Player Matchup

Kuzenbo
Kuzenbo
KazuyaKaz
Kuzenbo
Level 64
God Stats
6W - 6L
1,510 SR
Queue Stats
15W - 23L
1,263 Elo+
Solo
Loki
Loki
KiddDeku
Loki
Level 52
God Stats
8W - 17L
1,218 SR
Queue Stats
36W - 54L
1,320 Elo+
Party 1
Zhong Kui
Zhong Kui
MikeHawks_Soft
Zhong Kui
Level 62
God Stats
6W - 10L
1,311 SR
Queue Stats
170W - 197L
1,362 Elo+
Party 1
Team Averages
Level 59
1,346 SR
1,315 Elo+

VS

Team Averages
Level 40
1,554 SR
1,364 Elo+
Bellona
Bellona
Blazes-Inferno
Bellona
Level 100
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 5L
1,079 Elo+
Party 2
Hel
Hel
Tr1ppyMuff1n
Hel
Level 17
God Stats
6W - 5L
1,627 SR
Queue Stats
21W - 19L
1,513 Elo+
Party 2
Artemis
Artemis
furious kazu
Artemis
Level 4
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KazuyaKaz
Kuzenbo
15
1 / 2 / 13
12,590
663
6,913
19,245
29,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
14
4 / 10 / 8
11,735
618
8,937
15,049
6,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
MikeHawks_Soft
Zhong Kui
18
14 / 2 / 5
14,908
785
35,886
21,665
15,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
12,748
671
11,115
27,016
27,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
7 / 7 / 5
12,629
665
17,180
20,388
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
furious kazu
Artemis
14
3 / 8 / 6
11,569
609
10,081
14,677
3,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
19
Kills
14
14
Deaths
19
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
9
2.13
W
Kuzenbo
KazuyaKaz
Kuzenbo
1
2
13
3.75
W
Loki
4
10
8
0.8
W
Zhong Kui
MikeHawks_Soft
Zhong Kui
14
2
5
8.25
L
7
7
5
1.36
L
Artemis
furious kazu
Artemis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,736
Damage
38,376
55,959
Taken
62,081
51,542
Mitigated
38,558
18,250
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,115
4,243
789
9,135
27,016
27,977
0
19,348
7,668
0
24,242
W
Kuzenbo
KazuyaKaz
Kuzenbo
6,913
1,425
0
2,926
19,245
29,417
0
6,178
12,938
21,646
0
W
Loki
8,937
3,225
861
1,337
15,049
6,861
297
6,032
9,017
0
33,572
W
Zhong Kui
MikeHawks_Soft
Zhong Kui
35,886
3,099
1,330
11,796
21,665
15,264
1,785
6,608
15,057
76,385
0
L
17,180
0
6,215
8,201
20,388
6,627
0
14,087
6,301
66,974
0
L
Artemis
furious kazu
Artemis
10,081
6,238
310
1,297
14,677
3,954
0
10,154
4,523
0
18,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
36,946
154
Minions Killed
154
6
Camps Cleared
7
962,597
Distance Traveled
879,344
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,748
671
21
1
0
318,597
4
W
Kuzenbo
12,590
663
30
2
1
371,420
6
W
Loki
11,735
618
37
2
1
258,258
0
W
Zhong Kui
14,908
785
87
5
4
332,919
2
L
Hel
12,629
665
114
6
6
325,244
0
L
Artemis
11,569
609
19
1
1
235,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role