Player Matchup

Cerberus
Cerberus
Amoebuh
Cerberus
Level 119
God Stats
9W - 7L
1,630 SR
Queue Stats
85W - 93L
1,459 Elo+
Party 3
Raijin
Raijin
GafferElite23
Raijin
Level 47
God Stats
7W - 8L
1,600 SR
Queue Stats
54W - 60L
1,486 Elo+
Party 2
Zeus
Zeus
II JDUBB II 5
Zeus
Level 86
God Stats
15W - 9L
1,659 SR
Queue Stats
36W - 33L
1,559 Elo+
Party 2
Hachiman
Hachiman
IronElephant557
Hachiman
Level 3
God Stats
2W - 1L
1,709 SR
Queue Stats
32W - 46L
1,694 Elo+
Party 3
Ares
Ares
MadaraUch1ha602
Ares
Level 67
God Stats
5W - 3L
1,679 SR
Queue Stats
18W - 11L
1,591 Elo+
Party 2
Team Averages
Level 64
1,655 SR
1,558 Elo+

VS

Team Averages
Level 71
1,507 SR
1,494 Elo+
Skadi
Skadi
MINIVXLTAGE
Skadi
Level 24
God Stats
1W - 6L
1,518 SR
Queue Stats
13W - 19L
1,438 Elo+
Party 4
Loki
Loki
ManataRay
Loki
Level 45
God Stats
9W - 6L
1,672 SR
Queue Stats
314W - 279L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Nettiic
Nu Wa
Level 118
God Stats
0W - 1L
1,510 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 1
Atlas
Atlas
Turtlebackpack
Atlas
Level 127
God Stats
0W - 1L
1,351 SR
Queue Stats
13W - 15L
1,529 Elo+
Party 4
Ao Kuang
Ao Kuang
adins223
Ao Kuang
Level 41
God Stats
3W - 6L
1,482 SR
Queue Stats
13W - 17L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amoebuh
Cerberus
12
1 / 0 / 8
6,431
1,072
5,222
7,359
4,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 1 / 4
7,246
1,208
3,374
3,210
1,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 6
7,185
1,198
7,328
2,149
804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
0 / 0 / 5
6,103
1,017
956
1,676
574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 8
7,273
1,212
3,407
3,910
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

384

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,674
946
2,117
5,638
1,459
Heavy Mace

Heavy Mace

+30
Physical Power

Loki
11
0 / 1 / 0
5,940
990
2,851
3,596
1,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Nettiic
Nu Wa
11
0 / 1 / 0
5,521
920
1,113
1,946
416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 1
6,468
1,078
3,242
5,020
3,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
adins223
Ao Kuang
11
1 / 4 / 0
5,984
997
5,260
6,718
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
10
Kills
1
1
Deaths
10
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Amoebuh
Cerberus
1
0
8
5
W
4
1
4
6
W
3
0
6
6
W
Hachiman
0
0
5
2.5
L
0
3
1
0.17
W
2
0
8
6
L
Loki
0
1
0
0
L
Nu Wa
Nettiic
Nu Wa
0
1
0
0
L
0
1
1
0.5
L
Ao Kuang
adins223
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
14,583
18,304
Taken
22,918
10,372
Mitigated
8,186
3,758
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Amoebuh
Cerberus
5,222
305
0
2,380
7,359
4,918
0
3,025
4,334
14,043
0
W
3,374
312
0
0
3,210
1,268
0
2,324
886
15,656
0
W
7,328
365
0
627
2,149
804
0
1,432
717
22,792
0
W
Hachiman
956
420
0
119
1,676
574
0
436
1,240
0
14,667
L
2,117
1,136
0
30
5,638
1,459
0
4,932
629
0
4,324
W
3,407
412
0
632
3,910
2,808
0
1,761
2,149
8,027
0
L
Loki
2,851
57
0
0
3,596
1,325
0
2,267
1,329
0
18,577
L
Nu Wa
Nettiic
Nu Wa
1,113
61
0
50
1,946
416
0
1,704
174
6,139
0
L
3,242
1,516
516
294
5,020
3,316
0
4,104
750
21,711
0
L
Ao Kuang
adins223
Ao Kuang
5,260
1,892
0
710
6,718
1,670
0
5,891
705
6,841
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
29,587
139
Minions Killed
92
7
Camps Cleared
3
597,635
Distance Traveled
474,321
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,431
1,072
28
5
0
126,226
0
W
Raijin
7,246
1,208
43
7
1
110,077
1
W
Zeus
7,185
1,198
32
5
6
114,456
1
W
Hachiman
6,103
1,017
26
4
0
124,934
2
L
Skadi
5,674
946
7
1
0
63,391
0
W
Ares
7,273
1,212
10
2
0
121,942
0
L
Loki
5,940
990
39
7
0
137,704
0
L
Nu Wa
5,521
920
9
2
0
47,017
0
L
Atlas
6,468
1,078
27
5
0
120,215
0
L
Ao Kuang
5,984
997
10
2
3
105,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role