Player Matchup

Charybdis
Charybdis
DerZarg
Charybdis
Level 64
God Stats
23W - 26L
1,452 SR
Queue Stats
157W - 168L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
Kackeldackel_13
Ah Puch
Level 88
God Stats
8W - 4L
1,590 SR
Queue Stats
209W - 223L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Nostritx
Cthulhu
Level 105
God Stats
7W - 5L
1,581 SR
Queue Stats
23W - 21L
1,468 Elo+
Party 3
Nemesis
Nemesis
TheLordHazard
Nemesis
Level 109
God Stats
0W - 1L
1,594 SR
Queue Stats
19W - 16L
1,437 Elo+
Party 3
Hercules
Hercules
TheMasterSolo
Hercules
Level 106
God Stats
0W - 2L
1,588 SR
Queue Stats
17W - 15L
1,431 Elo+
Party 3
Team Averages
Level 94
1,561 SR
1,451 Elo+

VS

Team Averages
Level 127
1,506 SR
1,462 Elo+
Discordia
Discordia
Kasper0ff
Discordia
Level 101
God Stats
21W - 14L
1,602 SR
Queue Stats
508W - 500L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
Skypharaoh1
Kuzenbo
Level 127
God Stats
1W - 0L
1,306 SR
Queue Stats
123W - 129L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Usympathetic_Xi
Sun Wukong
Level 103
God Stats
17W - 12L
1,578 SR
Queue Stats
619W - 648L
1,480 Elo+
Solo
Fenrir
Fenrir
shmiga08
Fenrir
Level 146
God Stats
18W - 19L
1,518 SR
Queue Stats
1,043W - 1,058L
1,452 Elo+
Party 2
Charybdis
Charybdis
xUNCLE TATEx
Charybdis
Level 158
God Stats
5W - 1L
1,527 SR
Queue Stats
49W - 55L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DerZarg
Charybdis
17
3 / 5 / 1
10,891
495
10,103
17,405
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 10 / 1
8,857
403
16,176
17,380
6,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Nostritx
Cthulhu
14
1 / 5 / 4
9,389
427
9,938
18,542
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
16
2 / 8 / 3
10,045
457
8,315
17,299
6,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TheMasterSolo
Hercules
18
1 / 1 / 0
11,117
505
7,422
24,654
19,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kasper0ff
Discordia
17
6 / 1 / 11
10,914
496
19,188
11,257
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Skypharaoh1
Kuzenbo
18
8 / 3 / 11
12,359
562
13,460
22,978
25,184
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Usympathetic_Xi
Sun Wukong
20
3 / 0 / 1
12,163
553
13,658
12,398
13,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
shmiga08
Fenrir
18
7 / 2 / 7
11,269
512
10,807
16,434
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
xUNCLE TATEx
Charybdis
19
4 / 2 / 7
11,987
545
16,168
14,167
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
28
29
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DerZarg
Charybdis
3
5
1
0.7
L
1
10
1
0.15
W
Discordia
Kasper0ff
Discordia
6
1
11
11.5
L
Cthulhu
Nostritx
Cthulhu
1
5
4
0.6
W
Kuzenbo
Skypharaoh1
Kuzenbo
8
3
11
4.5
L
Nemesis
2
8
3
0.44
L
Hercules
TheMasterSolo
Hercules
1
1
0
1
W
Sun Wukong
Usympathetic_Xi
Sun Wukong
3
0
1
3.5
W
Fenrir
shmiga08
Fenrir
7
2
7
5.25
W
Charybdis
xUNCLE TATEx
Charybdis
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,954
Damage
73,281
95,280
Taken
77,234
55,582
Mitigated
55,482
30,263
Healing
25,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DerZarg
Charybdis
10,103
4,723
763
4,097
17,405
5,079
325
6,657
10,748
0
79,376
L
16,176
765
0
3,934
17,380
6,114
0
9,130
8,250
57,490
0
W
Discordia
Kasper0ff
Discordia
19,188
715
882
3,710
11,257
3,563
0
7,377
3,409
65,841
0
L
Cthulhu
Nostritx
Cthulhu
9,938
91
1,438
4,047
18,542
18,011
0
7,814
10,728
28,827
0
W
Kuzenbo
Skypharaoh1
Kuzenbo
13,460
3,330
2,578
4,372
22,978
25,184
143
7,606
15,165
58,974
0
L
Nemesis
8,315
3,100
0
1,511
17,299
6,575
763
5,005
12,163
0
59,179
L
Hercules
TheMasterSolo
Hercules
7,422
3,375
86
14,387
24,654
19,803
566
5,881
17,212
0
74,492
W
Sun Wukong
Usympathetic_Xi
Sun Wukong
13,658
2,399
151
4,752
12,398
13,899
172
1,070
11,274
6,098
83,702
W
Fenrir
shmiga08
Fenrir
10,807
1,927
0
2,227
16,434
7,727
0
5,389
10,813
151
88,305
W
Charybdis
xUNCLE TATEx
Charybdis
16,168
8,087
345
6,583
14,167
5,109
1,028
4,085
10,042
0
101,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,299
Gold Earned
58,692
555
Minions Killed
671
0
Camps Cleared
0
1,929,841
Distance Traveled
2,132,931
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,891
495
168
8
0
350,276
4
L
Ah Puch
8,857
403
88
4
0
357,348
2
W
Discordia
10,914
496
101
5
0
421,493
5
L
Cthulhu
9,389
427
33
2
0
426,789
5
W
Kuzenbo
12,359
562
80
4
0
397,648
4
L
Nemesis
10,045
457
85
4
0
392,640
7
L
Hercules
11,117
505
181
8
0
402,788
0
W
Sun Wukong
12,163
553
199
9
0
472,283
8
W
Fenrir
11,269
512
124
6
0
464,307
1
W
Charybdis
11,987
545
167
8
0
377,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role