Player Matchup

Chiron
Chiron
CrownedClown_ttv
Chiron
Level 56
God Stats
4W - 4L
1,612 SR
Queue Stats
44W - 75L
1,340 Elo+
Party 1
Cerberus
Cerberus
SESEMICH
Cerberus
Level 120
God Stats
1W - 0L
1,431 SR
Queue Stats
35W - 43L
1,372 Elo+
Solo
Nu Wa
Nu Wa
SusanooOfDarknes
Nu Wa
Level 44
God Stats
2W - 2L
1,473 SR
Queue Stats
21W - 43L
1,252 Elo+
Party 1
Team Averages
Level 73
1,505 SR
1,321 Elo+

VS

Team Averages
Level 76
1,500 SR
1,447 Elo+
Medusa
Medusa
BlueberryForest
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,336 Elo+
Solo
Hercules
Hercules
Halkolo
Hercules
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 8L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Yiachxen
Ao Kuang
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 153L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
11,264
751
12,582
7,174
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SESEMICH
Cerberus
14
6 / 3 / 8
10,820
721
13,515
21,653
26,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 12
9,547
636
11,987
7,815
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
9,422
628
10,790
12,653
3,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Halkolo
Hercules
14
4 / 2 / 6
9,660
644
9,212
18,865
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Yiachxen
Ao Kuang
12
3 / 7 / 6
9,420
628
12,341
15,912
5,041
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
14
Kills
10
10
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
8
3
3
3.17
L
Hercules
Halkolo
Hercules
4
2
6
3.5
W
Cerberus
SESEMICH
Cerberus
6
3
8
3.33
W
0
4
12
1.5
L
Ao Kuang
Yiachxen
Ao Kuang
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,084
Damage
32,343
36,642
Taken
47,430
32,446
Mitigated
20,696
9,527
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,790
4,942
628
1,936
12,653
3,715
371
7,345
4,850
0
44,650
W
12,582
5,253
925
1,797
7,174
3,334
1,566
2,959
4,016
0
47,088
L
Hercules
Halkolo
Hercules
9,212
2,709
277
7,310
18,865
11,940
175
8,071
9,728
0
21,606
W
Cerberus
SESEMICH
Cerberus
13,515
1,636
309
5,888
21,653
26,647
326
5,924
15,053
28,443
0
W
11,987
3,026
63
545
7,815
2,465
541
3,880
3,790
29,046
0
L
Ao Kuang
Yiachxen
Ao Kuang
12,341
3,529
0
3,235
15,912
5,041
0
8,551
6,823
28,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
28,502
157
Minions Killed
143
6
Camps Cleared
7
740,196
Distance Traveled
733,196
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,422
628
79
5
3
234,828
2
W
Chiron
11,264
751
59
4
4
245,033
2
L
Hercules
9,660
644
34
2
1
268,366
3
W
Cerberus
10,820
721
62
4
1
254,642
0
W
Nu Wa
9,547
636
36
2
1
240,521
1
L
Ao Kuang
9,420
628
30
2
3
230,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role