6,781
311
1,309
5,697
11,307
0
L
Medusa
3,473
1,348
523
320
8,424
2,757
753
1,334
7,090
0
17,974
W
6,019
276
0
263
5,020
1,909
441
1,825
3,195
29,987
0
L
5,434
1,252
0
896
9,950
6,079
596
4,915
5,035
0
20,437
L
Thoth
xlo4l--
Thoth
3,428
234
0
1,194
6,547
1,988
384
3,093
3,454
29,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
31,094
154
Minions Killed
160
4
Camps Cleared
9
772,051
Distance Traveled
771,567
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,327
933
27
3
0
168,471
2
L
Gilgamesh
7,373
737
28
3
3
210,809
4
W
Danzaburou
9,396
940
60
6
1
200,682
0
W
Athena
8,946
895
8
1
2
184,815
0
L
Medusa
7,610
761
37
4
0
152,998
0
W
Nox
8,475
848
59
6
1
218,083
3
L
Bellona
7,904
790
37
4
4
213,314
2
L
Thoth
8,207
821
58
6
2
194,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role