Player Matchup

Bellona
Bellona
Asheltronic
Bellona
Level 77
God Stats
45W - 35L
1,502 SR
Queue Stats
441W - 467L
1,454 Elo+
Solo
Vulcan
Vulcan
Dabzaaaa
Vulcan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,235 Elo+
Party 1
Ra
Ra
KPL19
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,235 Elo+
Party 1
Neith
Neith
Megibu
Neith
Level 77
God Stats
28W - 23L
1,417 SR
Queue Stats
31W - 35L
1,355 Elo+
Solo
Ymir
Ymir
karimkarel
Ymir
Level 48
God Stats
6W - 3L
1,409 SR
Queue Stats
136W - 160L
1,345 Elo+
Solo
Team Averages
Level 80
1,466 SR
1,325 Elo+

VS

Team Averages
Level 42
1,267 SR
1,259 Elo+
Merlin
Merlin
DonPelamen
Merlin
Level 68
God Stats
0W - 1L
1,286 SR
Queue Stats
64W - 87L
1,412 Elo+
Solo
Medusa
Medusa
IronBlastz
Medusa
Level 26
God Stats
0W - 5L
1,268 SR
Queue Stats
21W - 39L
1,163 Elo+
Party 2
Hercules
Hercules
StoneShadow505
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,452 Elo+
Solo
Loki
Loki
TrafyDLaw
Loki
Level 66
God Stats
1W - 7L
1,050 SR
Queue Stats
54W - 78L
1,146 Elo+
Party 2
Ymir
Ymir
XPEUF
Ymir
Level 4
God Stats
24W - 32L
1,229 SR
Queue Stats
45W - 63L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asheltronic
Bellona
16
8 / 1 / 6
10,119
632
8,665
9,903
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Dabzaaaa
Vulcan
14
8 / 1 / 8
9,370
586
18,262
9,294
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
13
3 / 4 / 14
8,626
539
7,031
8,563
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Megibu
Neith
14
9 / 0 / 12
9,524
595
10,467
6,479
2,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 14
8,799
550
4,316
13,835
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DonPelamen
Merlin
14
2 / 7 / 1
8,332
521
6,133
10,608
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
IronBlastz
Medusa
12
1 / 5 / 2
7,117
445
3,303
10,459
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
11
1 / 6 / 2
6,853
428
4,713
17,542
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
3 / 8 / 2
7,659
479
6,186
13,675
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
XPEUF
Ymir
11
1 / 4 / 1
6,750
422
1,547
14,048
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
30
Kills
8
9
Deaths
30
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Asheltronic
Bellona
8
1
6
11
W
Vulcan
Dabzaaaa
Vulcan
8
1
8
12
L
Merlin
DonPelamen
Merlin
2
7
1
0.36
L
Medusa
IronBlastz
Medusa
1
5
2
0.4
W
Ra
3
4
14
2.5
W
Neith
Megibu
Neith
9
0
12
15
L
Hercules
1
6
2
0.33
L
Loki
3
8
2
0.5
L
Ymir
XPEUF
Ymir
1
4
1
0.38
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,741
Damage
21,882
48,074
Taken
66,332
30,654
Mitigated
32,172
18,013
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Asheltronic
Bellona
8,665
3,527
0
3,383
9,903
7,929
1,472
937
8,765
0
77,703
W
Vulcan
Dabzaaaa
Vulcan
18,262
7,601
620
4,212
9,294
4,093
2,036
2,826
6,094
59,960
0
L
Merlin
DonPelamen
Merlin
6,133
0
0
707
10,608
3,444
0
5,881
4,607
55,370
0
L
Medusa
IronBlastz
Medusa
3,303
1,366
0
2,053
10,459
2,719
1,047
3,869
6,550
0
40,500
W
Ra
7,031
918
1,635
2,008
8,563
3,043
1,467
1,186
7,147
29,018
0
W
Neith
Megibu
Neith
10,467
5,343
728
3,119
6,479
2,588
4,356
163
6,173
0
51,432
L
Hercules
4,713
619
0
4,974
17,542
11,372
0
8,131
8,967
188
27,023
L
Loki
6,186
1,510
0
2,286
13,675
4,173
0
4,990
8,627
0
34,430
L
Ymir
XPEUF
Ymir
1,547
295
0
842
14,048
10,464
350
6,050
7,972
13,065
0
W
4,316
667
246
2,062
13,835
13,001
431
2,333
11,394
17,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,438
Gold Earned
36,711
375
Minions Killed
338
0
Camps Cleared
0
1,561,599
Distance Traveled
1,405,183
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,119
632
133
8
0
342,356
1
W
Vulcan
9,370
586
78
5
0
332,854
8
L
Merlin
8,332
521
114
7
0
254,256
1
L
Medusa
7,117
445
66
4
0
290,055
0
W
Ra
8,626
539
58
4
0
286,512
4
W
Neith
9,524
595
84
5
0
315,304
1
L
Hercules
6,853
428
55
3
0
292,095
4
L
Loki
7,659
479
72
5
0
273,481
3
L
Ymir
6,750
422
31
2
0
295,296
1
W
Ymir
8,799
550
22
1
0
284,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role