Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
S_N_A_R_F_
Loki
Level 128
God Stats
7W - 10L
1,517 SR
Queue Stats
110W - 103L
1,550 Elo+
Solo
Nox
Nox
adriannight
Nox
Level 160
God Stats
55W - 69L
1,544 SR
Queue Stats
564W - 535L
1,557 Elo+
Solo
Team Averages
Level 148
1,512 SR
1,521 Elo+

VS

Team Averages
Level 136
1,610 SR
1,591 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GamerAR
Hel
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
582W - 544L
1,643 Elo+
Solo
Geb
Geb
RainbowDash463
Geb
Level 148
God Stats
7W - 4L
1,835 SR
Queue Stats
226W - 232L
1,602 Elo+
Solo
King Arthur
King Arthur
RangerT
King Arthur
Level 130
God Stats
4W - 4L
1,561 SR
Queue Stats
234W - 216L
1,605 Elo+
Solo
Ullr
Ullr
tdTY85
Ullr
Level 148
God Stats
22W - 15L
1,652 SR
Queue Stats
67W - 56L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 0 / 6
8,993
899
14,928
13,739
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
 
Jormungandr
15
1 / 1 / 10
7,916
792
10,462
12,567
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
 
Xbalanque
15
0 / 0 / 7
7,637
764
8,874
6,721
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 3
7,464
746
2,105
4,832
1,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 5
9,128
913
6,562
4,162
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 3 / 1
6,530
653
6,228
6,808
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hel
12
0 / 5 / 1
6,441
644
6,320
12,091
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 1
6,824
682
7,428
11,470
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
RangerT
King Arthur
13
0 / 4 / 1
6,461
646
4,657
12,269
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
tdTY85
Ullr
15
2 / 0 / 0
7,913
791
5,804
7,430
3,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
14
Kills
3
3
Deaths
14
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
6
9
W
Jormungandr
 
Jormungandr
1
1
10
6
W
Xbalanque
 
Xbalanque
0
0
7
3.5
L
Morgan Le Fay
 
Morgan Le Fay
1
3
1
0.5
L
Hel
0
5
1
0.1
L
0
2
1
0.25
L
King Arthur
RangerT
King Arthur
0
4
1
0.13
W
1
1
3
2.5
W
6
1
5
8.5
L
Ullr
tdTY85
Ullr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,931
Damage
30,437
42,021
Taken
50,068
22,366
Mitigated
28,162
15,794
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,928
3,738
0
6,846
13,739
9,270
459
5,297
8,117
0
31,129
W
Jormungandr
 
Jormungandr
10,462
2,985
274
5,695
12,567
7,165
410
7,827
4,398
34,996
0
W
Xbalanque
 
Xbalanque
8,874
2,500
0
2,850
6,721
2,625
1,782
2,839
3,730
0
35,808
L
Morgan Le Fay
 
Morgan Le Fay
6,228
579
0
781
6,808
2,930
0
2,532
4,131
21,093
0
L
Hel
6,320
361
2,420
3,871
12,091
5,034
0
2,892
8,768
17,819
0
L
7,428
340
480
2,931
11,470
9,480
0
4,082
6,794
19,134
0
L
King Arthur
RangerT
King Arthur
4,657
1,052
0
990
12,269
7,434
1
4,053
7,825
0
16,985
W
2,105
327
0
22
4,832
1,716
207
1,209
3,504
0
21,920
W
6,562
419
0
107
4,162
1,590
561
2,760
1,312
18,249
0
L
Ullr
tdTY85
Ullr
5,804
2,061
0
348
7,430
3,284
0
2,499
4,542
0
33,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
34,169
274
Minions Killed
215
10
Camps Cleared
8
1,050,960
Distance Traveled
953,655
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,993
899
49
5
4
227,292
0
W
Jormungandr
7,916
792
76
8
0
205,476
1
W
Xbalanque
7,637
764
77
8
3
206,015
4
L
Morgan Le Fay
6,530
653
36
4
2
151,054
3
L
Hel
6,441
644
31
3
2
188,926
1
L
Geb
6,824
682
21
2
0
198,033
4
L
King Arthur
6,461
646
39
4
1
217,988
1
W
Loki
7,464
746
34
3
1
202,826
2
W
Nox
9,128
913
38
4
2
209,351
8
L
Ullr
7,913
791
88
9
3
197,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role