Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aktinida
Amaterasu
Level 142
God Stats
8W - 3L
1,614 SR
Queue Stats
321W - 290L
1,532 Elo+
Party 2
Poseidon
Poseidon
Justin1006500
Poseidon
Level 141
God Stats
3W - 2L
1,445 SR
Queue Stats
303W - 298L
1,523 Elo+
Solo
Sol
Sol
ZdviG
Sol
Level 152
God Stats
10W - 5L
1,654 SR
Queue Stats
734W - 750L
1,404 Elo+
Solo
Scylla
Scylla
olta90
Scylla
Level 109
God Stats
6W - 2L
1,709 SR
Queue Stats
157W - 140L
1,561 Elo+
Party 2
Team Averages
Level 141
1,584 SR
1,504 Elo+

VS

Team Averages
Level 128
1,456 SR
1,583 Elo+
Thor
Thor
L4YkA
Thor
Level 159
God Stats
1W - 5L
1,352 SR
Queue Stats
95W - 72L
1,591 Elo+
Solo
Da Ji
Da Ji
Preacher98
Da Ji
Level 105
God Stats
4W - 7L
1,435 SR
Queue Stats
436W - 322L
1,666 Elo+
Solo
Freya
Freya
WhyDark
Freya
Level 94
God Stats
1W - 4L
1,263 SR
Queue Stats
284W - 259L
1,528 Elo+
Solo
Ares
Ares
twentyblood
Ares
Level 155
God Stats
5W - 4L
1,606 SR
Queue Stats
602W - 608L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
かららreturn
Ne Zha
Level 129
God Stats
13W - 10L
1,625 SR
Queue Stats
896W - 918L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
7 / 2 / 13
10,163
1,016
9,470
14,162
17,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Aktinida
Amaterasu
16
5 / 2 / 14
9,273
927
9,302
11,615
10,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Justin1006500
Poseidon
12
1 / 4 / 7
8,128
813
4,735
6,278
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
ZdviG
Sol
17
8 / 2 / 13
9,943
994
15,359
8,861
3,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
olta90
Scylla
13
2 / 3 / 9
8,220
822
6,811
7,206
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
L4YkA
Thor
13
3 / 5 / 3
7,937
794
6,027
10,596
4,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
14
4 / 7 / 5
8,484
848
7,850
11,779
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
WhyDark
Freya
14
2 / 4 / 6
8,616
862
8,664
10,972
4,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 4 / 6
9,449
945
6,583
15,245
18,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 9
7,619
762
9,447
8,479
4,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
23
Kills
13
13
Deaths
23
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
13
6.75
W
Amaterasu
Aktinida
Amaterasu
5
2
14
6
W
Poseidon
Justin1006500
Poseidon
1
4
7
1.13
L
Thor
L4YkA
Thor
3
5
3
0.9
L
Da Ji
4
7
5
0.93
L
Freya
WhyDark
Freya
2
4
6
1.25
W
Sol
ZdviG
Sol
8
2
13
7.25
W
Scylla
olta90
Scylla
2
3
9
2.17
L
4
4
6
1.75
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,677
Damage
38,571
48,122
Taken
57,071
35,337
Mitigated
41,782
13,034
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,470
574
470
3,646
14,162
17,779
31
6,573
7,182
15,362
0
W
Amaterasu
Aktinida
Amaterasu
9,302
1,876
1,364
2,553
11,615
10,579
186
3,682
7,832
5,193
11,687
W
Poseidon
Justin1006500
Poseidon
4,735
362
0
496
6,278
1,588
858
835
5,190
17,159
0
L
Thor
L4YkA
Thor
6,027
489
1,587
2,579
10,596
4,942
1,074
8,032
2,564
0
14,026
L
Da Ji
7,850
565
793
1,667
11,779
8,589
786
8,970
2,809
0
9,044
L
Freya
WhyDark
Freya
8,664
2,931
1,494
3,621
10,972
4,925
1,084
8,143
2,829
19,525
0
W
Sol
ZdviG
Sol
15,359
5,674
0
1,788
8,861
3,341
3,200
3,334
5,338
32,367
0
W
Scylla
olta90
Scylla
6,811
191
1,262
1,455
7,206
2,050
757
823
6,220
15,588
0
L
6,583
211
156
2,847
15,245
18,506
354
7,209
8,036
9,903
0
L
9,447
947
1,235
1,639
8,479
4,820
486
6,316
2,163
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
42,105
107
Minions Killed
62
0
Camps Cleared
0
964,470
Distance Traveled
888,419
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,163
1,016
19
2
0
211,967
2
W
Amaterasu
9,273
927
10
1
0
207,772
0
W
Poseidon
8,128
813
22
2
0
179,651
4
L
Thor
7,937
794
17
2
0
159,131
4
L
Da Ji
8,484
848
5
1
0
175,945
5
L
Freya
8,616
862
27
3
0
164,240
0
W
Sol
9,943
994
43
4
0
178,690
5
W
Scylla
8,220
822
13
1
0
186,390
2
L
Ares
9,449
945
4
0
0
191,193
0
L
Ne Zha
7,619
762
9
1
0
197,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role