Player Matchup

Medusa
Medusa
J00SHUA1Jr
Medusa
Level 25
God Stats
2W - 2L
1,403 SR
Queue Stats
20W - 23L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
NaeFunn
Gilgamesh
Level 147
God Stats
2W - 3L
1,307 SR
Queue Stats
115W - 83L
1,646 Elo+
Party 1
Da Ji
Da Ji
ReaperCushionz
Da Ji
Level 148
God Stats
2W - 0L
1,798 SR
Queue Stats
117W - 85L
1,617 Elo+
Party 1
Poseidon
Poseidon
WV-Danny
Poseidon
Level 158
God Stats
2W - 2L
1,581 SR
Queue Stats
199W - 163L
1,621 Elo+
Party 1
Achilles
Achilles
blackfox4527
Achilles
Level 27
God Stats
4W - 1L
1,761 SR
Queue Stats
44W - 19L
1,595 Elo+
Party 1
Team Averages
Level 101
1,570 SR
1,568 Elo+

VS

Team Averages
Level 111
1,613 SR
1,521 Elo+
Medusa
Medusa
EisaecksenX
Medusa
Level 26
God Stats
8W - 6L
1,657 SR
Queue Stats
32W - 17L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
Eriiiikson
Ao Kuang
Level 150
God Stats
4W - 3L
1,461 SR
Queue Stats
224W - 197L
1,503 Elo+
Party 2
Bacchus
Bacchus
Fungi_Man197
Bacchus
Level 139
God Stats
3W - 4L
1,792 SR
Queue Stats
67W - 54L
1,550 Elo+
Party 2
Ra
Ra
TrivialAsh
Ra
Level 83
God Stats
50W - 49L
1,496 SR
Queue Stats
396W - 406L
1,491 Elo+
Solo
Ullr
Ullr
byTwiiss
Ullr
Level 156
God Stats
16W - 7L
1,658 SR
Queue Stats
144W - 126L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J00SHUA1Jr
Medusa
18
3 / 4 / 1
12,069
525
10,004
11,571
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
NaeFunn
Gilgamesh
17
3 / 1 / 13
12,502
544
8,402
16,797
19,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 4 / 5
13,299
578
14,031
19,932
9,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
WV-Danny
Poseidon
20
12 / 2 / 11
14,342
624
21,085
10,267
4,657
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
blackfox4527
Achilles
18
6 / 1 / 6
12,829
558
12,139
18,484
22,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 6 / 7
9,131
397
4,506
13,055
3,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Eriiiikson
Ao Kuang
17
3 / 9 / 2
10,972
477
9,558
24,185
20,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Fungi_Man197
Bacchus
15
5 / 4 / 3
11,172
486
8,688
18,773
22,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 10 / 2
10,927
475
8,007
14,148
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
2 / 5 / 3
11,248
489
9,912
16,465
6,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
33
Kills
12
12
Deaths
34
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
7
0.58
L
Ao Kuang
Eriiiikson
Ao Kuang
3
9
2
0.44
L
Bacchus
Fungi_Man197
Bacchus
5
4
3
1.63
W
Medusa
J00SHUA1Jr
Medusa
3
4
1
0.88
W
Gilgamesh
NaeFunn
Gilgamesh
3
1
13
9.5
W
9
4
5
2.88
L
2
10
2
0.3
W
Poseidon
WV-Danny
Poseidon
12
2
11
8.75
W
Achilles
blackfox4527
Achilles
6
1
6
9
L
Ullr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,661
Damage
40,671
77,051
Taken
86,626
59,537
Mitigated
59,833
28,044
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,506
1,618
0
1,394
13,055
3,921
0
3,803
9,201
0
40,898
L
Ao Kuang
Eriiiikson
Ao Kuang
9,558
2,990
0
7,336
24,185
20,102
3,394
4,916
18,675
51,792
8,513
L
Bacchus
Fungi_Man197
Bacchus
8,688
799
0
1,738
18,773
22,175
0
6,273
12,251
24,001
0
W
Medusa
J00SHUA1Jr
Medusa
10,004
3,741
0
3,395
11,571
4,519
2,764
4,527
7,004
0
85,473
W
Gilgamesh
NaeFunn
Gilgamesh
8,402
1,786
4,172
5,205
16,797
19,186
171
5,281
11,208
615
41,209
W
14,031
3,770
0
6,664
19,932
9,021
0
5,698
14,100
0
98,267
L
8,007
826
530
2,616
14,148
6,845
0
5,306
8,746
81,500
0
W
Poseidon
WV-Danny
Poseidon
21,085
2,807
0
2,116
10,267
4,657
2,422
5,576
4,581
125,929
0
W
Achilles
blackfox4527
Achilles
12,139
2,902
334
6,158
18,484
22,154
538
6,289
12,181
8,939
51,880
L
Ullr
9,912
4,694
0
4,428
16,465
6,790
0
2,883
13,442
0
92,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,041
Gold Earned
53,450
631
Minions Killed
526
0
Camps Cleared
0
2,321,020
Distance Traveled
2,154,169
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,131
397
79
3
0
451,307
4
L
Ao Kuang
10,972
477
102
4
0
356,836
5
L
Bacchus
11,172
486
25
1
0
478,647
2
W
Medusa
12,069
525
142
6
0
436,616
2
W
Gilgamesh
12,502
544
45
2
0
485,097
5
W
Da Ji
13,299
578
135
6
0
481,355
4
L
Ra
10,927
475
168
7
0
410,758
2
W
Poseidon
14,342
624
194
8
0
472,604
7
W
Achilles
12,829
558
115
5
0
445,348
1
L
Ullr
11,248
489
152
7
0
456,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role