Player Matchup

Nike
Nike
Cardi von B
Nike
Level 29
God Stats
4W - 5L
1,494 SR
Queue Stats
72W - 81L
1,456 Elo+
Party 2
Geb
Geb
Cosmic Haiku
Geb
Level 106
God Stats
13W - 9L
1,602 SR
Queue Stats
30W - 30L
1,411 Elo+
Solo
Izanami
Izanami
KonngSuni
Izanami
Level 87
God Stats
4W - 1L
1,471 SR
Queue Stats
136W - 131L
1,444 Elo+
Party 2
Ravana
Ravana
MattLeBad
Ravana
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,404 Elo+
Solo
Ah Puch
Ah Puch
PRkilla74
Ah Puch
Level 107
God Stats
66W - 42L
1,578 SR
Queue Stats
126W - 115L
1,382 Elo+
Solo
Team Averages
Level 85
1,529 SR
1,419 Elo+

VS

Team Averages
Level 89
1,288 SR
1,525 Elo+
Ymir
Ymir
KeolaMax
Ymir
Level 70
God Stats
0W - 5L
1,132 SR
Queue Stats
236W - 210L
1,493 Elo+
Party 1
Hercules
Hercules
Mizu8776
Hercules
Level 25
God Stats
0W - 2L
1,316 SR
Queue Stats
67W - 35L
1,618 Elo+
Party 1
Scylla
Scylla
Tsuuky
Scylla
Level 158
God Stats
5W - 23L
1,221 SR
Queue Stats
359W - 396L
1,351 Elo+
Solo
Awilix
Awilix
brada boy
Awilix
Level 125
God Stats
2W - 5L
1,334 SR
Queue Stats
586W - 506L
1,592 Elo+
Party 1
Anhur
Anhur
brada wuzz
Anhur
Level 65
God Stats
2W - 7L
1,438 SR
Queue Stats
212W - 180L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,952
463
6,115
11,462
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 5
7,293
486
2,618
7,991
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
KonngSuni
Izanami
13
3 / 1 / 1
7,905
527
11,322
8,499
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
MattLeBad
Ravana
11
0 / 3 / 3
6,776
452
1,465
8,946
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
PRkilla74
Ah Puch
13
4 / 6 / 2
8,153
544
11,142
9,039
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 1
6,475
432
1,654
12,072
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Mizu8776
Hercules
14
1 / 2 / 4
8,475
565
8,868
11,015
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Tsuuky
Scylla
13
2 / 1 / 6
7,896
526
4,215
5,596
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
brada boy
Awilix
14
8 / 3 / 3
8,601
573
10,002
12,521
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
12
2 / 1 / 1
7,054
470
6,377
6,457
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
13
13
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
W
1
0
5
3.5
L
Ymir
0
2
1
0.25
W
Izanami
KonngSuni
Izanami
3
1
1
3.5
W
Ravana
MattLeBad
Ravana
0
3
3
0.5
L
Hercules
Mizu8776
Hercules
1
2
4
1.5
W
Ah Puch
PRkilla74
Ah Puch
4
6
2
0.83
L
Scylla
Tsuuky
Scylla
2
1
6
5
L
Awilix
brada boy
Awilix
8
3
3
3.17
L
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
31,116
45,937
Taken
47,661
21,056
Mitigated
21,879
12,180
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,115
1,515
0
3,205
11,462
7,570
612
744
10,029
6,014
32,616
W
2,618
278
17
2,452
7,991
6,512
202
2,900
4,744
19,026
0
L
Ymir
1,654
63
382
3,203
12,072
7,473
0
3,116
8,882
16,828
0
W
Izanami
KonngSuni
Izanami
11,322
8,581
0
2,383
8,499
1,991
1,305
930
7,569
0
65,987
W
Ravana
MattLeBad
Ravana
1,465
121
0
2,494
8,946
2,266
0
346
8,555
0
40,289
L
Hercules
Mizu8776
Hercules
8,868
2,786
0
2,920
11,015
7,062
0
2,918
7,315
4,662
53,665
W
Ah Puch
PRkilla74
Ah Puch
11,142
69
0
1,629
9,039
2,717
94
1,836
7,023
41,833
0
L
Scylla
Tsuuky
Scylla
4,215
199
0
509
5,596
1,570
329
3,034
2,296
37,332
0
L
Awilix
brada boy
Awilix
10,002
3,765
0
1,583
12,521
4,348
0
3,897
8,232
0
50,855
L
Anhur
6,377
3,376
0
2,011
6,457
1,426
0
1,311
5,060
0
40,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
38,501
386
Minions Killed
386
0
Camps Cleared
0
1,381,974
Distance Traveled
1,496,618
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,952
463
66
4
0
256,787
7
W
Geb
7,293
486
30
2
0
310,173
2
L
Ymir
6,475
432
27
2
0
292,870
2
W
Izanami
7,905
527
126
8
0
257,646
2
W
Ravana
6,776
452
81
5
0
291,137
9
L
Hercules
8,475
565
127
8
0
312,089
5
W
Ah Puch
8,153
544
83
6
0
266,231
4
L
Scylla
7,896
526
82
5
0
277,624
2
L
Awilix
8,601
573
83
6
0
333,588
2
L
Anhur
7,054
470
67
4
0
280,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role