Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
El Nene GOD
Olorun
Level 37
God Stats
8W - 3L
1,840 SR
Queue Stats
137W - 143L
1,424 Elo+
Party 2
Chang'e
Chang'e
MrBadAssBadger
Chang'e
Level 43
God Stats
0W - 1L
1,222 SR
Queue Stats
120W - 206L
1,384 Elo+
Solo
Team Averages
Level 65
1,521 SR
1,436 Elo+

VS

Team Averages
Level 97
1,538 SR
1,504 Elo+
Amaterasu
Amaterasu
expertguns
Amaterasu
Level 156
God Stats
1W - 1L
1,658 SR
Queue Stats
184W - 167L
1,511 Elo+
Party 1
Discordia
Discordia
lucdk56
Discordia
Level 49
God Stats
16W - 18L
1,437 SR
Queue Stats
49W - 60L
1,433 Elo+
Solo
Neith
Neith
xGrandia
Neith
Level 85
God Stats
15W - 10L
1,519 SR
Queue Stats
36W - 27L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 11 / 0
9,994
625
8,356
15,657
4,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
1 / 7 / 3
9,723
608
6,883
13,517
4,569
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 2
9,493
593
6,543
10,557
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
expertguns
Amaterasu
16
13 / 0 / 9
12,560
785
16,532
19,075
13,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
lucdk56
Discordia
15
3 / 2 / 15
11,298
706
8,014
10,719
4,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xGrandia
Neith
16
6 / 3 / 11
11,730
733
10,216
9,082
3,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
22
22
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
11
0
0.27
L
Olorun
1
7
3
0.36
L
1
4
2
0.5
W
Amaterasu
expertguns
Amaterasu
13
0
9
17.5
W
Discordia
lucdk56
Discordia
3
2
15
5.25
W
Neith
xGrandia
Neith
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
34,762
39,731
Taken
38,876
14,840
Mitigated
21,580
10,601
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,356
1,641
0
4,027
15,657
4,484
0
2,684
12,973
0
15,646
L
Olorun
6,883
3,924
324
2,287
13,517
4,569
0
2,794
10,723
49,519
0
L
6,543
83
1,310
2,653
10,557
5,787
0
2,701
7,856
20,993
0
W
Amaterasu
expertguns
Amaterasu
16,532
6,221
0
9,469
19,075
13,913
815
6,218
12,467
0
45,923
W
Discordia
lucdk56
Discordia
8,014
425
198
3,996
10,719
4,124
924
2,662
7,999
38,148
0
W
Neith
xGrandia
Neith
10,216
3,923
0
2,559
9,082
3,543
1,866
4,966
4,010
0
48,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
35,588
140
Minions Killed
190
4
Camps Cleared
11
794,508
Distance Traveled
962,885
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,994
625
28
2
1
244,288
2
L
Olorun
9,723
608
75
5
1
265,857
1
L
Chang'e
9,493
593
37
2
2
284,363
1
W
Amaterasu
12,560
785
47
3
5
359,390
3
W
Discordia
11,298
706
66
4
1
304,135
5
W
Neith
11,730
733
77
5
5
299,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role