Player Matchup

Atlas
Atlas
IRUCKUSI
Atlas
Level 160
God Stats
24W - 17L
1,759 SR
Queue Stats
361W - 271L
1,634 Elo+
Party 1
Anhur
Anhur
Shinpachii
Anhur
Level 112
God Stats
51W - 52L
1,593 SR
Queue Stats
687W - 638L
1,634 Elo+
Solo
Loki
Loki
XxxTwinksterxxX
Loki
Level 148
God Stats
121W - 77L
1,704 SR
Queue Stats
129W - 90L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
apeqx
Baron Samedi
Level 160
God Stats
62W - 28L
1,821 SR
Queue Stats
353W - 255L
1,681 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lx Zvezda xl
Morgan Le Fay
Level 160
God Stats
49W - 58L
1,574 SR
Queue Stats
601W - 573L
1,620 Elo+
Solo
Team Averages
Level 148
1,690 SR
1,629 Elo+

VS

Team Averages
Level 126
1,578 SR
1,647 Elo+
Zhong Kui
Zhong Kui
BloodTramp
Zhong Kui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,632 Elo+
Party 2
Jing Wei
Jing Wei
CarexBear1009
Jing Wei
Level 147
God Stats
0W - 3L
1,502 SR
Queue Stats
398W - 296L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
Fugayzee
Jormungandr
Level 147
God Stats
6W - 10L
1,588 SR
Queue Stats
88W - 67L
1,630 Elo+
Party 2
Bastet
Bastet
MishelinMan
Bastet
Level 139
God Stats
4W - 3L
1,799 SR
Queue Stats
307W - 207L
1,625 Elo+
Party 2
Arachne
Arachne
umizoomi99
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 20L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IRUCKUSI
Atlas
19
5 / 0 / 22
13,639
909
15,950
17,233
22,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
18
11 / 4 / 9
12,766
851
22,472
12,022
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 2 / 3
13,440
896
9,335
7,613
2,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
apeqx
Baron Samedi
18
4 / 4 / 6
11,489
766
12,741
13,091
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
lx Zvezda xl
Morgan Le Fay
18
6 / 4 / 15
11,735
782
19,376
15,347
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodTramp
Zhong Kui
18
4 / 6 / 5
11,604
774
16,180
20,776
16,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
CarexBear1009
Jing Wei
15
1 / 8 / 6
9,396
626
9,230
16,948
6,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Fugayzee
Jormungandr
17
2 / 3 / 8
10,755
717
11,704
21,440
28,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
18
7 / 8 / 5
12,287
819
16,117
17,272
6,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
umizoomi99
Arachne
13
0 / 8 / 5
8,148
543
2,511
13,073
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
33
Kills
14
14
Deaths
33
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BloodTramp
Zhong Kui
4
6
5
1.08
L
Jing Wei
CarexBear1009
Jing Wei
1
8
6
0.5
L
Jormungandr
Fugayzee
Jormungandr
2
3
8
2
W
Atlas
IRUCKUSI
Atlas
5
0
22
16
L
Bastet
7
8
5
1.19
W
Anhur
11
4
9
3.88
W
7
2
3
4.25
W
Baron Samedi
apeqx
Baron Samedi
4
4
6
1.75
W
Morgan Le Fay
lx Zvezda xl
Morgan Le Fay
6
4
15
3.38
L
Arachne
umizoomi99
Arachne
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,874
Damage
55,742
65,306
Taken
89,509
43,713
Mitigated
62,095
18,320
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BloodTramp
Zhong Kui
16,180
261
70
6,426
20,776
16,113
0
11,876
8,900
49,161
0
L
Jing Wei
CarexBear1009
Jing Wei
9,230
6,787
0
921
16,948
6,258
58
9,442
7,506
0
28,886
L
Jormungandr
Fugayzee
Jormungandr
11,704
1,384
325
2,228
21,440
28,276
1
12,372
9,068
37,872
0
W
Atlas
IRUCKUSI
Atlas
15,950
5,615
263
4,238
17,233
22,239
945
9,006
8,227
34,322
0
L
Bastet
16,117
2,614
0
2,085
17,272
6,459
0
6,941
10,331
0
28,336
W
Anhur
22,472
11,983
0
1,504
12,022
5,189
2,126
5,200
6,822
0
54,915
W
9,335
3,326
0
0
7,613
2,822
2,804
2,286
5,327
0
44,212
W
Baron Samedi
apeqx
Baron Samedi
12,741
611
3,617
4,268
13,091
6,636
1,350
5,135
7,956
41,067
0
W
Morgan Le Fay
lx Zvezda xl
Morgan Le Fay
19,376
1,099
0
4,430
15,347
6,827
144
6,738
8,609
47,926
0
L
Arachne
umizoomi99
Arachne
2,511
1,545
0
793
13,073
4,989
0
7,622
5,451
0
8,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,069
Gold Earned
52,190
365
Minions Killed
246
12
Camps Cleared
4
1,369,891
Distance Traveled
1,220,263
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,604
774
93
6
1
236,186
0
L
Jing Wei
9,396
626
52
3
0
259,782
2
L
Jormungandr
10,755
717
59
4
1
251,646
0
W
Atlas
13,639
909
46
3
0
302,985
1
L
Bastet
12,287
819
28
2
1
256,906
7
W
Anhur
12,766
851
95
6
4
236,384
4
W
Loki
13,440
896
67
4
4
287,711
3
W
Baron Samedi
11,489
766
88
6
3
262,840
1
W
Morgan Le Fay
11,735
782
69
5
1
279,971
5
L
Arachne
8,148
543
14
1
1
215,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role