Player Matchup

Anhur
Anhur
Canserbero671
Anhur
Level 23
God Stats
7W - 1L
1,946 SR
Queue Stats
44W - 13L
1,802 Elo+
Party 1
Athena
Athena
Giornito512
Athena
Level 126
God Stats
2W - 0L
1,763 SR
Queue Stats
172W - 111L
1,810 Elo+
Party 1
Chaac
Chaac
MorgothDkLord
Chaac
Level 108
God Stats
31W - 15L
1,815 SR
Queue Stats
297W - 277L
1,571 Elo+
Solo
Zeus
Zeus
SilentFocus
Zeus
Level 48
God Stats
6W - 12L
1,416 SR
Queue Stats
96W - 107L
1,465 Elo+
Party 3
Thanatos
Thanatos
p0rtalma5ter
Thanatos
Level 101
God Stats
28W - 14L
1,625 SR
Queue Stats
143W - 128L
1,522 Elo+
Party 3
Team Averages
Level 81
1,713 SR
1,634 Elo+

VS

Team Averages
Level 78
1,677 SR
1,415 Elo+
Athena
Athena
Milkaholicx
Athena
Level 42
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 2
Arachne
Arachne
Sharrieff
Arachne
Level 151
God Stats
0W - 1L
1,621 SR
Queue Stats
6W - 7L
1,566 Elo+
Party 2
Izanami
Izanami
TeyReal
Izanami
Level 32
God Stats
18W - 14L
1,596 SR
Queue Stats
115W - 104L
1,465 Elo+
Party 2
Raijin
Raijin
Valiant
Raijin
Level 117
God Stats
0W - 2L
1,772 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 2
Chang'e
Chang'e
mangokat323
Chang'e
Level 47
God Stats
6W - 3L
1,719 SR
Queue Stats
125W - 150L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 3
8,798
733
10,249
7,642
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
9
2 / 5 / 9
6,589
549
3,912
12,341
11,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 5
6,751
563
4,779
8,292
6,287
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 0
6,917
576
10,083
5,413
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
p0rtalma5ter
Thanatos
10
3 / 3 / 3
6,337
528
6,261
8,517
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 3 / 3
5,807
484
2,492
8,135
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Arachne
Sharrieff
Arachne
11
6 / 2 / 2
7,159
597
10,177
12,901
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
TeyReal
Izanami
10
2 / 5 / 2
6,053
504
3,818
7,039
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Valiant
Raijin
9
1 / 5 / 3
5,784
482
4,232
8,032
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
mangokat323
Chang'e
8
0 / 3 / 4
5,417
451
5,264
11,205
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
11
11
Deaths
18
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Athena
2
5
9
1.3
L
Athena
2
3
3
1.17
W
1
1
5
3.5
L
Arachne
Sharrieff
Arachne
6
2
2
3.5
W
3
2
0
1.5
L
Izanami
TeyReal
Izanami
2
5
2
0.6
L
Raijin
Valiant
Raijin
1
5
3
0.5
L
Chang'e
mangokat323
Chang'e
0
3
4
0.67
W
Thanatos
p0rtalma5ter
Thanatos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
25,983
42,205
Taken
47,312
25,931
Mitigated
14,719
18,818
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,249
5,193
0
4,180
7,642
2,482
992
2,336
5,240
0
62,855
W
Athena
3,912
1,098
457
1,921
12,341
11,662
0
3,570
8,349
10,167
0
L
Athena
2,492
1,047
0
1,170
8,135
3,043
0
946
7,189
10,155
0
W
4,779
934
0
5,298
8,292
6,287
118
756
7,236
889
37,548
L
Arachne
Sharrieff
Arachne
10,177
6,230
0
4,706
12,901
5,888
0
4,462
8,314
0
28,720
W
10,083
1,215
0
777
5,413
1,872
758
1,999
3,232
51,273
0
L
Izanami
TeyReal
Izanami
3,818
2,935
0
1,708
7,039
1,023
1,103
1,617
5,402
0
31,904
L
Raijin
Valiant
Raijin
4,232
282
0
1,295
8,032
1,836
164
2,261
5,677
27,644
0
L
Chang'e
mangokat323
Chang'e
5,264
679
324
5,998
11,205
2,929
0
4,927
6,074
27,026
0
W
Thanatos
p0rtalma5ter
Thanatos
6,261
1,391
0
6,185
8,517
3,628
0
2,717
5,454
0
28,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
30,220
376
Minions Killed
253
0
Camps Cleared
0
1,267,479
Distance Traveled
1,139,845
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,798
733
117
10
0
225,408
3
W
Athena
6,589
549
16
1
0
240,979
5
L
Athena
5,807
484
15
1
0
231,250
0
W
Chaac
6,751
563
89
7
0
296,899
1
L
Arachne
7,159
597
58
5
0
251,728
3
W
Zeus
6,917
576
101
8
0
245,033
3
L
Izanami
6,053
504
65
5
0
195,418
1
L
Raijin
5,784
482
65
5
0
216,310
4
L
Chang'e
5,417
451
50
4
0
245,139
1
W
Thanatos
6,337
528
53
4
0
259,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role