Player Matchup

Tiamat
Tiamat
AbyssCrow36
Tiamat
Level 146
God Stats
0W - 1L
1,236 SR
Queue Stats
52W - 68L
1,450 Elo+
Solo
Bellona
Bellona
Crunchtime3
Bellona
Level 149
God Stats
1W - 2L
1,531 SR
Queue Stats
198W - 230L
1,479 Elo+
Solo
Cupid
Cupid
TheGrosky
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,420 Elo+
Party 2
Ares
Ares
Yeverian
Ares
Level 48
God Stats
0W - 1L
1,316 SR
Queue Stats
8W - 9L
1,420 Elo+
Party 2
Scylla
Scylla
xgoldnoseringx
Scylla
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,562 Elo+
Solo
Team Averages
Level 108
1,417 SR
1,466 Elo+

VS

Team Averages
Level 123
1,444 SR
1,446 Elo+
Baron Samedi
Baron Samedi
Akuzual
Baron Samedi
Level 120
God Stats
2W - 1L
1,535 SR
Queue Stats
155W - 172L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
Medicatedmice
Jormungandr
Level 81
God Stats
1W - 1L
1,275 SR
Queue Stats
181W - 178L
1,479 Elo+
Party 1
Discordia
Discordia
RyuRai13
Discordia
Level 144
God Stats
14W - 5L
1,685 SR
Queue Stats
794W - 855L
1,512 Elo+
Solo
Raijin
Raijin
Ultiblazer
Raijin
Level 118
God Stats
1W - 2L
1,397 SR
Queue Stats
107W - 132L
1,397 Elo+
Solo
Nike
Nike
elica9286
Nike
Level 151
God Stats
1W - 2L
1,330 SR
Queue Stats
152W - 142L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 5 / 11
9,661
568
9,198
14,755
10,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Crunchtime3
Bellona
18
4 / 4 / 11
10,989
646
16,360
28,990
25,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
TheGrosky
Cupid
18
6 / 4 / 9
11,136
655
19,429
16,495
8,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
18
2 / 3 / 14
11,545
679
12,346
20,153
28,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 5 / 10
11,463
674
19,007
13,602
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akuzual
Baron Samedi
19
2 / 4 / 13
11,594
682
15,586
17,777
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
Medicatedmice
Jormungandr
20
2 / 4 / 15
11,847
697
14,319
25,997
35,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
RyuRai13
Discordia
20
8 / 2 / 10
12,847
756
27,632
14,766
6,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Ultiblazer
Raijin
17
2 / 5 / 10
11,034
649
10,711
14,575
6,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
18
7 / 4 / 9
12,483
734
15,578
24,042
26,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
78
17
Kills
21
21
Deaths
19
55
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
11
1.3
W
Baron Samedi
Akuzual
Baron Samedi
2
4
13
2.13
L
Bellona
Crunchtime3
Bellona
4
4
11
2.38
W
Jormungandr
Medicatedmice
Jormungandr
2
4
15
2.38
W
Discordia
RyuRai13
Discordia
8
2
10
6.5
L
Cupid
TheGrosky
Cupid
6
4
9
2.63
W
Raijin
Ultiblazer
Raijin
2
5
10
1.4
L
Ares
2
3
14
3
W
Nike
7
4
9
2.88
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,340
Damage
83,826
93,995
Taken
97,157
79,096
Mitigated
86,952
34,250
Healing
42,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,198
235
3,203
3,243
14,755
10,745
323
11,802
2,836
21,209
0
W
Baron Samedi
Akuzual
Baron Samedi
15,586
1,318
8,782
6,734
17,777
12,378
1,248
7,520
9,969
27,315
0
L
Bellona
Crunchtime3
Bellona
16,360
4,027
1,329
9,201
28,990
25,315
0
21,985
6,671
0
26,926
W
Jormungandr
Medicatedmice
Jormungandr
14,319
3,923
1,994
5,878
25,997
35,596
348
12,084
13,210
36,999
0
W
Discordia
RyuRai13
Discordia
27,632
1,856
1,342
2,118
14,766
6,279
2,273
5,483
8,918
53,732
0
L
Cupid
TheGrosky
Cupid
19,429
10,264
2,576
5,326
16,495
8,412
930
12,509
3,834
0
37,284
W
Raijin
Ultiblazer
Raijin
10,711
1,010
2,921
2,812
14,575
6,667
813
4,654
9,665
26,291
0
L
Ares
12,346
908
0
2,973
20,153
28,241
0
13,086
6,444
16,862
0
W
Nike
15,578
726
2,837
6,948
24,042
26,032
77
9,677
13,731
5,910
19,425
L
19,007
531
3,912
2,487
13,602
6,383
441
10,575
2,834
45,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,794
Gold Earned
59,805
154
Minions Killed
177
0
Camps Cleared
0
1,490,198
Distance Traveled
1,488,019
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,661
568
20
1
0
304,124
0
W
Baron Samedi
11,594
682
23
1
0
307,331
2
L
Bellona
10,989
646
21
1
0
270,783
3
W
Jormungandr
11,847
697
33
2
0
298,045
1
W
Discordia
12,847
756
57
3
0
321,008
1
L
Cupid
11,136
655
42
2
0
301,845
0
W
Raijin
11,034
649
47
3
0
248,201
1
L
Ares
11,545
679
7
0
0
311,077
0
W
Nike
12,483
734
17
1
0
313,434
2
L
Scylla
11,463
674
64
4
0
302,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role