Player Matchup

Hades
Hades
AnIonicBond
Hades
Level 123
God Stats
1W - 6L
1,317 SR
Queue Stats
177W - 200L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
Darkwolf5573
Sylvanus
Level 146
God Stats
2W - 7L
1,348 SR
Queue Stats
85W - 84L
1,462 Elo+
Party 2
Chaac
Chaac
MANAG3M3N7
Chaac
Level 68
God Stats
74W - 55L
1,553 SR
Queue Stats
101W - 94L
1,531 Elo+
Party 2
Skadi
Skadi
MungleM
Skadi
Level 151
God Stats
1W - 4L
1,335 SR
Queue Stats
265W - 249L
1,566 Elo+
Party 2
Loki
Loki
thebadadam
Loki
Level 105
God Stats
1W - 2L
1,586 SR
Queue Stats
121W - 114L
1,630 Elo+
Party 2
Team Averages
Level 119
1,428 SR
1,556 Elo+

VS

Team Averages
Level 113
1,710 SR
1,554 Elo+
Heimdallr
Heimdallr
DanysCaprice
Heimdallr
Level 67
God Stats
11W - 5L
1,689 SR
Queue Stats
202W - 167L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JustAnotherClone
Tsukuyomi
Level 144
God Stats
7W - 8L
1,652 SR
Queue Stats
236W - 200L
1,546 Elo+
Party 3
Tyr
Tyr
MaddManJM
Tyr
Level 123
God Stats
2W - 0L
1,872 SR
Queue Stats
141W - 110L
1,569 Elo+
Party 3
Sylvanus
Sylvanus
TheMechanicalE
Sylvanus
Level 98
God Stats
16W - 16L
1,520 SR
Queue Stats
81W - 90L
1,453 Elo+
Party 1
Hades
Hades
llIKillerlll
Hades
Level 135
God Stats
5W - 1L
1,819 SR
Queue Stats
147W - 70L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,729
573
3,274
4,493
2,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Darkwolf5573
Sylvanus
9
0 / 1 / 0
5,363
536
4,960
5,968
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
8
3 / 5 / 4
5,407
541
5,501
9,105
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
MungleM
Skadi
8
2 / 4 / 4
5,010
501
5,733
6,859
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 3
6,203
620
3,841
5,503
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanysCaprice
Heimdallr
9
3 / 4 / 5
5,685
569
6,663
7,627
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
10
2 / 2 / 3
5,579
558
2,546
6,186
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 1 / 1
5,582
558
4,688
8,254
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
10
6 / 3 / 6
6,305
631
5,086
9,751
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 1 / 5
5,734
573
5,447
6,144
3,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
11
Kills
13
13
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Heimdallr
DanysCaprice
Heimdallr
3
4
5
1.38
L
Sylvanus
Darkwolf5573
Sylvanus
0
1
0
0
W
Tsukuyomi
2
2
3
1.75
L
Chaac
3
5
4
1
W
0
1
1
0.5
L
Skadi
MungleM
Skadi
2
4
4
1
W
Sylvanus
6
3
6
3
W
2
1
5
4.5
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
24,430
31,928
Taken
37,962
14,089
Mitigated
17,977
11,503
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,274
401
146
1,702
4,493
2,158
0
2,032
2,422
23,985
0
W
Heimdallr
DanysCaprice
Heimdallr
6,663
3,173
0
1,685
7,627
2,351
127
799
6,669
0
29,340
L
Sylvanus
Darkwolf5573
Sylvanus
4,960
1,331
0
2,401
5,968
5,108
0
142
5,321
25,185
6,895
W
Tsukuyomi
2,546
895
0
2,432
6,186
1,820
0
1,029
5,157
0
22,838
L
Chaac
5,501
1,914
151
2,302
9,105
3,697
124
3,351
5,754
0
16,237
W
4,688
1,072
0
3,905
8,254
4,033
0
3,999
4,255
0
31,926
L
Skadi
MungleM
Skadi
5,733
2,224
0
1,863
6,859
1,567
0
3,037
3,822
0
23,040
W
Sylvanus
5,086
1,702
759
3,810
9,751
6,030
0
892
8,637
12,921
6,247
W
5,447
979
124
2,503
6,144
3,743
0
1,026
5,050
31,008
0
L
3,841
888
0
2,938
5,503
1,559
0
1,355
4,148
0
30,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
28,885
259
Minions Killed
265
0
Camps Cleared
0
968,917
Distance Traveled
969,205
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,729
573
63
6
0
190,368
2
W
Heimdallr
5,685
569
44
4
0
183,108
1
L
Sylvanus
5,363
536
69
7
0
144,656
1
W
Tsukuyomi
5,579
558
63
6
0
210,622
4
L
Chaac
5,407
541
26
3
0
196,047
1
W
Tyr
5,582
558
74
7
0
223,272
4
L
Skadi
5,010
501
33
3
0
201,696
1
W
Sylvanus
6,305
631
28
3
0
175,324
0
W
Hades
5,734
573
56
6
0
176,879
2
L
Loki
6,203
620
68
7
0
236,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role