Player Matchup

Ne Zha
Ne Zha
CallMeKaii
Ne Zha
Level 146
God Stats
18W - 12L
1,679 SR
Queue Stats
273W - 234L
1,583 Elo+
Solo
Ra
Ra
Elvinguhl
Ra
Level 100
God Stats
1W - 1L
1,703 SR
Queue Stats
68W - 53L
1,605 Elo+
Solo
Izanami
Izanami
Nazzyc
Izanami
Level 160
God Stats
48W - 26L
1,772 SR
Queue Stats
438W - 262L
1,632 Elo+
Party 2
Horus
Horus
Thomcifer
Horus
Level 160
God Stats
16W - 3L
1,980 SR
Queue Stats
519W - 345L
1,641 Elo+
Party 2
Aphrodite
Aphrodite
dabmeister7000
Aphrodite
Level 100
God Stats
3W - 2L
1,590 SR
Queue Stats
526W - 424L
1,633 Elo+
Party 2
Team Averages
Level 133
1,745 SR
1,619 Elo+

VS

Team Averages
Level 148
1,648 SR
1,634 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BabboLudwig
The Morrigan
Level 159
God Stats
2W - 1L
1,532 SR
Queue Stats
79W - 79L
1,560 Elo+
Solo
Arachne
Arachne
Boonefire
Arachne
Level 160
God Stats
5W - 0L
1,885 SR
Queue Stats
796W - 173L
1,794 Elo+
Party 1
Medusa
Medusa
YouNNоn
Medusa
Level 160
God Stats
25W - 8L
1,799 SR
Queue Stats
474W - 139L
1,773 Elo+
Party 1
Zeus
Zeus
Zrams
Zeus
Level 155
God Stats
7W - 11L
1,525 SR
Queue Stats
268W - 263L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CallMeKaii
Ne Zha
20
5 / 7 / 18
15,474
967
34,125
26,411
17,610
Corrupted Bluestone

Corrupted Bluestone

+50
Physical Power
+150
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 75 Physical Damage over 5s and reducing their Attack Speed by 10%. (Max 2 Stacks). Each time you apply corruption you gain 10% Attack Speed and 4% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 20 + 40% of your Physical Power. This can only occur once every 45 seconds.

Caduceus Shield

Caduceus Shield

+25
Physical Power
+30
Physical Protection
+30
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Serrated Edge

Serrated Edge

+30
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

20
6 / 7 / 16
15,962
998
19,645
18,574
13,638
Pendulum of Ages

Pendulum of Ages

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 10 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 15 increased Physical and Magical Protection for 5 seconds.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 3000 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Nazzyc
Izanami
20
15 / 7 / 10
17,581
1,099
56,444
28,296
11,410
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal
+5%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 3000 Health.

Horus
Thomcifer
Horus
20
3 / 5 / 20
14,879
930
9,909
39,108
58,052
War Banner

War Banner

+40
Physical Protection
+40
Magical Protection
+300
Health
+15
Mp 5

PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1.25% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Void Shield

Void Shield

+20
Physical Power
+45
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
dabmeister7000
Aphrodite
20
1 / 7 / 21
13,847
865
8,491
26,188
19,939
Pendulum of Ages

Pendulum of Ages

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 10 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 15 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing increased by 20%.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 4 / 19
15,446
965
14,862
41,794
55,783
War Banner

War Banner

+40
Physical Protection
+40
Magical Protection
+300
Health
+15
Mp 5

PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1.25% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Caduceus Shield

Caduceus Shield

+25
Physical Power
+30
Physical Protection
+30
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

The Morrigan
BabboLudwig
The Morrigan
20
3 / 9 / 21
15,177
949
20,016
23,382
9,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+80
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Arachne
Boonefire
Arachne
20
3 / 6 / 16
14,506
907
19,811
29,541
15,583
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+30
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 3 times and lasting 6s.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 3000 Health.

Mantle of Discord

Mantle of Discord

+55
Physical Protection
+55
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
YouNNоn
Medusa
20
11 / 4 / 18
17,390
1,087
37,215
19,222
10,515
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal
+5%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Zrams
Zeus
20
11 / 7 / 19
17,342
1,084
40,640
20,690
14,756
Gem of Focus

Gem of Focus

+100
Magical Power
+150
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 3% Movement Speed, 3% Damage Increase, and 2% Damage Taken Reduction, stacking up to 3 times.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Breastplate of Valor

Breastplate of Valor

+55
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+100
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
126
30
Kills
33
33
Deaths
30
85
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
4
19
3.63
W
The Morrigan
BabboLudwig
The Morrigan
3
9
21
1.5
W
Arachne
Boonefire
Arachne
3
6
16
1.83
L
Ne Zha
CallMeKaii
Ne Zha
5
7
18
2
L
6
7
16
2
L
Izanami
Nazzyc
Izanami
15
7
10
2.86
L
Horus
Thomcifer
Horus
3
5
20
2.6
W
Medusa
YouNNоn
Medusa
11
4
18
5
W
Zeus
Zrams
Zeus
11
7
19
2.93
L
Aphrodite
dabmeister7000
Aphrodite
1
7
21
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,614
Damage
132,544
138,577
Taken
134,629
120,649
Mitigated
106,013
39,125
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,862
1,506
9,274
10,190
41,794
55,783
0
7,802
33,992
4,513
26,508
W
The Morrigan
BabboLudwig
The Morrigan
20,016
1,406
1,208
217
23,382
9,376
0
4,749
18,633
40,057
2,001
W
Arachne
Boonefire
Arachne
19,811
9,994
0
7,453
29,541
15,583
0
10,551
18,990
0
30,679
L
Ne Zha
CallMeKaii
Ne Zha
34,125
4,884
0
2,438
26,411
17,610
0
12,453
13,666
0
83,188
L
19,645
2,301
3,599
4,584
18,574
13,638
0
6,146
12,236
68,672
0
L
Izanami
Nazzyc
Izanami
56,444
45,653
0
4,567
28,296
11,410
0
14,358
13,710
0
122,436
L
Horus
Thomcifer
Horus
9,909
3,053
4,512
6,174
39,108
58,052
0
13,530
25,072
0
15,654
W
Medusa
YouNNоn
Medusa
37,215
14,462
0
1,133
19,222
10,515
0
2,005
17,217
0
90,532
W
Zeus
Zrams
Zeus
40,640
2,516
0
443
20,690
14,756
0
3,029
17,661
92,738
0
L
Aphrodite
dabmeister7000
Aphrodite
8,491
1,372
5,881
7,370
26,188
19,939
0
12,455
13,287
15,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,743
Gold Earned
79,861
392
Minions Killed
344
9
Camps Cleared
15
1,673,952
Distance Traveled
1,731,883
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,446
965
21
1
2
361,880
3
W
The Morrigan
15,177
949
45
3
7
309,791
1
W
Arachne
14,506
907
21
1
5
400,733
0
L
Ne Zha
15,474
967
82
5
4
360,667
3
L
Ra
15,962
998
133
8
1
339,335
0
L
Izanami
17,581
1,099
161
10
4
325,813
3
L
Horus
14,879
930
4
0
0
320,645
0
W
Medusa
17,390
1,087
117
7
1
339,803
1
W
Zeus
17,342
1,084
140
9
0
319,676
0
L
Aphrodite
13,847
865
12
1
0
327,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role