Player Matchup

Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Boyar_MM
Erlang Shen
Level 127
God Stats
39W - 35L
1,476 SR
Queue Stats
645W - 674L
1,421 Elo+
Solo
Ra
Ra
La_KOKRETA_MLDR
Ra
Level 29
God Stats
25W - 11L
1,692 SR
Queue Stats
87W - 89L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
coge144
Hun Batz
Level 146
God Stats
25W - 19L
1,556 SR
Queue Stats
412W - 377L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
judebrady14
Sylvanus
Level 50
God Stats
5W - 6L
1,450 SR
Queue Stats
218W - 215L
1,433 Elo+
Solo
Team Averages
Level 96
1,535 SR
1,456 Elo+

VS

Team Averages
Level 100
1,499 SR
1,483 Elo+
Mercury
Mercury
Dreewii
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 98L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Raludom-Rellim
Jormungandr
Level 155
God Stats
16W - 14L
1,436 SR
Queue Stats
438W - 405L
1,486 Elo+
Solo
Izanami
Izanami
Shioto59
Izanami
Level 49
God Stats
9W - 11L
1,596 SR
Queue Stats
123W - 128L
1,503 Elo+
Solo
Achilles
Achilles
Toxict1t13
Achilles
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 18L
1,544 Elo+
Solo
Vulcan
Vulcan
l-_-R_l_P-_-l
Vulcan
Level 143
God Stats
26W - 25L
1,465 SR
Queue Stats
1,039W - 1,073L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 3 / 3
4,956
551
5,162
4,662
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Boyar_MM
Erlang Shen
10
4 / 1 / 1
6,183
687
5,643
6,590
2,614
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 1
5,525
614
1,560
4,243
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
coge144
Hun Batz
11
4 / 0 / 0
6,089
677
4,597
6,108
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
judebrady14
Sylvanus
8
1 / 1 / 3
4,937
549
1,425
3,905
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dreewii
Mercury
8
0 / 3 / 1
4,475
497
2,025
7,057
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Raludom-Rellim
Jormungandr
8
1 / 3 / 2
4,623
514
2,765
7,745
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Shioto59
Izanami
3
1 / 0 / 1
3,714
413
1,261
1,329
251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Toxict1t13
Achilles
9
1 / 4 / 0
4,921
547
3,565
8,596
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 0
5,461
607
3,207
4,017
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
6
7
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
3
3
0.83
W
Erlang Shen
Boyar_MM
Erlang Shen
4
1
1
4.5
L
Mercury
Dreewii
Mercury
0
3
1
0.17
W
1
2
1
0.75
L
Jormungandr
Raludom-Rellim
Jormungandr
1
3
2
0.67
L
Izanami
Shioto59
Izanami
1
0
1
1.5
L
Achilles
Toxict1t13
Achilles
1
4
0
0.25
W
Hun Batz
coge144
Hun Batz
4
0
0
4
W
Sylvanus
judebrady14
Sylvanus
1
1
3
2.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
12,823
25,508
Taken
28,744
9,604
Mitigated
14,123
7,779
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,162
2,685
0
1,126
4,662
1,675
522
1,864
2,798
20,681
4,344
W
Erlang Shen
Boyar_MM
Erlang Shen
5,643
2,523
0
2,363
6,590
2,614
230
0
6,590
0
28,725
L
Mercury
Dreewii
Mercury
2,025
1,222
0
480
7,057
1,898
0
2,059
4,998
0
22,943
W
1,560
205
86
1,837
4,243
1,466
279
2,053
2,190
30,206
0
L
Jormungandr
Raludom-Rellim
Jormungandr
2,765
1,035
0
1,134
7,745
4,270
0
3,634
4,111
16,569
0
L
Izanami
Shioto59
Izanami
1,261
1,067
0
588
1,329
251
0
511
818
0
4,989
L
Achilles
Toxict1t13
Achilles
3,565
1,718
0
1,277
8,596
6,618
0
0
8,596
0
20,022
W
Hun Batz
coge144
Hun Batz
4,597
1,721
0
480
6,108
1,734
0
1,090
5,018
0
39,292
W
Sylvanus
judebrady14
Sylvanus
1,425
617
626
1,261
3,905
2,115
162
965
2,940
15,426
0
L
3,207
754
0
780
4,017
1,086
0
812
3,205
24,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
23,194
272
Minions Killed
177
0
Camps Cleared
0
858,970
Distance Traveled
723,652
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,956
551
53
6
0
147,950
0
W
Erlang Shen
6,183
687
53
6
0
193,903
2
L
Mercury
4,475
497
49
5
0
189,583
1
W
Ra
5,525
614
60
7
0
159,267
0
L
Jormungandr
4,623
514
29
3
0
153,914
2
L
Izanami
3,714
413
14
2
0
39,868
0
L
Achilles
4,921
547
42
5
0
157,390
0
W
Hun Batz
6,089
677
77
9
0
192,412
0
W
Sylvanus
4,937
549
29
3
0
165,438
2
L
Vulcan
5,461
607
43
5
0
182,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role