Player Matchup

Guan Yu
Guan Yu
GoldenbirdAshes
Guan Yu
Level 47
God Stats
6W - 2L
1,848 SR
Queue Stats
87W - 86L
1,523 Elo+
Solo
Nemesis
Nemesis
RIPOM
Nemesis
Level 121
God Stats
7W - 9L
1,524 SR
Queue Stats
187W - 185L
1,557 Elo+
Party 1
Khepri
Khepri
luciandastreet
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,635 Elo+
Solo
Anhur
Anhur
noxwow
Anhur
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
5W - 3L
1,896 Elo+
Party 1
Poseidon
Poseidon
vanix300
Poseidon
Level 107
God Stats
17W - 15L
1,582 SR
Queue Stats
400W - 366L
1,573 Elo+
Solo
Team Averages
Level 67
1,632 SR
1,637 Elo+

VS

Team Averages
Level 134
1,581 SR
1,529 Elo+
Nu Wa
Nu Wa
Comet1
Nu Wa
Level 107
God Stats
12W - 7L
1,562 SR
Queue Stats
501W - 544L
1,419 Elo+
Solo
Izanami
Izanami
FreyaYo
Izanami
Level 139
God Stats
65W - 47L
1,666 SR
Queue Stats
383W - 384L
1,570 Elo+
Solo
Khepri
Khepri
Kanixke
Khepri
Level 144
God Stats
4W - 4L
1,604 SR
Queue Stats
150W - 146L
1,523 Elo+
Solo
Odin
Odin
Leydross
Odin
Level 121
God Stats
8W - 5L
1,572 SR
Queue Stats
424W - 395L
1,533 Elo+
Solo
Serqet
Serqet
Siesque
Serqet
Level 157
God Stats
16W - 17L
1,499 SR
Queue Stats
244W - 232L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,000
450
7,414
17,872
19,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
RIPOM
Nemesis
16
5 / 7 / 1
10,101
505
12,002
15,168
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 8 / 2
7,490
375
3,812
16,539
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
noxwow
Anhur
14
1 / 9 / 3
9,264
463
8,917
13,824
4,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
vanix300
Poseidon
17
9 / 8 / 2
11,367
568
21,590
13,809
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Comet1
Nu Wa
15
9 / 7 / 14
11,443
572
13,884
12,020
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
FreyaYo
Izanami
19
6 / 3 / 8
12,021
601
8,828
12,231
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Kanixke
Khepri
15
3 / 1 / 17
10,957
548
8,051
24,446
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
20
5 / 0 / 10
12,812
641
14,212
14,279
12,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Siesque
Serqet
18
13 / 5 / 9
12,396
620
14,215
17,078
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
16
Kills
36
36
Deaths
16
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Comet1
Nu Wa
9
7
14
2.29
W
Izanami
FreyaYo
Izanami
6
3
8
3.33
L
1
4
1
0.38
W
Khepri
Kanixke
Khepri
3
1
17
11.5
W
Odin
5
0
10
10
L
Nemesis
RIPOM
Nemesis
5
7
1
0.79
W
Serqet
Siesque
Serqet
13
5
9
3.5
L
0
8
2
0.13
L
Anhur
noxwow
Anhur
1
9
3
0.28
L
Poseidon
vanix300
Poseidon
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,735
Damage
59,190
77,212
Taken
80,054
46,914
Mitigated
51,469
14,547
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Comet1
Nu Wa
13,884
4,330
158
1,267
12,020
3,064
812
6,694
5,278
45,255
0
W
Izanami
FreyaYo
Izanami
8,828
6,004
0
5,350
12,231
3,737
4,422
6,111
6,120
0
112,795
L
7,414
1,194
288
5,170
17,872
19,505
29
3,986
12,784
6,673
38,915
W
Khepri
Kanixke
Khepri
8,051
1,216
0
9,744
24,446
26,371
324
7,313
16,962
39,159
0
W
Odin
14,212
2,801
0
3,827
14,279
12,050
0
2,930
10,823
887
95,173
L
Nemesis
RIPOM
Nemesis
12,002
5,863
0
2,128
15,168
4,952
0
3,590
11,112
0
79,113
W
Serqet
Siesque
Serqet
14,215
5,195
0
3,706
17,078
6,247
403
3,997
12,915
0
73,590
L
3,812
847
320
2,455
16,539
13,571
156
3,565
12,407
18,261
0
L
Anhur
noxwow
Anhur
8,917
4,065
0
1,419
13,824
4,320
180
4,566
8,494
0
52,962
L
Poseidon
vanix300
Poseidon
21,590
2,337
0
2,767
13,809
4,566
0
5,467
8,100
85,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
59,629
481
Minions Killed
588
0
Camps Cleared
0
1,840,140
Distance Traveled
1,911,832
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,443
572
65
3
0
367,583
6
W
Izanami
12,021
601
177
9
0
366,827
3
L
Guan Yu
9,000
450
89
4
0
374,551
7
W
Khepri
10,957
548
45
2
0
369,786
4
W
Odin
12,812
641
196
10
0
406,653
5
L
Nemesis
10,101
505
120
6
0
423,369
8
W
Serqet
12,396
620
105
5
0
400,983
2
L
Khepri
7,490
375
22
1
0
327,846
0
L
Anhur
9,264
463
113
6
0
338,188
6
L
Poseidon
11,367
568
137
7
0
376,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role