Player Matchup

Nike
Nike
Cerinor
Nike
Level 118
God Stats
2W - 2L
1,533 SR
Queue Stats
60W - 73L
1,388 Elo+
Party 1
Osiris
Osiris
Coldnorth
Osiris
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,420 Elo+
Party 1
Eset
Eset
Pinkmidget
Eset
Level 133
God Stats
7W - 6L
1,533 SR
Queue Stats
572W - 580L
1,473 Elo+
Solo
Sobek
Sobek
Tsej__
Sobek
Level 62
God Stats
2W - 2L
1,174 SR
Queue Stats
185W - 214L
1,451 Elo+
Solo
Achilles
Achilles
Zonoz
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,403 Elo+
Party 1
Team Averages
Level 86
1,448 SR
1,427 Elo+

VS

Team Averages
Level 103
1,447 SR
1,432 Elo+
Tiamat
Tiamat
Modoroev
Tiamat
Level 60
God Stats
0W - 2L
1,312 SR
Queue Stats
142W - 150L
1,414 Elo+
Party 2
Chaac
Chaac
Nboy013
Chaac
Level 43
God Stats
0W - 2L
1,436 SR
Queue Stats
61W - 57L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Schabals
Ne Zha
Level 158
God Stats
6W - 9L
1,453 SR
Queue Stats
519W - 526L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
Wolfie_1908
Zhong Kui
Level 124
God Stats
5W - 5L
1,533 SR
Queue Stats
287W - 280L
1,428 Elo+
Solo
Hou Yi
Hou Yi
zViziioonZ
Hou Yi
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
510W - 554L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Cerinor
Nike
19
3 / 4 / 13
11,562
680
16,520
26,022
27,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Coldnorth
Osiris
20
4 / 3 / 15
11,945
703
17,390
21,729
26,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 6 / 8
11,400
671
13,073
17,141
8,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Tsej__
Sobek
18
2 / 2 / 10
11,713
689
7,405
28,753
37,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Zonoz
Achilles
20
9 / 4 / 7
12,803
753
15,940
22,470
28,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Modoroev
Tiamat
17
1 / 4 / 15
10,563
621
13,574
15,221
7,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Nboy013
Chaac
17
4 / 6 / 8
10,982
646
17,741
19,686
21,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Schabals
Ne Zha
19
6 / 4 / 11
11,746
691
17,366
16,522
10,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Wolfie_1908
Zhong Kui
18
2 / 5 / 11
11,382
670
21,119
14,594
9,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
zViziioonZ
Hou Yi
20
6 / 3 / 11
11,549
679
22,228
12,449
5,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
75
21
Kills
19
19
Deaths
22
53
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nike
Cerinor
Nike
3
4
13
2.38
W
Osiris
Coldnorth
Osiris
4
3
15
3.83
L
Tiamat
Modoroev
Tiamat
1
4
15
2.13
L
Chaac
Nboy013
Chaac
4
6
8
1.33
W
3
6
8
1.17
L
Ne Zha
Schabals
Ne Zha
6
4
11
2.88
W
Sobek
Tsej__
Sobek
2
2
10
3.5
L
Zhong Kui
Wolfie_1908
Zhong Kui
2
5
11
1.5
W
Achilles
Zonoz
Achilles
9
4
7
3.13
L
Hou Yi
zViziioonZ
Hou Yi
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,328
Damage
92,028
116,115
Taken
78,472
127,615
Mitigated
55,513
45,399
Healing
30,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Cerinor
Nike
16,520
799
4,240
4,899
26,022
27,993
847
7,215
18,807
3,100
30,104
W
Osiris
Coldnorth
Osiris
17,390
3,587
3,935
2,505
21,729
26,092
965
7,130
14,599
123
26,184
L
Tiamat
Modoroev
Tiamat
13,574
2,668
1,386
4,556
15,221
7,980
241
4,212
10,297
21,365
0
L
Chaac
Nboy013
Chaac
17,741
1,599
1,995
5,478
19,686
21,321
0
7,111
11,724
0
30,135
W
13,073
284
7,998
4,166
17,141
8,249
986
3,631
13,510
36,683
0
L
Ne Zha
Schabals
Ne Zha
17,366
3,079
2,921
3,276
16,522
10,518
950
5,369
10,518
0
32,952
W
Sobek
Tsej__
Sobek
7,405
517
934
10,257
28,753
37,135
914
9,432
19,321
24,339
0
L
Zhong Kui
Wolfie_1908
Zhong Kui
21,119
933
2,482
3,847
14,594
9,989
521
4,942
9,101
41,982
0
W
Achilles
Zonoz
Achilles
15,940
2,152
2,886
3,579
22,470
28,146
1,476
7,285
15,185
13,168
21,478
L
Hou Yi
zViziioonZ
Hou Yi
22,228
8,015
1,942
2,238
12,449
5,705
1,859
3,085
9,048
0
42,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,423
Gold Earned
56,222
172
Minions Killed
167
0
Camps Cleared
0
1,521,078
Distance Traveled
1,487,909
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,562
680
29
2
0
323,497
0
W
Osiris
11,945
703
16
1
0
341,223
3
L
Tiamat
10,563
621
23
1
0
285,008
1
L
Chaac
10,982
646
30
2
0
327,806
0
W
Eset
11,400
671
51
3
0
265,878
4
L
Ne Zha
11,746
691
29
2
0
316,572
1
W
Sobek
11,713
689
35
2
0
291,973
0
L
Zhong Kui
11,382
670
59
3
0
275,331
0
W
Achilles
12,803
753
41
2
0
298,507
2
L
Hou Yi
11,549
679
26
2
0
283,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role