Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Beastygamer03
Medusa
Level 15
God Stats
5W - 13L
1,373 SR
Queue Stats
11W - 21L
1,365 Elo+
Party 2
Fafnir
Fafnir
CJWillyMac
Fafnir
Level 42
God Stats
0W - 3L
1,299 SR
Queue Stats
33W - 61L
1,318 Elo+
Party 2
Geb
Geb
Lordlxl
Geb
Level 24
God Stats
23W - 39L
1,357 SR
Queue Stats
24W - 51L
1,280 Elo+
Party 1
Horus
Horus
vampsako
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,291 Elo+
Party 1
Team Averages
Level 31
1,406 SR
1,351 Elo+

VS

Team Averages
Level 61
1,487 SR
1,470 Elo+
Cerberus
Cerberus
GrimSolipsismTTV
Cerberus
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,476 Elo+
Party 3
Charybdis
Charybdis
LiquidateEx
Charybdis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,465 Elo+
Party 3
Anubis
Anubis
Pompire
Anubis
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
TheWildBlueOne
Cliodhna
Level 80
God Stats
4W - 7L
1,457 SR
Queue Stats
272W - 303L
1,441 Elo+
Solo
Odin
Odin
Yojaydizzle
Odin
Level 88
God Stats
6W - 7L
1,480 SR
Queue Stats
409W - 412L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 6 / 0
4,367
437
1,260
8,793
3,180
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 2 / 0
4,873
487
3,293
3,872
717
Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
CJWillyMac
Fafnir
9
0 / 3 / 0
5,059
506
3,488
6,313
3,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
7
0 / 0 / 1
4,871
487
1,228
5,432
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
vampsako
Horus
8
0 / 3 / 0
4,802
480
2,001
7,461
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,777
478
962
4,612
3,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
LiquidateEx
Charybdis
8
1 / 1 / 1
4,982
498
2,890
3,063
613
Anubis
Pompire
Anubis
10
2 / 0 / 3
6,036
604
4,337
3,382
1,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
11
4 / 0 / 3
6,456
646
4,297
5,235
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 0 / 0
7,322
732
6,150
5,325
3,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
14
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
0
0
L
1
2
0
0.5
L
Fafnir
CJWillyMac
Fafnir
0
3
0
0
W
0
0
1
0.5
W
Charybdis
LiquidateEx
Charybdis
1
1
1
1.5
L
Geb
0
0
1
0.5
W
Anubis
Pompire
Anubis
2
0
3
3.5
W
Cliodhna
4
0
3
5.5
W
7
0
0
7
L
Horus
vampsako
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,270
Damage
18,636
31,871
Taken
21,617
12,586
Mitigated
9,599
6,415
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,260
406
0
1,760
8,793
3,180
0
449
8,344
0
13,343
L
3,293
1,635
0
600
3,872
717
0
411
3,461
0
27,897
L
Fafnir
CJWillyMac
Fafnir
3,488
194
0
1,422
6,313
3,727
0
3,106
3,207
22,172
0
W
962
156
108
740
4,612
3,307
220
966
3,646
18,044
0
W
Charybdis
LiquidateEx
Charybdis
2,890
2,182
0
478
3,063
613
567
353
2,710
0
16,622
L
Geb
1,228
315
0
1,382
5,432
2,673
0
551
4,881
9,437
0
W
Anubis
Pompire
Anubis
4,337
568
0
1,889
3,382
1,169
431
2,441
941
22,709
0
W
Cliodhna
4,297
426
0
3,168
5,235
1,365
428
1,178
4,057
0
31,799
W
6,150
1,961
0
750
5,325
3,145
548
0
5,325
3,622
32,699
L
Horus
vampsako
Horus
2,001
1,070
211
1,040
7,461
2,289
0
1,527
5,934
0
23,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
29,573
190
Minions Killed
263
0
Camps Cleared
0
930,773
Distance Traveled
907,276
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,367
437
28
3
0
195,270
0
L
Medusa
4,873
487
68
7
0
175,734
1
L
Fafnir
5,059
506
29
3
0
158,786
0
W
Cerberus
4,777
478
25
3
0
188,039
4
W
Charybdis
4,982
498
38
4
0
147,669
0
L
Geb
4,871
487
13
1
0
208,996
0
W
Anubis
6,036
604
47
5
0
150,942
0
W
Cliodhna
6,456
646
62
6
0
212,628
1
W
Odin
7,322
732
91
9
0
207,998
0
L
Horus
4,802
480
52
5
0
191,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role